Player Matchup

Tiamat
Tiamat
Bronze V
ASAF_tuxx
Tiamat
Bronze V
Level 118
God Stats
0W - 2L
1,404 SR
Queue Stats
1W - 6L
1,500 MMR
Party 2
Atlas
Atlas
Bronze III
BL4CKSxUN1T3D
Atlas
Bronze III
Level 84
God Stats
0W - 3L
1,443 SR
Queue Stats
0W - 6L
1,500 MMR
Party 2
Izanami
Izanami
Bronze V
trvpjesus
Izanami
Bronze V
Level 118
God Stats
0W - 1L
1,494 SR
Queue Stats
1W - 7L
1,500 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 107
1,447 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 92
1,583 SR
1,494 MMR
Vamana
Vamana
Bronze III
Yelded
Vamana
Bronze III
Level 72
God Stats
1W - 0L
1,566 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Anubis
Anubis
Bronze III
andbertisded
Anubis
Bronze III
Level 85
God Stats
1W - 0L
1,683 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Ares
Ares
Gold IV
xBalenc
Ares
Gold IV
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 56L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ASAF_tuxx
Tiamat
15
5 / 5 / 3
10,662
666
16,495
14,024
9,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 5 / 7
9,977
624
8,524
19,388
21,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
trvpjesus
Izanami
15
2 / 7 / 5
10,859
679
10,251
16,659
6,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
MedusaAphroditeArtioCu ChulainnGeb

VS

Bans
KaliPoseidonNu WaHou YiChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Yelded
Vamana
17
5 / 2 / 9
11,749
734
16,638
15,774
13,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
17
7 / 5 / 9
12,283
768
18,603
18,807
10,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
xBalenc
Ares
17
5 / 2 / 11
12,731
796
9,871
22,556
32,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
7
Kills
17
17
Deaths
9
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ASAF_tuxx
Tiamat
5
5
3
1.3
L
0
5
7
0.7
W
Vamana
Yelded
Vamana
5
2
9
4.75
W
Anubis
7
5
9
2.3
L
Izanami
trvpjesus
Izanami
2
7
5
0.64
W
Ares
xBalenc
Ares
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,270
Damage
45,112
50,071
Taken
57,137
37,624
Mitigated
56,777
8,076
Healing
20,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ASAF_tuxx
Tiamat
16,495
1,481
0
1,695
14,024
9,052
0
8,402
5,360
40,434
0
L
8,524
3,408
613
4,319
19,388
21,821
0
10,773
8,263
19,638
0
W
Vamana
Yelded
Vamana
16,638
8,489
707
5,169
15,774
13,602
760
7,915
7,859
0
59,786
W
Anubis
18,603
1,041
526
8,635
18,807
10,791
171
10,884
7,923
49,391
0
L
Izanami
trvpjesus
Izanami
10,251
5,478
0
1,449
16,659
6,751
0
9,686
6,612
0
43,302
W
Ares
xBalenc
Ares
9,871
519
0
5,588
22,556
32,384
847
6,748
15,808
26,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,498
Gold Earned
36,763
153
Minions Killed
185
6
Camps Cleared
8
775,899
Distance Traveled
791,305
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,662
666
56
4
1
266,928
4
L
Atlas
9,977
624
23
1
0
253,561
3
W
Vamana
11,749
734
91
6
3
308,734
4
W
Anubis
12,283
768
77
5
3
213,593
0
L
Izanami
10,859
679
74
5
5
255,410
2
W
Ares
12,731
796
17
1
2
268,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role