Player Matchup

Guan Yu
Guan Yu
Unaccurate
Guan Yu
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 93L
1,524 Elo+
Solo
Shiva
Shiva
chex2_
Shiva
Level 87
God Stats
3W - 3L
1,577 SR
Queue Stats
136W - 142L
1,497 Elo+
Solo
Neith
Neith
elGaboT
Neith
Level 45
God Stats
1W - 6L
1,284 SR
Queue Stats
13W - 25L
1,395 Elo+
Solo
Cthulhu
Cthulhu
federicomark
Cthulhu
Level 54
God Stats
2W - 3L
1,541 SR
Queue Stats
39W - 57L
1,461 Elo+
Solo
Zeus
Zeus
rampageeexx
Zeus
Level 69
God Stats
4W - 2L
1,448 SR
Queue Stats
157W - 186L
1,478 Elo+
Solo
Team Averages
Level 81
1,470 SR
1,471 Elo+

VS

Team Averages
Level 120
1,461 SR
1,493 Elo+
Agni
Agni
DanejaKun
Agni
Level 128
God Stats
5W - 9L
1,386 SR
Queue Stats
400W - 385L
1,489 Elo+
Solo
Ares
Ares
Paulo SergioRC
Ares
Level 122
God Stats
2W - 3L
1,508 SR
Queue Stats
167W - 166L
1,543 Elo+
Party 1
Chiron
Chiron
Rorasen
Chiron
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 188L
1,553 Elo+
Party 1
Artemis
Artemis
lSimonelJuriol
Artemis
Level 64
God Stats
8W - 5L
1,677 SR
Queue Stats
69W - 72L
1,472 Elo+
Party 2
Loki
Loki
orangejuanma
Loki
Level 151
God Stats
3W - 4L
1,236 SR
Queue Stats
99W - 120L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Unaccurate
Guan Yu
16
2 / 1 / 10
10,821
492
14,944
22,751
25,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shiva
chex2_
Shiva
19
10 / 2 / 5
12,091
550
21,722
25,889
14,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
elGaboT
Neith
14
1 / 1 / 3
9,268
421
7,027
9,642
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
federicomark
Cthulhu
17
2 / 1 / 2
10,331
470
8,796
20,707
25,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
6 / 1 / 5
11,663
530
11,478
11,761
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
0 / 3 / 2
9,597
436
10,564
12,501
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 3 / 3
10,670
485
14,194
23,945
25,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Rorasen
Chiron
17
1 / 3 / 2
11,447
520
20,009
18,178
9,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 5 / 0
10,611
482
13,179
20,093
7,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 7 / 2
10,088
459
4,777
19,874
7,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
21
Kills
5
6
Deaths
21
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
0
3
2
0.33
L
2
3
3
1.17
L
Chiron
Rorasen
Chiron
1
3
2
0.67
W
Guan Yu
Unaccurate
Guan Yu
2
1
10
7
W
Shiva
chex2_
Shiva
10
2
5
6.25
W
Neith
elGaboT
Neith
1
1
3
2.5
W
Cthulhu
federicomark
Cthulhu
2
1
2
3
L
2
5
0
0.4
L
0
7
2
0.14
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,967
Damage
62,723
90,750
Taken
94,591
74,612
Mitigated
54,588
27,382
Healing
30,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
10,564
653
0
1,278
12,501
4,568
0
4,239
8,262
72,920
0
L
14,194
980
0
5,294
23,945
25,886
0
4,699
19,246
41,832
0
L
Chiron
Rorasen
Chiron
20,009
9,051
289
6,536
18,178
9,049
3,148
6,366
11,811
0
100,597
W
Guan Yu
Unaccurate
Guan Yu
14,944
1,783
1,695
6,370
22,751
25,099
151
7,957
14,794
0
58,051
W
Shiva
chex2_
Shiva
21,722
5,866
1,058
11,905
25,889
14,767
775
7,509
18,380
0
121,187
W
Neith
elGaboT
Neith
7,027
2,235
0
2,474
9,642
3,413
0
1,277
8,365
0
59,094
W
Cthulhu
federicomark
Cthulhu
8,796
133
646
2,234
20,707
25,872
0
2,917
17,790
59,463
0
L
13,179
5,961
0
9,558
20,093
7,224
2,688
2,888
17,205
0
84,980
L
4,777
414
0
7,540
19,874
7,861
212
2,081
17,793
0
105,494
W
11,478
1,851
0
1,000
11,761
5,461
310
5,575
6,186
89,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,174
Gold Earned
52,413
574
Minions Killed
592
0
Camps Cleared
0
2,106,156
Distance Traveled
1,994,641
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,597
436
110
5
0
419,638
15
L
Ares
10,670
485
35
2
0
409,626
4
L
Chiron
11,447
520
160
7
0
356,438
5
W
Guan Yu
10,821
492
78
4
0
444,898
7
W
Shiva
12,091
550
138
6
0
493,406
2
W
Neith
9,268
421
96
4
0
345,897
8
W
Cthulhu
10,331
470
88
4
0
402,787
0
L
Artemis
10,611
482
143
7
0
349,237
6
L
Loki
10,088
459
144
7
0
459,702
0
W
Zeus
11,663
530
174
8
0
419,168
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role