Player Matchup

Sylvanus
Sylvanus
Sevreth
Sylvanus
Level 106
God Stats
6W - 5L
1,569 SR
Queue Stats
77W - 106L
1,501 Elo+
Party 1
Bellona
Bellona
bagelwcream
Bellona
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,472 Elo+
Party 1
Lancelot
Lancelot
will1297
Lancelot
Level 123
God Stats
2W - 0L
1,700 SR
Queue Stats
29W - 34L
1,487 Elo+
Solo
Team Averages
Level 91
1,589 SR
1,486 Elo+

VS

Team Averages
Level 91
1,292 SR
1,345 Elo+
Izanami
Izanami
DripCloyd
Izanami
Level 43
God Stats
2W - 9L
1,065 SR
Queue Stats
56W - 103L
1,252 Elo+
Solo
Anubis
Anubis
NeedToKill065
Anubis
Level 81
God Stats
25W - 17L
1,520 SR
Queue Stats
177W - 203L
1,418 Elo+
Solo
Jormungandr
Jormungandr
PrincessPurplBoy
Jormungandr
Level 148
God Stats
2W - 7L
1,292 SR
Queue Stats
149W - 175L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Sevreth
Sylvanus
20
7 / 7 / 4
16,878
703
30,143
30,992
14,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
bagelwcream
Bellona
18
1 / 7 / 7
14,382
599
11,942
36,018
42,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
will1297
Lancelot
20
6 / 3 / 5
16,893
704
29,804
27,470
14,876
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DripCloyd
Izanami
20
10 / 6 / 6
17,029
710
23,880
23,119
10,198
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 6 / 9
16,013
667
25,023
22,324
10,007
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
PrincessPurplBoy
Jormungandr
20
2 / 2 / 15
16,723
697
33,850
34,625
39,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
14
Kills
17
17
Deaths
14
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
DripCloyd
Izanami
10
6
6
2.17
L
5
6
9
1.58
L
Jormungandr
PrincessPurplBoy
Jormungandr
2
2
15
4.75
W
Sylvanus
Sevreth
Sylvanus
7
7
4
1.29
W
Bellona
bagelwcream
Bellona
1
7
7
0.64
W
Lancelot
will1297
Lancelot
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,889
Damage
82,753
94,480
Taken
80,068
72,127
Mitigated
59,602
25,946
Healing
22,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DripCloyd
Izanami
23,880
16,652
0
3,413
23,119
10,198
1,198
11,268
11,324
0
71,868
L
25,023
649
405
10,164
22,324
10,007
235
8,235
13,540
69,686
0
L
Jormungandr
PrincessPurplBoy
Jormungandr
33,850
9,066
0
8,350
34,625
39,397
521
9,732
24,184
73,640
0
W
Sylvanus
Sevreth
Sylvanus
30,143
2,687
6,808
13,311
30,992
14,638
864
21,643
9,349
60,866
0
W
Bellona
bagelwcream
Bellona
11,942
3,133
0
490
36,018
42,613
0
20,682
15,336
0
32,998
W
Lancelot
will1297
Lancelot
29,804
4,154
0
5,337
27,470
14,876
1,755
16,973
10,497
0
102,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,153
Gold Earned
49,765
249
Minions Killed
258
11
Camps Cleared
7
1,290,715
Distance Traveled
1,177,200
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
17,029
710
80
3
0
366,857
0
L
Anubis
16,013
667
114
5
4
361,012
0
L
Jormungandr
16,723
697
64
3
3
449,331
2
W
Sylvanus
16,878
703
67
3
6
392,029
5
W
Bellona
14,382
599
36
2
1
412,013
0
W
Lancelot
16,893
704
146
6
4
486,673
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role