Player Matchup

Cthulhu
Cthulhu
Dethfrmabov
Cthulhu
Level 14
God Stats
1W - 0L
1,241 SR
Queue Stats
14W - 12L
1,311 Elo+
Party 3
Charybdis
Charybdis
Doinkson
Charybdis
Level 15
God Stats
8W - 9L
1,371 SR
Queue Stats
16W - 35L
1,260 Elo+
Party 1
Shiva
Shiva
FrostedPheonix
Shiva
Level 55
God Stats
2W - 0L
1,750 SR
Queue Stats
19W - 19L
1,301 Elo+
Party 3
Nemesis
Nemesis
Rëlic
Nemesis
Level 25
God Stats
15W - 13L
1,619 SR
Queue Stats
58W - 83L
1,456 Elo+
Party 1
Scylla
Scylla
umbreon02
Scylla
Level 64
God Stats
21W - 35L
1,426 SR
Queue Stats
65W - 73L
1,454 Elo+
Party 1
Team Averages
Level 35
1,481 SR
1,356 Elo+

VS

Team Averages
Level 60
1,414 SR
1,429 Elo+
Arachne
Arachne
BattleBorn775
Arachne
Level 95
God Stats
2W - 1L
1,477 SR
Queue Stats
67W - 71L
1,483 Elo+
Party 2
Apollo
Apollo
Gabe-E_Babe-E
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 67L
1,319 Elo+
Party 4
Amaterasu
Amaterasu
Shadyyy313
Amaterasu
Level 29
God Stats
2W - 5L
1,269 SR
Queue Stats
242W - 292L
1,367 Elo+
Party 2
Baron Samedi
Baron Samedi
WildArmadilo
Baron Samedi
Level 84
God Stats
1W - 4L
1,455 SR
Queue Stats
39W - 34L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
mamabicho69420
Cthulhu
Level 62
God Stats
3W - 7L
1,367 SR
Queue Stats
203W - 198L
1,514 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dethfrmabov
Cthulhu
10
3 / 1 / 4
6,072
552
4,171
5,004
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Doinkson
Charybdis
10
2 / 0 / 5
5,959
542
4,428
5,723
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 3
7,039
640
7,112
6,559
3,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Rëlic
Nemesis
10
3 / 0 / 2
6,229
566
3,779
7,810
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
umbreon02
Scylla
9
1 / 1 / 2
5,499
500
2,516
3,543
1,368
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
5
0 / 4 / 0
4,353
396
1,794
8,626
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 1
5,247
477
1,707
6,042
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Shadyyy313
Amaterasu
9
1 / 3 / 0
5,295
481
2,241
7,061
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
WildArmadilo
Baron Samedi
8
0 / 2 / 1
5,120
465
2,978
4,833
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 1
5,443
495
4,181
9,380
5,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
2
2
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
0
4
0
0
W
Cthulhu
Dethfrmabov
Cthulhu
3
1
4
5
W
Charybdis
Doinkson
Charybdis
2
0
5
4.5
W
4
0
3
5.5
L
0
2
1
0.25
W
Nemesis
Rëlic
Nemesis
3
0
2
4
L
Amaterasu
Shadyyy313
Amaterasu
1
3
0
0.33
L
Baron Samedi
WildArmadilo
Baron Samedi
0
2
1
0.25
L
1
2
1
0.75
W
Scylla
umbreon02
Scylla
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,006
Damage
12,901
28,639
Taken
35,942
12,638
Mitigated
16,025
9,314
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
1,794
1,440
0
2,246
8,626
2,769
0
1,084
7,536
0
14,115
W
Cthulhu
Dethfrmabov
Cthulhu
4,171
413
198
1,090
5,004
3,581
360
1,456
3,548
23,744
0
W
Charybdis
Doinkson
Charybdis
4,428
2,404
0
3,794
5,723
1,837
640
1,611
4,112
0
31,954
W
7,112
1,984
0
3,403
6,559
3,132
310
598
5,961
0
40,184
L
1,707
1,393
0
750
6,042
1,860
0
925
4,945
0
31,146
W
Nemesis
Rëlic
Nemesis
3,779
2,383
0
537
7,810
2,720
0
1,340
6,470
0
50,611
L
Amaterasu
Shadyyy313
Amaterasu
2,241
986
0
1,847
7,061
3,556
0
504
6,535
0
24,941
L
Baron Samedi
WildArmadilo
Baron Samedi
2,978
211
140
688
4,833
2,156
87
1,518
3,275
27,705
0
L
4,181
686
168
2,448
9,380
5,684
0
2,056
6,964
22,378
0
W
Scylla
umbreon02
Scylla
2,516
115
0
292
3,543
1,368
41
2,154
1,389
23,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,798
Gold Earned
25,458
302
Minions Killed
236
0
Camps Cleared
0
1,189,667
Distance Traveled
1,097,316
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,353
396
39
4
0
217,505
2
W
Cthulhu
6,072
552
46
4
0
236,417
5
W
Charybdis
5,959
542
65
6
0
219,553
0
W
Shiva
7,039
640
71
6
0
228,402
4
L
Apollo
5,247
477
61
6
0
199,439
0
W
Nemesis
6,229
566
81
7
0
281,712
4
L
Amaterasu
5,295
481
46
4
0
239,885
4
L
Baron Samedi
5,120
465
60
5
0
216,721
3
L
Cthulhu
5,443
495
30
3
0
223,766
1
W
Scylla
5,499
500
39
4
0
223,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role