Player Matchup

Set
Set
BrwnManBrwn
Set
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,597 Elo+
Party 3
Anhur
Anhur
PBdemondcreep
Anhur
Level 66
God Stats
6W - 15L
1,466 SR
Queue Stats
206W - 200L
1,554 Elo+
Party 2
Vulcan
Vulcan
Plizont
Vulcan
Level 106
God Stats
1W - 7L
1,357 SR
Queue Stats
121W - 119L
1,524 Elo+
Party 3
Jormungandr
Jormungandr
Venom31
Jormungandr
Level 155
God Stats
2W - 2L
1,759 SR
Queue Stats
21W - 15L
1,698 Elo+
Solo
Merlin
Merlin
angel11840
Merlin
Level 140
God Stats
3W - 3L
1,861 SR
Queue Stats
267W - 260L
1,554 Elo+
Party 2
Team Averages
Level 107
1,589 SR
1,586 Elo+

VS

Team Averages
Level 106
1,475 SR
1,575 Elo+
Nu Wa
Nu Wa
ExcalDreams
Nu Wa
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 54L
1,690 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FiResRebOrN
Ah Muzen Cab
Level 159
God Stats
2W - 1L
1,566 SR
Queue Stats
88W - 76L
1,589 Elo+
Party 1
Thanatos
Thanatos
MythTaK3n
Thanatos
Level 106
God Stats
6W - 4L
1,586 SR
Queue Stats
93W - 86L
1,548 Elo+
Party 1
Ares
Ares
TheKing8950
Ares
Level 86
God Stats
1W - 2L
1,233 SR
Queue Stats
114W - 108L
1,547 Elo+
Solo
King Arthur
King Arthur
dmeech
King Arthur
Level 84
God Stats
9W - 6L
1,490 SR
Queue Stats
110W - 91L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
8,241
284
3,005
14,706
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

18
0 / 9 / 1
11,506
397
6,573
31,877
8,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
Plizont
Vulcan
20
2 / 9 / 0
13,679
472
17,253
27,328
10,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Venom31
Jormungandr
16
1 / 12 / 1
10,871
375
12,772
35,369
24,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
angel11840
Merlin
19
0 / 5 / 1
12,336
425
16,568
26,606
9,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 16
16,276
561
21,091
17,044
9,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
FiResRebOrN
Ah Muzen Cab
20
10 / 1 / 7
17,903
617
44,307
25,072
13,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
MythTaK3n
Thanatos
20
16 / 1 / 8
16,856
581
27,864
27,243
13,118
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 2 / 12
14,571
502
9,839
29,529
50,638
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
dmeech
King Arthur
20
5 / 0 / 8
16,728
577
9,959
28,282
29,552
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
89
3
Kills
38
38
Deaths
4
4
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
4
0
16
12
W
Ah Muzen Cab
FiResRebOrN
Ah Muzen Cab
10
1
7
13.5
W
Thanatos
MythTaK3n
Thanatos
16
1
8
20
L
0
9
1
0.06
L
Vulcan
Plizont
Vulcan
2
9
0
0.22
W
3
2
12
4.5
L
Jormungandr
Venom31
Jormungandr
1
12
1
0.13
L
Merlin
angel11840
Merlin
0
5
1
0.1
W
King Arthur
dmeech
King Arthur
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,171
Damage
113,060
135,886
Taken
127,170
57,771
Mitigated
117,039
8,481
Healing
51,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,005
1,097
0
1,227
14,706
3,928
0
4,740
9,966
0
27,874
W
21,091
4,624
390
5,420
17,044
9,844
4,129
8,431
8,613
186,293
0
W
Ah Muzen Cab
FiResRebOrN
Ah Muzen Cab
44,307
17,718
0
10,979
25,072
13,887
13,299
10,634
14,438
0
235,884
W
Thanatos
MythTaK3n
Thanatos
27,864
7,466
0
21,509
27,243
13,118
0
8,089
17,515
0
149,693
L
6,573
5,232
0
3,178
31,877
8,753
0
5,058
26,819
0
101,918
L
Vulcan
Plizont
Vulcan
17,253
3,775
0
750
27,328
10,942
1,020
5,503
21,825
118,261
0
W
9,839
413
0
5,870
29,529
50,638
851
10,028
19,501
43,304
0
L
Jormungandr
Venom31
Jormungandr
12,772
2,029
0
1,010
35,369
24,895
0
6,588
28,781
105,336
0
L
Merlin
angel11840
Merlin
16,568
643
234
2,082
26,606
9,253
0
9,041
17,565
149,371
0
W
King Arthur
dmeech
King Arthur
9,959
849
962
6,424
28,282
29,552
420
13,352
11,680
0
127,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,633
Gold Earned
82,334
823
Minions Killed
939
0
Camps Cleared
0
2,116,507
Distance Traveled
2,771,830
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,241
284
46
2
0
264,100
11
W
Nu Wa
16,276
561
266
9
0
504,460
4
W
Ah Muzen Cab
17,903
617
260
9
0
530,698
9
W
Thanatos
16,856
581
149
5
0
598,811
0
L
Anhur
11,506
397
199
7
0
458,432
4
L
Vulcan
13,679
472
197
7
0
472,092
4
W
Ares
14,571
502
35
1
0
550,378
3
L
Jormungandr
10,871
375
127
4
0
417,471
3
L
Merlin
12,336
425
254
9
0
504,412
8
W
King Arthur
16,728
577
229
8
0
587,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role