Player Matchup

Hercules
Hercules
Platinum III
 
Hercules
Platinum III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold II
MyersQueen
Ah Puch
Gold II
Level 155
God Stats
20W - 13L
1,636 SR
Queue Stats
226W - 241L
1,534 MMR
Solo
Heimdallr
Heimdallr
Diamond V
Ralmann
Heimdallr
Diamond V
Level 87
God Stats
2W - 1L
1,723 SR
Queue Stats
84W - 70L
2,103 MMR
Solo
Arachne
Arachne
Gold IV
TThelimiTT
Arachne
Gold IV
Level 107
God Stats
1W - 4L
1,200 SR
Queue Stats
78W - 74L
1,531 MMR
Solo
Sylvanus
Sylvanus
Gold IV
XiXLogic
Sylvanus
Gold IV
Level 106
God Stats
1W - 2L
1,372 SR
Queue Stats
52W - 42L
1,604 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 103
1,486 SR
1,654 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,510 SR
1,713 MMR
Erlang Shen
Erlang Shen
Platinum IV
CiccioCZisBack
Erlang Shen
Platinum IV
Level 109
God Stats
2W - 1L
1,245 SR
Queue Stats
225W - 231L
1,723 MMR
Party 1
Horus
Horus
Platinum II
KobayakawaSena21
Horus
Platinum II
Level 90
God Stats
7W - 4L
1,500 SR
Queue Stats
60W - 66L
1,769 MMR
Party 1
Scylla
Scylla
Platinum V
Mor2fast4u
Scylla
Platinum V
Level 149
God Stats
45W - 36L
1,647 SR
Queue Stats
335W - 346L
1,450 MMR
Solo
Ymir
Ymir
Gold V
NanJunjie
Ymir
Gold V
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 40L
1,447 MMR
Solo
Medusa
Medusa
Diamond III
TeamFinland
Medusa
Diamond III
Level 49
God Stats
9W - 6L
1,658 SR
Queue Stats
70W - 49L
2,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
0 / 6 / 1
9,675
509
7,833
17,295
16,079
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
MyersQueen
Ah Puch
14
1 / 2 / 0
9,482
499
8,322
5,903
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Ralmann
Heimdallr
16
0 / 3 / 1
9,838
518
9,735
14,588
6,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
TThelimiTT
Arachne
11
2 / 7 / 0
7,716
406
7,114
19,259
7,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
XiXLogic
Sylvanus
10
0 / 6 / 1
7,518
396
6,933
17,351
18,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Xing TianAgniThothBakasura

VS

Bans
Baron SamediUllrKaliBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CiccioCZisBack
Erlang Shen
18
12 / 1 / 7
11,591
610
15,267
21,479
15,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
8 / 1 / 6
11,421
601
15,200
15,765
11,522
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Mor2fast4u
Scylla
15
0 / 0 / 3
9,285
489
5,455
7,933
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
13
1 / 1 / 5
8,733
460
3,993
16,216
15,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
16
3 / 0 / 6
10,068
530
13,116
11,036
4,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
3
Kills
24
24
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
6
1
0.08
W
Erlang Shen
CiccioCZisBack
Erlang Shen
12
1
7
15.5
W
8
1
6
11
W
Scylla
Mor2fast4u
Scylla
0
0
3
1.5
L
Ah Puch
MyersQueen
Ah Puch
1
2
0
0.5
W
Ymir
1
1
5
3.5
L
Heimdallr
Ralmann
Heimdallr
0
3
1
0.17
L
Arachne
TThelimiTT
Arachne
2
7
0
0.29
W
Medusa
3
0
6
6
L
Sylvanus
XiXLogic
Sylvanus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,937
Damage
53,031
74,396
Taken
72,429
50,100
Mitigated
49,882
19,696
Healing
26,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,833
1,847
0
4,372
17,295
16,079
0
800
16,495
0
75,575
W
Erlang Shen
CiccioCZisBack
Erlang Shen
15,267
8,238
0
11,587
21,479
15,705
0
3,610
17,869
0
102,355
W
15,200
7,080
1,315
3,523
15,765
11,522
414
3,851
11,914
0
92,229
W
Scylla
Mor2fast4u
Scylla
5,455
339
73
3,597
7,933
3,103
126
2,694
5,239
89,333
0
L
Ah Puch
MyersQueen
Ah Puch
8,322
282
0
1,249
5,903
2,260
0
2,079
3,824
70,813
0
W
Ymir
3,993
718
0
2,156
16,216
15,075
0
3,969
12,247
25,498
0
L
Heimdallr
Ralmann
Heimdallr
9,735
5,800
0
5,058
14,588
6,384
605
691
13,897
0
101,867
L
Arachne
TThelimiTT
Arachne
7,114
4,729
0
2,733
19,259
7,292
0
2,423
16,836
0
49,064
W
Medusa
13,116
7,070
0
4,260
11,036
4,477
1,494
1,849
9,187
0
91,754
L
Sylvanus
XiXLogic
Sylvanus
6,933
1,640
2,270
4,014
17,351
18,085
0
3,455
13,896
25,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,229
Gold Earned
51,098
529
Minions Killed
648
0
Camps Cleared
0
1,740,645
Distance Traveled
1,873,320
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,675
509
143
8
0
360,324
5
W
Erlang Shen
11,591
610
139
7
0
420,120
4
W
Horus
11,421
601
148
8
0
410,299
5
W
Scylla
9,285
489
173
9
0
320,018
9
L
Ah Puch
9,482
499
116
6
0
353,069
9
W
Ymir
8,733
460
37
2
0
367,103
3
L
Heimdallr
9,838
518
159
8
0
294,874
4
L
Arachne
7,716
406
71
4
0
412,296
1
W
Medusa
10,068
530
151
8
0
355,780
6
L
Sylvanus
7,518
396
40
2
0
320,082
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role