Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AgedaTheGrey
Cliodhna
Level 155
God Stats
9W - 4L
1,463 SR
Queue Stats
108W - 109L
1,422 Elo+
Party 2
Arachne
Arachne
DELICATER0SE
Arachne
Level 108
God Stats
2W - 2L
1,806 SR
Queue Stats
51W - 50L
1,604 Elo+
Party 1
Cerberus
Cerberus
Lastglimmy
Cerberus
Level 116
God Stats
4W - 4L
1,642 SR
Queue Stats
119W - 96L
1,649 Elo+
Party 1
Bakasura
Bakasura
No_salt_required
Bakasura
Level 152
God Stats
12W - 2L
1,742 SR
Queue Stats
162W - 161L
1,507 Elo+
Party 2
Team Averages
Level 138
1,631 SR
1,536 Elo+

VS

Team Averages
Level 128
1,561 SR
1,497 Elo+
Scylla
Scylla
KevinNum30
Scylla
Level 129
God Stats
2W - 9L
1,333 SR
Queue Stats
202W - 191L
1,544 Elo+
Solo
Chaac
Chaac
Smile4Uncle
Chaac
Level 149
God Stats
35W - 16L
1,689 SR
Queue Stats
241W - 240L
1,576 Elo+
Solo
Fafnir
Fafnir
brohiemian
Fafnir
Level 126
God Stats
1W - 3L
1,528 SR
Queue Stats
26W - 22L
1,482 Elo+
Solo
Neith
Neith
siggysalmon
Neith
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
xVinlyScRaCTUPx
Cu Chulainn
Level 103
God Stats
2W - 1L
1,757 SR
Queue Stats
56W - 60L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 3 / 4
11,732
533
20,435
18,706
8,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
AgedaTheGrey
Cliodhna
20
3 / 1 / 1
13,036
593
16,233
21,558
13,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
DELICATER0SE
Arachne
18
4 / 1 / 3
11,878
540
9,386
23,844
17,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Lastglimmy
Cerberus
17
1 / 0 / 5
11,505
523
8,119
17,596
21,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 0 / 0
12,421
565
8,627
24,044
11,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KevinNum30
Scylla
15
0 / 6 / 1
8,911
405
7,869
13,879
5,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 1 / 0
11,040
502
13,544
19,478
14,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
brohiemian
Fafnir
14
0 / 1 / 2
9,500
432
8,708
20,287
28,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 5 / 2
9,323
424
12,135
14,131
6,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cu Chulainn
xVinlyScRaCTUPx
Cu Chulainn
17
2 / 4 / 0
11,181
508
19,144
22,887
30,306
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
17
Kills
5
5
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
4
2.33
W
Cliodhna
AgedaTheGrey
Cliodhna
3
1
1
3.5
W
Arachne
DELICATER0SE
Arachne
4
1
3
5.5
L
Scylla
KevinNum30
Scylla
0
6
1
0.08
W
Cerberus
Lastglimmy
Cerberus
1
0
5
3.5
W
4
0
0
4
L
3
1
0
3
L
Fafnir
brohiemian
Fafnir
0
1
2
1
L
0
5
2
0.2
L
Cu Chulainn
xVinlyScRaCTUPx
Cu Chulainn
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,800
Damage
61,400
105,748
Taken
90,662
72,579
Mitigated
86,449
55,892
Healing
22,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,435
8,478
0
10,766
18,706
8,521
4,326
4,626
14,080
103,463
0
W
Cliodhna
AgedaTheGrey
Cliodhna
16,233
4,631
0
11,787
21,558
13,529
0
3,346
18,212
0
111,280
W
Arachne
DELICATER0SE
Arachne
9,386
4,709
0
12,048
23,844
17,504
0
5,488
18,356
0
104,573
L
Scylla
KevinNum30
Scylla
7,869
1,139
0
1,518
13,879
5,772
0
7,230
6,649
80,146
0
W
Cerberus
Lastglimmy
Cerberus
8,119
524
0
5,479
17,596
21,231
464
5,177
12,419
55,561
0
W
8,627
5,950
168
15,644
24,044
11,794
2,662
1,874
22,170
0
104,847
L
13,544
3,364
0
8,730
19,478
14,990
0
7,608
11,810
0
128,189
L
Fafnir
brohiemian
Fafnir
8,708
2,962
0
4,815
20,287
28,923
0
9,103
11,184
40,415
0
L
12,135
4,858
0
3,537
14,131
6,458
852
2,614
11,067
0
81,099
L
Cu Chulainn
xVinlyScRaCTUPx
Cu Chulainn
19,144
2,458
0
4,189
22,887
30,306
124
1,999
20,888
15,657
86,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,572
Gold Earned
49,955
722
Minions Killed
703
0
Camps Cleared
0
2,275,485
Distance Traveled
2,011,603
31
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,732
533
162
7
0
399,376
8
W
Cliodhna
13,036
593
190
9
0
446,729
4
W
Arachne
11,878
540
129
6
0
508,362
4
L
Scylla
8,911
405
126
6
0
376,540
1
W
Cerberus
11,505
523
67
3
0
431,263
9
W
Bakasura
12,421
565
174
8
0
489,755
6
L
Chaac
11,040
502
204
9
0
495,610
3
L
Fafnir
9,500
432
56
3
0
396,680
2
L
Neith
9,323
424
141
6
0
362,360
5
L
Cu Chulainn
11,181
508
176
8
0
380,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role