Player Matchup

Anubis
Anubis
Bxnkr
Anubis
Level 43
God Stats
25W - 30L
1,514 SR
Queue Stats
190W - 264L
1,426 Elo+
Party 1
Xing Tian
Xing Tian
PFI Huncho
Xing Tian
Level 93
God Stats
1W - 2L
1,493 SR
Queue Stats
98W - 96L
1,528 Elo+
Party 1
Bastet
Bastet
Potientally
Bastet
Level 108
God Stats
3W - 1L
1,868 SR
Queue Stats
203W - 179L
1,564 Elo+
Party 1
Team Averages
Level 81
1,625 SR
1,506 Elo+

VS

Team Averages
Level 107
1,605 SR
1,346 Elo+
Chang'e
Chang'e
Bambihoe
Chang'e
Level 122
God Stats
53W - 52L
1,491 SR
Queue Stats
112W - 126L
1,366 Elo+
Party 2
Cupid
Cupid
Not_An_Avocado
Cupid
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,406 Elo+
Party 2
Ne Zha
Ne Zha
hunterfistpump
Ne Zha
Level 89
God Stats
0W - 1L
1,824 SR
Queue Stats
5W - 17L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bxnkr
Anubis
16
5 / 0 / 6
10,347
796
13,215
8,491
4,596
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
PFI Huncho
Xing Tian
14
4 / 1 / 6
10,021
771
4,180
14,765
15,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
14
5 / 1 / 6
9,415
724
15,009
12,442
5,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bambihoe
Chang'e
12
0 / 3 / 1
7,481
575
8,234
12,630
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 5 / 1
8,096
623
8,595
11,265
4,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 6 / 1
7,573
583
8,100
13,152
4,976
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
14
Kills
2
2
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bambihoe
Chang'e
0
3
1
0.17
W
Anubis
Bxnkr
Anubis
5
0
6
8
L
1
5
1
0.3
W
Xing Tian
PFI Huncho
Xing Tian
4
1
6
7
W
Bastet
5
1
6
8
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,404
Damage
24,929
35,698
Taken
37,047
25,959
Mitigated
13,833
12,012
Healing
9,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bambihoe
Chang'e
8,234
126
1,741
3,968
12,630
4,158
0
5,151
7,479
20,546
0
W
Anubis
Bxnkr
Anubis
13,215
235
0
5,645
8,491
4,596
1,108
1,675
6,790
53,137
0
L
8,595
4,636
367
1,501
11,265
4,699
0
5,184
6,081
0
23,632
W
Xing Tian
PFI Huncho
Xing Tian
4,180
164
0
3,021
14,765
15,751
23
3,356
10,924
16,810
0
W
Bastet
15,009
3,817
0
3,346
12,442
5,612
197
3,692
8,441
0
32,704
L
8,100
1,041
0
1,449
13,152
4,976
0
7,299
5,853
0
24,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,783
Gold Earned
23,150
146
Minions Killed
122
10
Camps Cleared
3
745,438
Distance Traveled
647,543
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,481
575
49
4
2
250,754
3
W
Anubis
10,347
796
101
8
3
205,071
2
L
Cupid
8,096
623
49
4
0
209,663
3
W
Xing Tian
10,021
771
12
1
2
272,279
1
W
Bastet
9,415
724
33
3
5
268,088
1
L
Ne Zha
7,573
583
24
2
1
187,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role