Player Matchup

Tsukuyomi
Tsukuyomi
ApexDragon5052
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,704 Elo+
Party 1
Ullr
Ullr
Bacon Comitatus
Ullr
Level 116
God Stats
7W - 9L
1,552 SR
Queue Stats
275W - 295L
1,495 Elo+
Party 3
Cthulhu
Cthulhu
BaronZeppeli746
Cthulhu
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,092 Elo+
Party 3
Cliodhna
Cliodhna
FadedJaffa88
Cliodhna
Level 60
God Stats
1W - 2L
1,711 SR
Queue Stats
36W - 33L
1,576 Elo+
Party 1
Ares
Ares
zValentines
Ares
Level 108
God Stats
8W - 7L
1,577 SR
Queue Stats
147W - 147L
1,463 Elo+
Party 3
Team Averages
Level 62
1,568 SR
1,466 Elo+

VS

Team Averages
Level 76
1,429 SR
1,402 Elo+
Medusa
Medusa
Gopeck117
Medusa
Level 44
God Stats
3W - 6L
1,318 SR
Queue Stats
119W - 130L
1,417 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Toxic_Juca
Kumbhakarna
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 205L
1,405 Elo+
Party 4
Nox
Nox
m3rcTi0
Nox
Level 158
God Stats
8W - 6L
1,543 SR
Queue Stats
303W - 281L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
nobu_lightspam69
Sun Wukong
Level 26
God Stats
3W - 2L
1,461 SR
Queue Stats
62W - 78L
1,282 Elo+
Party 2
Merlin
Merlin
samu042
Merlin
Level 85
God Stats
5W - 11L
1,322 SR
Queue Stats
301W - 296L
1,373 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ApexDragon5052
Tsukuyomi
11
1 / 14 / 2
8,538
371
8,650
22,984
8,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 1 / 3
12,830
558
21,351
15,928
8,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 6 / 0
10,233
445
6,510
17,607
15,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
FadedJaffa88
Cliodhna
17
3 / 4 / 5
10,994
478
10,158
20,650
8,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 3 / 3
10,083
438
4,752
17,381
17,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gopeck117
Medusa
18
10 / 1 / 6
12,213
531
16,665
11,334
6,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Toxic_Juca
Kumbhakarna
15
2 / 2 / 13
10,820
470
7,380
22,271
33,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
19
9 / 2 / 6
12,656
550
19,909
17,759
9,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
nobu_lightspam69
Sun Wukong
12
4 / 2 / 4
8,866
385
5,656
11,956
8,138
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
samu042
Merlin
16
3 / 6 / 7
10,529
458
12,953
16,468
7,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
13
Kills
28
28
Deaths
13
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ApexDragon5052
Tsukuyomi
1
14
2
0.14
L
6
1
3
7.5
L
0
6
0
0
L
Cliodhna
FadedJaffa88
Cliodhna
3
4
5
1.38
W
Medusa
Gopeck117
Medusa
10
1
6
13
W
Kumbhakarna
Toxic_Juca
Kumbhakarna
2
2
13
4.25
W
Nox
9
2
6
6
W
Sun Wukong
nobu_lightspam69
Sun Wukong
4
2
4
3
W
Merlin
samu042
Merlin
3
6
7
1.08
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,421
Damage
62,563
94,550
Taken
79,788
58,389
Mitigated
65,158
13,993
Healing
19,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ApexDragon5052
Tsukuyomi
8,650
2,951
374
2,795
22,984
8,477
0
9,020
13,869
0
36,416
L
21,351
8,586
0
1,302
15,928
8,090
49
6,239
9,415
0
157,092
L
6,510
492
0
0
17,607
15,892
770
8,441
9,096
45,731
0
L
Cliodhna
FadedJaffa88
Cliodhna
10,158
1,908
0
7,724
20,650
8,488
0
7,982
12,495
0
88,788
W
Medusa
Gopeck117
Medusa
16,665
10,558
0
3,425
11,334
6,470
2,102
1,428
9,782
0
98,092
W
Kumbhakarna
Toxic_Juca
Kumbhakarna
7,380
1,386
415
3,685
22,271
33,572
340
3,155
19,022
32,374
0
W
Nox
19,909
2,843
0
7,550
17,759
9,086
1,029
1,872
15,727
116,285
0
W
Sun Wukong
nobu_lightspam69
Sun Wukong
5,656
1,058
0
1,718
11,956
8,138
413
2,401
9,181
0
27,074
W
Merlin
samu042
Merlin
12,953
1,090
0
2,898
16,468
7,892
222
1,600
14,814
82,889
0
L
4,752
433
0
1,798
17,381
17,442
176
7,723
9,433
38,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,678
Gold Earned
55,084
546
Minions Killed
517
0
Camps Cleared
0
2,121,855
Distance Traveled
2,087,545
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,538
371
42
2
0
389,583
0
L
Ullr
12,830
558
221
10
0
443,694
5
L
Cthulhu
10,233
445
100
4
0
400,415
2
L
Cliodhna
10,994
478
148
6
0
508,286
5
W
Medusa
12,213
531
132
6
0
447,700
1
W
Kumbhakarna
10,820
470
43
2
0
429,802
7
W
Nox
12,656
550
163
7
0
443,596
0
W
Sun Wukong
8,866
385
32
1
0
384,114
0
W
Merlin
10,529
458
147
6
0
382,333
3
L
Ares
10,083
438
35
2
0
379,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role