Player Matchup

King Arthur
King Arthur
SmokeBushels
King Arthur
Level 48
God Stats
1W - 4L
1,242 SR
Queue Stats
92W - 70L
1,398 Elo+
Party 1
Ravana
Ravana
TheKidz101
Ravana
Level 66
God Stats
3W - 5L
1,157 SR
Queue Stats
52W - 90L
1,265 Elo+
Party 1
Chronos
Chronos
besoin-hybride
Chronos
Level 48
God Stats
10W - 14L
1,520 SR
Queue Stats
14W - 18L
1,345 Elo+
Solo
Team Averages
Level 54
1,306 SR
1,336 Elo+

VS

Team Averages
Level 66
1,461 SR
1,385 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
PurpleTracer69
Ah Puch
Level 50
God Stats
21W - 19L
1,383 SR
Queue Stats
118W - 180L
1,189 Elo+
Solo
Mulan
Mulan
XI DBZ XI
Mulan
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 9L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SmokeBushels
King Arthur
11
0 / 3 / 1
6,666
556
2,127
12,318
8,347
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ravana
TheKidz101
Ravana
11
2 / 6 / 0
7,481
623
5,939
9,857
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 0 / 1
7,395
616
1,741
6,585
2,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
7 / 0 / 2
8,915
743
6,733
3,094
1,370
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 2 / 7
7,899
658
9,357
5,267
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
XI DBZ XI
Mulan
13
1 / 0 / 6
8,214
685
8,845
7,228
4,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
9
9
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
0
2
8
W
1
2
7
2.25
L
King Arthur
SmokeBushels
King Arthur
0
3
1
0.17
L
Ravana
TheKidz101
Ravana
2
6
0
0.33
W
Mulan
XI DBZ XI
Mulan
1
0
6
4
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,807
Damage
24,935
28,760
Taken
15,589
14,978
Mitigated
7,674
2,007
Healing
6,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,733
3,521
0
891
3,094
1,370
0
827
2,267
0
21,872
W
9,357
67
0
645
5,267
1,875
0
588
4,679
32,424
0
L
King Arthur
SmokeBushels
King Arthur
2,127
458
238
714
12,318
8,347
0
4,245
7,945
0
7,554
L
Ravana
TheKidz101
Ravana
5,939
1,599
0
256
9,857
3,816
0
1,910
7,686
0
20,303
W
Mulan
XI DBZ XI
Mulan
8,845
1,941
322
4,414
7,228
4,429
0
853
6,375
0
34,028
L
1,741
129
0
799
6,585
2,815
0
3,265
3,249
30,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,542
Gold Earned
25,028
113
Minions Killed
155
3
Camps Cleared
7
535,507
Distance Traveled
638,126
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,915
743
30
3
1
197,127
2
W
Ah Puch
7,899
658
68
6
0
217,096
1
L
King Arthur
6,666
556
15
1
0
199,620
1
L
Ravana
7,481
623
28
2
3
203,096
2
W
Mulan
8,214
685
57
5
6
223,903
2
L
Chronos
7,395
616
70
6
0
132,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role