Player Matchup

Ah Puch
Ah Puch
Silver I
EDS0952
Ah Puch
Silver I
Level 160
God Stats
6W - 8L
1,623 SR
Queue Stats
607W - 619L
1,232 MMR
Solo
Bastet
Bastet
Silver III
Gansito-ML
Bastet
Silver III
Level 160
God Stats
1W - 1L
1,565 SR
Queue Stats
54W - 62L
1,172 MMR
Party 3
Medusa
Medusa
Silver I
Holorunt
Medusa
Silver I
Level 141
God Stats
2W - 4L
1,510 SR
Queue Stats
213W - 220L
1,218 MMR
Solo
The Morrigan
The Morrigan
Gold V
QUENECITO_GC
The Morrigan
Gold V
Level 160
God Stats
0W - 1L
1,511 SR
Queue Stats
57W - 54L
1,403 MMR
Party 3
Fafnir
Fafnir
Silver I
Timboo Jimboo
Fafnir
Silver I
Level 122
God Stats
48W - 48L
1,548 SR
Queue Stats
318W - 320L
1,210 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,552 SR
1,247 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,606 SR
1,285 MMR
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Silver I
KingCryptomic
Mulan
Silver I
Level 121
God Stats
12W - 7L
1,816 SR
Queue Stats
109W - 109L
1,237 MMR
Party 2
Xbalanque
Xbalanque
Silver I
LS-Entity
Xbalanque
Silver I
Level 108
God Stats
3W - 1L
1,733 SR
Queue Stats
59W - 65L
1,284 MMR
Party 2
Cerberus
Cerberus
Gold V
OdeloT10
Cerberus
Gold V
Level 160
God Stats
31W - 47L
1,511 SR
Queue Stats
471W - 482L
1,201 MMR
Solo
Tyr
Tyr
Gold V
frankbatoloco
Tyr
Gold V
Level 158
God Stats
19W - 21L
1,468 SR
Queue Stats
262W - 261L
1,203 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EDS0952
Ah Puch
9
2 / 2 / 1
5,729
521
6,756
10,972
5,099
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Gansito-ML
Bastet
9
2 / 2 / 0
6,085
553
3,148
9,072
2,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Holorunt
Medusa
10
2 / 3 / 1
6,325
575
5,591
7,855
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
QUENECITO_GC
The Morrigan
10
0 / 4 / 0
5,597
509
4,139
6,875
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 3 / 2
5,612
510
2,096
10,034
7,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AthenaMorgan Le FayKaliCharybdis

VS

Bans
CliodhnaBakasuraArachneAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 0 / 4
6,782
617
4,678
6,013
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 1 / 4
6,731
612
6,801
8,451
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
LS-Entity
Xbalanque
11
3 / 1 / 4
6,864
624
7,088
7,740
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
OdeloT10
Cerberus
11
4 / 2 / 2
6,936
631
3,346
7,286
4,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 3 / 1
6,822
620
5,176
9,858
4,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
14
14
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
0
4
4
L
Ah Puch
EDS0952
Ah Puch
2
2
1
1.25
L
Bastet
Gansito-ML
Bastet
2
2
0
1
L
Medusa
Holorunt
Medusa
2
3
1
0.83
W
3
1
4
5
W
Xbalanque
LS-Entity
Xbalanque
3
1
4
5
W
Cerberus
OdeloT10
Cerberus
4
2
2
2.5
L
The Morrigan
QUENECITO_GC
The Morrigan
0
4
0
0
L
0
3
2
0.33
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,730
Damage
27,089
44,808
Taken
39,348
20,320
Mitigated
18,014
13,801
Healing
13,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,678
624
0
2,070
6,013
2,267
0
2,609
3,404
56,236
0
L
Ah Puch
EDS0952
Ah Puch
6,756
981
0
5,760
10,972
5,099
0
1,175
9,797
33,062
0
L
Bastet
Gansito-ML
Bastet
3,148
491
0
1,609
9,072
2,922
0
818
8,254
0
30,161
L
Medusa
Holorunt
Medusa
5,591
2,689
0
2,072
7,855
2,328
0
927
6,928
0
46,954
W
6,801
1,556
0
4,126
8,451
4,232
0
1,597
6,854
0
44,562
W
Xbalanque
LS-Entity
Xbalanque
7,088
2,908
0
2,588
7,740
2,607
1,374
455
7,285
0
45,144
W
Cerberus
OdeloT10
Cerberus
3,346
125
165
1,952
7,286
4,347
791
1,521
5,765
35,556
0
L
The Morrigan
QUENECITO_GC
The Morrigan
4,139
1,378
0
1,340
6,875
2,760
0
2,718
4,157
38,167
6,484
L
2,096
524
0
3,020
10,034
7,211
0
2,386
7,648
11,739
0
W
5,176
628
0
2,982
9,858
4,561
658
5,304
4,554
0
39,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,348
Gold Earned
34,135
271
Minions Killed
428
0
Camps Cleared
0
1,014,160
Distance Traveled
1,116,679
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,782
617
98
9
0
233,122
3
L
Ah Puch
5,729
521
50
5
0
163,932
4
L
Bastet
6,085
553
52
5
0
227,483
1
L
Medusa
6,325
575
63
6
0
190,997
2
W
Mulan
6,731
612
77
7
0
247,883
1
W
Xbalanque
6,864
624
80
7
0
196,638
0
W
Cerberus
6,936
631
92
8
0
206,310
8
L
The Morrigan
5,597
509
84
8
0
205,611
3
L
Fafnir
5,612
510
22
2
0
226,137
12
W
Tyr
6,822
620
81
7
0
232,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role