Player Matchup

Cliodhna
Cliodhna
BMillz250
Cliodhna
Level 34
God Stats
7W - 5L
1,558 SR
Queue Stats
106W - 114L
1,349 Elo+
Party 2
Ullr
Ullr
BigHK25
Ullr
Level 151
God Stats
1W - 4L
1,424 SR
Queue Stats
328W - 303L
1,374 Elo+
Party 2
Ravana
Ravana
ImfamousBeing15
Ravana
Level 96
God Stats
23W - 28L
1,462 SR
Queue Stats
565W - 524L
1,395 Elo+
Party 2
Ra
Ra
Sefod3logy
Ra
Level 121
God Stats
3W - 4L
1,406 SR
Queue Stats
80W - 80L
1,343 Elo+
Solo
Terra
Terra
jcarnage96
Terra
Level 127
God Stats
35W - 40L
1,549 SR
Queue Stats
204W - 201L
1,475 Elo+
Party 2
Team Averages
Level 106
1,480 SR
1,387 Elo+

VS

Team Averages
Level 91
1,422 SR
1,450 Elo+
King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Chubby_Dragon999
Cthulhu
Level 104
God Stats
6W - 18L
1,294 SR
Queue Stats
856W - 880L
1,369 Elo+
Solo
Kumbhakarna
Kumbhakarna
DarkBat01
Kumbhakarna
Level 114
God Stats
4W - 3L
1,622 SR
Queue Stats
88W - 80L
1,451 Elo+
Party 1
Sol
Sol
Paranoia703
Sol
Level 22
God Stats
22W - 20L
1,565 SR
Queue Stats
44W - 43L
1,481 Elo+
Party 1
Neith
Neith
bribrix05
Neith
Level 97
God Stats
1W - 4L
1,127 SR
Queue Stats
82W - 76L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BMillz250
Cliodhna
14
5 / 1 / 2
8,713
545
7,478
14,174
6,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ullr
BigHK25
Ullr
14
2 / 0 / 3
8,340
521
6,821
8,599
4,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 1 / 2
8,772
548
9,184
13,319
15,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 1 / 3
9,311
582
9,359
11,547
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
12
1 / 0 / 4
7,777
486
5,367
13,240
12,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 3 / 0
8,673
542
11,210
14,617
16,309
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 2 / 1
7,124
445
5,856
11,962
8,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
DarkBat01
Kumbhakarna
11
1 / 1 / 1
7,515
470
3,487
9,911
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 6 / 0
7,931
496
6,824
15,858
6,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
bribrix05
Neith
12
0 / 3 / 0
7,125
445
5,306
9,142
4,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
15
Kills
3
3
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
0
0.33
W
Cliodhna
BMillz250
Cliodhna
5
1
2
6
W
Ullr
BigHK25
Ullr
2
0
3
3.5
L
0
2
1
0.25
L
Kumbhakarna
DarkBat01
Kumbhakarna
1
1
1
1.5
W
3
1
2
4
L
1
6
0
0.17
W
4
1
3
5.5
L
Neith
bribrix05
Neith
0
3
0
0
W
Terra
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,209
Damage
32,683
60,879
Taken
61,490
44,408
Mitigated
43,793
19,577
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,210
1,549
0
233
14,617
16,309
43
760
13,857
0
69,490
W
Cliodhna
BMillz250
Cliodhna
7,478
758
0
4,824
14,174
6,059
0
3,436
10,738
0
56,257
W
Ullr
BigHK25
Ullr
6,821
3,821
0
1,321
8,599
4,321
2,549
1,348
7,251
0
66,633
L
5,856
524
434
4,205
11,962
8,828
0
2,165
9,797
36,324
9,676
L
Kumbhakarna
DarkBat01
Kumbhakarna
3,487
206
0
960
9,911
8,372
278
2,843
7,068
13,219
0
W
9,184
3,678
0
4,453
13,319
15,713
355
579
12,740
0
55,504
L
6,824
3,198
0
4,386
15,858
6,239
4,404
6,578
9,280
58,027
0
W
9,359
1,763
908
4,055
11,547
5,834
1,035
5,701
5,846
85,755
0
L
Neith
bribrix05
Neith
5,306
2,757
0
1,904
9,142
4,045
980
2,380
6,762
0
50,596
W
Terra
5,367
279
1,007
3,009
13,240
12,481
0
4,889
8,351
26,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,913
Gold Earned
38,368
491
Minions Killed
386
0
Camps Cleared
0
1,599,266
Distance Traveled
1,442,056
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,673
542
126
8
0
283,783
4
W
Cliodhna
8,713
545
93
6
0
382,720
2
W
Ullr
8,340
521
109
7
0
288,851
0
L
Cthulhu
7,124
445
71
4
0
294,079
6
L
Kumbhakarna
7,515
470
11
1
0
341,358
2
W
Ravana
8,772
548
109
7
0
310,906
4
L
Sol
7,931
496
92
6
0
252,583
0
W
Ra
9,311
582
152
10
0
299,452
0
L
Neith
7,125
445
86
5
0
270,253
1
W
Terra
7,777
486
28
2
0
317,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role