Player Matchup

Morgan Le Fay
Morgan Le Fay
HamzaS_24
Morgan Le Fay
Level 147
God Stats
2W - 2L
1,377 SR
Queue Stats
284W - 297L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
JAYDEF
Baron Samedi
Level 120
God Stats
3W - 1L
1,507 SR
Queue Stats
6W - 2L
1,747 Elo+
Solo
Osiris
Osiris
KillerBean-o-
Osiris
Level 129
God Stats
3W - 7L
1,218 SR
Queue Stats
497W - 431L
1,589 Elo+
Solo
Sun Wukong
Sun Wukong
Trey_Troll
Sun Wukong
Level 139
God Stats
2W - 1L
1,573 SR
Queue Stats
308W - 329L
1,551 Elo+
Party 1
Skadi
Skadi
obLFurious
Skadi
Level 145
God Stats
2W - 3L
1,393 SR
Queue Stats
161W - 129L
1,664 Elo+
Solo
Team Averages
Level 136
1,414 SR
1,620 Elo+

VS

Team Averages
Level 120
1,520 SR
1,611 Elo+
Kuzenbo
Kuzenbo
DGLlM
Kuzenbo
Level 122
God Stats
2W - 2L
1,555 SR
Queue Stats
346W - 303L
1,574 Elo+
Solo
Thanatos
Thanatos
DierksyDog
Thanatos
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 69L
1,594 Elo+
Solo
Set
Set
Duhske
Set
Level 83
God Stats
0W - 2L
1,250 SR
Queue Stats
198W - 182L
1,680 Elo+
Solo
Kukulkan
Kukulkan
StuccoDyer
Kukulkan
Level 128
God Stats
19W - 13L
1,725 SR
Queue Stats
463W - 449L
1,669 Elo+
Solo
Ullr
Ullr
TheSamurai_Po
Ullr
Level 109
God Stats
0W - 2L
1,569 SR
Queue Stats
256W - 253L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HamzaS_24
Morgan Le Fay
20
2 / 3 / 16
15,251
565
27,982
20,158
11,612
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
JAYDEF
Baron Samedi
20
8 / 1 / 19
15,279
566
16,360
24,280
31,099
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
11 / 3 / 10
17,388
644
20,452
29,909
23,603
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Trey_Troll
Sun Wukong
20
2 / 0 / 16
15,948
591
14,145
26,175
26,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
20
10 / 3 / 3
16,781
622
22,312
18,867
9,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DGLlM
Kuzenbo
13
0 / 7 / 6
9,641
357
11,680
31,025
31,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
DierksyDog
Thanatos
18
2 / 6 / 2
11,600
430
6,060
22,116
12,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Set
Duhske
Set
20
5 / 6 / 2
13,787
511
18,335
27,697
22,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
StuccoDyer
Kukulkan
18
3 / 7 / 4
11,953
443
21,643
18,354
9,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
0 / 7 / 3
11,574
429
7,633
27,186
12,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
27
33
Kills
10
10
Deaths
33
64
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DGLlM
Kuzenbo
0
7
6
0.43
L
Thanatos
DierksyDog
Thanatos
2
6
2
0.5
L
Set
Duhske
Set
5
6
2
1
W
Morgan Le Fay
HamzaS_24
Morgan Le Fay
2
3
16
3.33
W
Baron Samedi
JAYDEF
Baron Samedi
8
1
19
17.5
W
11
3
10
5.33
L
Kukulkan
StuccoDyer
Kukulkan
3
7
4
0.71
L
0
7
3
0.21
W
Sun Wukong
Trey_Troll
Sun Wukong
2
0
16
10
W
Skadi
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,251
Damage
65,351
119,389
Taken
126,378
102,380
Mitigated
89,348
54,494
Healing
27,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DGLlM
Kuzenbo
11,680
2,779
0
1,247
31,025
31,126
0
18,620
12,405
25,373
0
L
Thanatos
DierksyDog
Thanatos
6,060
1,544
0
15,187
22,116
12,927
0
3,176
18,940
0
94,449
L
Set
Duhske
Set
18,335
9,284
0
7,262
27,697
22,505
2,538
9,827
17,870
0
126,419
W
Morgan Le Fay
HamzaS_24
Morgan Le Fay
27,982
1,984
342
8,214
20,158
11,612
4,952
8,283
11,267
141,810
0
W
Baron Samedi
JAYDEF
Baron Samedi
16,360
2,506
4,488
10,211
24,280
31,099
1,936
7,608
15,936
60,478
0
W
20,452
10,782
0
9,911
29,909
23,603
2,814
10,142
19,511
0
182,854
L
Kukulkan
StuccoDyer
Kukulkan
21,643
1,402
0
1,437
18,354
9,856
0
7,393
10,961
124,146
0
L
7,633
3,169
0
2,540
27,186
12,934
0
5,326
21,860
0
96,500
W
Sun Wukong
Trey_Troll
Sun Wukong
14,145
1,593
0
14,175
26,175
26,468
3,482
6,630
19,401
0
121,482
W
Skadi
22,312
11,818
0
7,153
18,867
9,598
5,347
3,485
15,030
0
164,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,647
Gold Earned
58,555
850
Minions Killed
690
0
Camps Cleared
0
2,680,248
Distance Traveled
2,334,485
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,641
357
28
1
0
504,258
3
L
Thanatos
11,600
430
120
4
0
470,854
7
L
Set
13,787
511
189
7
0
444,698
3
W
Morgan Le Fay
15,251
565
196
7
0
513,879
6
W
Baron Samedi
15,279
566
53
2
0
500,795
6
W
Osiris
17,388
644
207
8
0
614,153
5
L
Kukulkan
11,953
443
198
7
0
469,882
7
L
Ullr
11,574
429
155
6
0
444,793
4
W
Sun Wukong
15,948
591
192
7
0
550,358
7
W
Skadi
16,781
622
202
7
0
501,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role