Player Matchup

Da Ji
Da Ji
BachShire
Da Ji
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 62L
1,370 Elo+
Party 1
Atlas
Atlas
ImKingHollow
Atlas
Level 47
God Stats
1W - 1L
1,285 SR
Queue Stats
61W - 44L
1,544 Elo+
Solo
Kukulkan
Kukulkan
MinajMonsoon
Kukulkan
Level 26
God Stats
1W - 1L
1,293 SR
Queue Stats
11W - 12L
1,431 Elo+
Party 1
Team Averages
Level 47
1,359 SR
1,448 Elo+

VS

Team Averages
Level 70
1,539 SR
1,518 Elo+
The Morrigan
The Morrigan
SpookyBee
The Morrigan
Level 21
God Stats
2W - 1L
1,528 SR
Queue Stats
22W - 19L
1,552 Elo+
Party 2
Fenrir
Fenrir
def545
Fenrir
Level 84
God Stats
9W - 7L
1,590 SR
Queue Stats
218W - 258L
1,423 Elo+
Solo
Mulan
Mulan
restingtoad
Mulan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BachShire
Da Ji
18
7 / 4 / 4
12,145
714
15,669
14,498
8,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 9
12,371
728
12,083
16,470
25,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
MinajMonsoon
Kukulkan
16
3 / 5 / 10
11,446
673
10,318
11,049
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SpookyBee
The Morrigan
14
2 / 7 / 5
9,787
576
7,064
12,440
5,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
def545
Fenrir
14
4 / 4 / 5
10,424
613
10,076
17,892
12,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 3 / 5
10,912
642
17,335
17,935
18,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
14
Kills
10
10
Deaths
14
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BachShire
Da Ji
7
4
4
2.25
W
4
1
9
8.5
W
Kukulkan
MinajMonsoon
Kukulkan
3
5
10
1.6
L
The Morrigan
SpookyBee
The Morrigan
2
7
5
0.64
L
Fenrir
def545
Fenrir
4
4
5
1.63
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,070
Damage
34,475
42,017
Taken
48,267
39,569
Mitigated
35,960
6,533
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BachShire
Da Ji
15,669
5,220
0
1,388
14,498
8,530
0
2,673
11,467
0
49,397
W
12,083
5,681
0
4,603
16,470
25,365
0
3,337
12,446
37,551
0
W
Kukulkan
MinajMonsoon
Kukulkan
10,318
1,268
0
542
11,049
5,674
1,533
1,815
8,953
46,147
0
L
The Morrigan
SpookyBee
The Morrigan
7,064
1,217
0
70
12,440
5,756
296
6,260
6,180
22,091
0
L
Fenrir
def545
Fenrir
10,076
2,253
124
1,585
17,892
12,106
320
9,025
8,867
0
22,384
L
17,335
3,141
0
4,699
17,935
18,098
237
7,433
10,502
0
49,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,962
Gold Earned
31,123
187
Minions Killed
144
9
Camps Cleared
5
879,294
Distance Traveled
874,375
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,145
714
80
5
3
284,140
1
W
Atlas
12,371
728
44
3
2
310,884
0
W
Kukulkan
11,446
673
63
4
4
284,270
0
L
The Morrigan
9,787
576
49
3
2
278,527
2
L
Fenrir
10,424
613
26
2
1
319,953
1
L
Mulan
10,912
642
69
4
2
275,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role