Player Matchup

Athena
Athena
BigAnt236
Athena
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,643 Elo+
Party 3
Thanatos
Thanatos
Melon4k
Thanatos
Level 27
God Stats
1W - 3L
1,562 SR
Queue Stats
1W - 5L
1,643 Elo+
Party 3
Chaac
Chaac
SomebodyUnimport
Chaac
Level 18
God Stats
1W - 1L
1,552 SR
Queue Stats
1W - 3L
1,643 Elo+
Party 3
Medusa
Medusa
aJ_Rouge
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,643 Elo+
Party 3
Nox
Nox
carminz
Nox
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,643 Elo+
Party 3
Team Averages
Level 25
1,523 SR
1,643 Elo+

VS

Team Averages
Level 62
1,520 SR
1,522 Elo+
Bakasura
Bakasura
BlindEagles
Bakasura
Level 117
God Stats
13W - 12L
1,688 SR
Queue Stats
311W - 277L
1,566 Elo+
Party 2
Freya
Freya
CMoneyGman
Freya
Level 68
God Stats
3W - 6L
1,312 SR
Queue Stats
63W - 73L
1,530 Elo+
Party 2
Vamana
Vamana
Grandelf66
Vamana
Level 45
God Stats
17W - 23L
1,600 SR
Queue Stats
232W - 216L
1,515 Elo+
Party 2
Yu Huang
Yu Huang
Imortalsson1
Yu Huang
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Noksugen
Cthulhu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BigAnt236
Athena
9
0 / 9 / 5
6,556
386
6,157
21,109
11,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Melon4k
Thanatos
14
7 / 5 / 6
9,132
537
11,937
14,053
6,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 9 / 4
7,082
417
6,086
18,699
11,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
aJ_Rouge
Medusa
9
1 / 9 / 4
6,477
381
7,223
13,744
4,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
16
11 / 3 / 2
10,401
612
10,923
12,462
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlindEagles
Bakasura
18
8 / 1 / 8
11,650
685
14,752
16,563
8,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
15
11 / 5 / 5
10,304
606
18,089
17,159
7,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Grandelf66
Vamana
15
8 / 4 / 3
10,684
628
9,252
12,845
12,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Imortalsson1
Yu Huang
15
5 / 4 / 3
9,677
569
10,227
11,645
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Noksugen
Cthulhu
13
3 / 6 / 13
9,129
537
7,832
17,941
18,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
67
19
Kills
35
35
Deaths
20
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Athena
BigAnt236
Athena
0
9
5
0.28
W
Bakasura
BlindEagles
Bakasura
8
1
8
12
W
Freya
11
5
5
2.7
W
Vamana
Grandelf66
Vamana
8
4
3
2.38
W
Yu Huang
Imortalsson1
Yu Huang
5
4
3
1.63
L
Thanatos
Melon4k
Thanatos
7
5
6
2
W
Cthulhu
Noksugen
Cthulhu
3
6
13
1.58
L
0
9
4
0.22
L
Medusa
aJ_Rouge
Medusa
1
9
4
0.33
L
Nox
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,326
Damage
60,152
80,067
Taken
76,153
38,884
Mitigated
50,779
17,366
Healing
17,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BigAnt236
Athena
6,157
1,955
0
1,187
21,109
11,679
0
13,401
6,732
25,626
0
W
Bakasura
BlindEagles
Bakasura
14,752
9,409
0
4,258
16,563
8,549
1,595
2,000
14,563
0
94,908
W
Freya
18,089
8,094
0
7,000
17,159
7,258
4,398
4,210
12,949
70,416
0
W
Vamana
Grandelf66
Vamana
9,252
5,793
0
2,471
12,845
12,225
930
2,425
10,420
0
67,159
W
Yu Huang
Imortalsson1
Yu Huang
10,227
1,003
0
929
11,645
4,560
3,261
5,479
6,166
57,758
0
L
Thanatos
Melon4k
Thanatos
11,937
3,383
0
10,014
14,053
6,091
0
5,548
7,883
0
49,286
W
Cthulhu
Noksugen
Cthulhu
7,832
696
1,104
1,605
17,941
18,187
1,032
2,966
14,975
35,071
0
L
6,086
2,005
0
3,684
18,699
11,226
0
1,786
15,904
0
39,060
L
Medusa
aJ_Rouge
Medusa
7,223
4,726
0
858
13,744
4,695
0
9,131
4,463
0
28,580
L
Nox
10,923
1,527
0
1,623
12,462
5,193
100
5,646
5,498
49,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,648
Gold Earned
51,444
276
Minions Killed
548
0
Camps Cleared
0
1,678,919
Distance Traveled
1,667,242
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,556
386
21
1
0
353,129
5
W
Bakasura
11,650
685
172
10
0
408,884
4
W
Freya
10,304
606
99
6
0
310,408
1
W
Vamana
10,684
628
109
6
0
317,734
1
W
Yu Huang
9,677
569
113
7
0
303,647
0
L
Thanatos
9,132
537
69
4
0
381,630
0
W
Cthulhu
9,129
537
55
3
0
326,569
0
L
Chaac
7,082
417
59
3
0
327,719
0
L
Medusa
6,477
381
36
2
0
284,087
0
L
Nox
10,401
612
91
5
0
332,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role