Player Matchup

Hou Yi
Hou Yi
BruhFam
Hou Yi
Level 131
God Stats
2W - 3L
1,500 SR
Queue Stats
321W - 297L
1,471 Elo+
Solo
Danzaburou
Danzaburou
JustBeacon
Danzaburou
Level 155
God Stats
1W - 4L
1,701 SR
Queue Stats
145W - 120L
1,577 Elo+
Solo
Thoth
Thoth
Omega4114
Thoth
Level 113
God Stats
3W - 3L
1,523 SR
Queue Stats
108W - 117L
1,529 Elo+
Solo
Anubis
Anubis
Vanderfyr
Anubis
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 31L
1,661 Elo+
Solo
Khepri
Khepri
ZeusGTX
Khepri
Level 160
God Stats
4W - 1L
1,771 SR
Queue Stats
170W - 180L
1,498 Elo+
Solo
Team Averages
Level 135
1,599 SR
1,547 Elo+

VS

Team Averages
Level 136
1,372 SR
1,600 Elo+
Zhong Kui
Zhong Kui
Hbay
Zhong Kui
Level 160
God Stats
0W - 2L
1,513 SR
Queue Stats
148W - 125L
1,575 Elo+
Solo
Anhur
Anhur
IRohannI
Anhur
Level 139
God Stats
2W - 5L
1,353 SR
Queue Stats
273W - 247L
1,609 Elo+
Party 1
Cernunnos
Cernunnos
SeishiRengoku
Cernunnos
Level 104
God Stats
2W - 2L
1,728 SR
Queue Stats
140W - 94L
1,668 Elo+
Party 1
Bakasura
Bakasura
Taiyo Kasai
Bakasura
Level 125
God Stats
0W - 5L
1,023 SR
Queue Stats
233W - 195L
1,593 Elo+
Party 1
Bacchus
Bacchus
o Farmer
Bacchus
Level 152
God Stats
0W - 2L
1,242 SR
Queue Stats
99W - 82L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BruhFam
Hou Yi
20
10 / 1 / 13
12,765
798
18,261
10,709
6,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
JustBeacon
Danzaburou
19
5 / 2 / 16
11,878
742
20,279
15,186
9,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Omega4114
Thoth
20
6 / 3 / 20
12,374
773
24,487
12,568
7,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Vanderfyr
Anubis
20
7 / 7 / 13
12,651
791
22,603
21,705
14,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
ZeusGTX
Khepri
18
3 / 6 / 18
12,216
764
5,699
23,352
30,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hbay
Zhong Kui
17
2 / 8 / 11
10,924
683
13,922
22,502
31,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
IRohannI
Anhur
18
4 / 6 / 6
11,159
697
11,679
15,311
6,464
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
SeishiRengoku
Cernunnos
19
8 / 6 / 6
11,616
726
23,030
18,595
9,211
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Taiyo Kasai
Bakasura
19
2 / 4 / 12
10,534
658
11,964
17,819
9,251
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
o Farmer
Bacchus
17
0 / 7 / 10
10,729
671
7,463
29,699
49,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
61
31
Kills
16
19
Deaths
31
80
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BruhFam
Hou Yi
10
1
13
16.5
L
Zhong Kui
Hbay
Zhong Kui
2
8
11
0.94
L
Anhur
IRohannI
Anhur
4
6
6
1.17
W
Danzaburou
JustBeacon
Danzaburou
5
2
16
6.5
W
Thoth
Omega4114
Thoth
6
3
20
5.33
L
Cernunnos
SeishiRengoku
Cernunnos
8
6
6
1.83
L
Bakasura
Taiyo Kasai
Bakasura
2
4
12
2
W
Anubis
Vanderfyr
Anubis
7
7
13
1.93
W
Khepri
ZeusGTX
Khepri
3
6
18
2
L
Bacchus
o Farmer
Bacchus
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,329
Damage
68,058
83,520
Taken
103,926
68,411
Mitigated
106,134
23,881
Healing
31,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BruhFam
Hou Yi
18,261
5,425
844
3,002
10,709
6,819
2,714
3,026
6,983
0
43,074
L
Zhong Kui
Hbay
Zhong Kui
13,922
211
2,549
3,617
22,502
31,597
0
9,922
12,580
28,276
0
L
Anhur
IRohannI
Anhur
11,679
4,605
0
2,158
15,311
6,464
2,074
8,241
7,070
0
28,758
W
Danzaburou
JustBeacon
Danzaburou
20,279
6,767
2,491
5,185
15,186
9,304
1,054
4,858
9,716
0
48,053
W
Thoth
Omega4114
Thoth
24,487
1,788
1,518
1,002
12,568
7,722
2,059
4,976
6,621
45,039
0
L
Cernunnos
SeishiRengoku
Cernunnos
23,030
11,173
1,786
4,610
18,595
9,211
1,921
10,628
7,967
0
37,501
L
Bakasura
Taiyo Kasai
Bakasura
11,964
7,527
1,593
6,392
17,819
9,251
1,822
9,100
8,719
0
12,173
W
Anubis
Vanderfyr
Anubis
22,603
658
1,927
5,162
21,705
14,008
1,090
4,578
15,980
41,579
0
W
Khepri
ZeusGTX
Khepri
5,699
449
1,074
1,676
23,352
30,558
488
3,947
18,749
13,653
0
L
Bacchus
o Farmer
Bacchus
7,463
550
1,478
6,893
29,699
49,611
330
14,898
14,801
18,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,884
Gold Earned
54,962
210
Minions Killed
157
0
Camps Cleared
0
1,369,106
Distance Traveled
1,366,381
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,765
798
41
3
0
272,819
3
L
Zhong Kui
10,924
683
16
1
0
235,856
1
L
Anhur
11,159
697
59
4
0
263,555
0
W
Danzaburou
11,878
742
77
5
0
290,347
6
W
Thoth
12,374
773
30
2
0
288,068
0
L
Cernunnos
11,616
726
29
2
0
263,136
0
L
Bakasura
10,534
658
44
3
0
323,809
2
W
Anubis
12,651
791
48
3
0
231,489
0
W
Khepri
12,216
764
14
1
0
286,383
2
L
Bacchus
10,729
671
9
1
0
280,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role