Player Matchup

Guan Yu
Guan Yu
DeltaHaven
Guan Yu
Level 12
God Stats
1W - 2L
1,551 SR
Queue Stats
1W - 10L
1,212 Elo+
Party 3
Janus
Janus
Doringard
Janus
Level 57
God Stats
4W - 10L
1,506 SR
Queue Stats
73W - 106L
1,300 Elo+
Party 3
Ao Kuang
Ao Kuang
Reisuz
Ao Kuang
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 75L
1,277 Elo+
Party 3
Skadi
Skadi
VentusR6
Skadi
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 4
Arachne
Arachne
l Jaylxn l
Arachne
Level 31
God Stats
0W - 3L
1,225 SR
Queue Stats
2W - 9L
1,208 Elo+
Party 4
Team Averages
Level 33
1,456 SR
1,300 Elo+

VS

Team Averages
Level 55
1,321 SR
1,213 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AAST
Nemesis
Level 8
God Stats
2W - 6L
1,075 SR
Queue Stats
8W - 22L
900 Elo+
Party 1
Scylla
Scylla
Icingdeath93
Scylla
Level 73
God Stats
2W - 1L
1,284 SR
Queue Stats
11W - 22L
984 Elo+
Party 1
Aphrodite
Aphrodite
PabloKawaii
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 31L
1,316 Elo+
Party 2
Hera
Hera
PogoLunar
Hera
Level 55
God Stats
1W - 1L
1,245 SR
Queue Stats
57W - 78L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DeltaHaven
Guan Yu
15
2 / 10 / 2
10,210
408
5,243
24,135
23,088
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Doringard
Janus
16
4 / 11 / 6
11,236
449
13,805
23,977
8,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
Reisuz
Ao Kuang
16
3 / 12 / 3
10,580
423
9,466
28,009
10,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
VentusR6
Skadi
16
2 / 9 / 8
10,898
436
11,421
22,179
8,774
Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
l Jaylxn l
Arachne
19
8 / 5 / 5
12,392
496
19,151
25,767
11,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
20
18 / 0 / 10
15,563
623
31,748
22,142
20,968
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
AAST
Nemesis
16
2 / 8 / 11
10,756
430
8,156
21,893
9,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
20
15 / 1 / 10
14,194
568
23,050
15,369
6,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Aphrodite
PabloKawaii
Aphrodite
17
4 / 5 / 17
11,901
476
9,629
20,495
12,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
17
7 / 7 / 12
12,150
486
23,908
15,272
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
106
19
Kills
46
47
Deaths
21
24
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
18
0
10
23
W
Nemesis
AAST
Nemesis
2
8
11
0.94
L
Guan Yu
DeltaHaven
Guan Yu
2
10
2
0.3
L
Janus
Doringard
Janus
4
11
6
0.64
W
Scylla
15
1
10
20
W
Aphrodite
PabloKawaii
Aphrodite
4
5
17
2.5
W
Hera
7
7
12
1.86
L
Ao Kuang
Reisuz
Ao Kuang
3
12
3
0.38
L
Skadi
VentusR6
Skadi
2
9
8
0.67
L
Arachne
l Jaylxn l
Arachne
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,086
Damage
96,491
124,067
Taken
95,171
63,479
Mitigated
56,437
19,836
Healing
31,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
31,748
10,276
227
7,593
22,142
20,968
1,504
4,519
17,517
0
136,410
W
Nemesis
AAST
Nemesis
8,156
3,412
0
1,034
21,893
9,559
1,878
3,565
18,242
0
70,598
L
Guan Yu
DeltaHaven
Guan Yu
5,243
1,181
261
3,896
24,135
23,088
736
4,677
19,371
0
50,015
L
Janus
Doringard
Janus
13,805
1,321
0
3,021
23,977
8,897
169
13,257
10,584
87,759
0
W
Scylla
23,050
4,477
293
2,243
15,369
6,993
3,983
3,920
11,333
106,431
0
W
Aphrodite
PabloKawaii
Aphrodite
9,629
2,301
7,935
12,182
20,495
12,683
2,345
5,000
15,255
67,035
0
W
Hera
23,908
5,993
0
250
15,272
6,234
2,820
5,419
9,553
74,966
0
L
Ao Kuang
Reisuz
Ao Kuang
9,466
1,930
0
4,904
28,009
10,894
1,694
12,498
15,160
53,548
0
L
Skadi
VentusR6
Skadi
11,421
4,959
144
2,345
22,179
8,774
4,608
13,795
8,254
0
68,787
L
Arachne
l Jaylxn l
Arachne
19,151
13,074
93
5,172
25,767
11,826
0
11,426
14,111
0
79,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,316
Gold Earned
64,564
496
Minions Killed
666
0
Camps Cleared
0
2,057,434
Distance Traveled
2,237,553
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
15,563
623
204
8
0
512,461
0
W
Nemesis
10,756
430
84
3
0
493,653
0
L
Guan Yu
10,210
408
78
3
0
412,007
1
L
Janus
11,236
449
157
6
0
369,449
1
W
Scylla
14,194
568
161
6
0
438,360
0
W
Aphrodite
11,901
476
104
4
0
417,873
1
W
Hera
12,150
486
113
5
0
375,206
0
L
Ao Kuang
10,580
423
79
3
0
396,891
1
L
Skadi
10,898
436
75
3
0
368,372
0
L
Arachne
12,392
496
107
4
0
510,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role