Player Matchup

Nox
Nox
 
Nox
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
CaelumV
Susano
Level 36
God Stats
4W - 4L
1,500 SR
Queue Stats
289W - 305L
1,341 Elo+
Party 2
Guan Yu
Guan Yu
Dethfrmabov
Guan Yu
Level 13
God Stats
2W - 1L
1,770 SR
Queue Stats
14W - 12L
1,354 Elo+
Party 3
Ullr
Ullr
FrostedPheonix
Ullr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,339 Elo+
Party 3
Kukulkan
Kukulkan
OGZoldyck
Kukulkan
Level 26
God Stats
10W - 4L
1,343 SR
Queue Stats
178W - 215L
1,243 Elo+
Party 2
Team Averages
Level 34
1,523 SR
1,356 Elo+

VS

Team Averages
Level 59
1,573 SR
1,398 Elo+
Lancelot
Lancelot
Appointedzero
Lancelot
Level 86
God Stats
8W - 1L
1,935 SR
Queue Stats
224W - 205L
1,487 Elo+
Party 1
Ymir
Ymir
Cybery1
Ymir
Level 48
God Stats
4W - 3L
1,455 SR
Queue Stats
73W - 90L
1,283 Elo+
Solo
Cupid
Cupid
DRAGONxCULTAVIST
Cupid
Level 85
God Stats
6W - 3L
1,500 SR
Queue Stats
413W - 422L
1,483 Elo+
Party 1
Persephone
Persephone
FUMCUSUC
Persephone
Level 47
God Stats
20W - 16L
1,686 SR
Queue Stats
140W - 176L
1,420 Elo+
Party 1
Da Ji
Da Ji
StopMuffin2150
Da Ji
Level 29
God Stats
11W - 8L
1,289 SR
Queue Stats
33W - 40L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 3 / 6
8,327
438
4,633
13,987
14,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
CaelumV
Susano
15
9 / 4 / 1
9,507
500
10,486
15,338
7,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Dethfrmabov
Guan Yu
16
2 / 4 / 6
9,453
498
8,999
19,473
15,055
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 3 / 2
8,796
463
9,548
12,979
5,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
OGZoldyck
Kukulkan
13
0 / 5 / 1
7,723
406
4,421
8,685
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Appointedzero
Lancelot
19
8 / 3 / 5
11,746
618
16,380
15,112
10,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
Cybery1
Ymir
13
2 / 3 / 2
8,829
465
2,621
15,504
15,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 4
9,090
478
11,210
14,739
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
FUMCUSUC
Persephone
17
3 / 0 / 7
10,782
567
9,574
6,369
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 5 / 5
8,889
468
7,634
15,928
7,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
14
Kills
19
19
Deaths
14
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
6
1
W
Lancelot
Appointedzero
Lancelot
8
3
5
3.5
L
Susano
CaelumV
Susano
9
4
1
2.38
W
Ymir
Cybery1
Ymir
2
3
2
1
W
2
3
4
1.33
L
Guan Yu
Dethfrmabov
Guan Yu
2
4
6
1.25
W
Persephone
FUMCUSUC
Persephone
3
0
7
6.5
L
3
3
2
1.33
L
Kukulkan
OGZoldyck
Kukulkan
0
5
1
0.1
W
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,087
Damage
47,419
70,462
Taken
67,652
45,460
Mitigated
42,523
15,683
Healing
24,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,633
940
0
3,151
13,987
14,426
0
3,842
10,000
24,565
0
W
Lancelot
Appointedzero
Lancelot
16,380
2,318
0
5,494
15,112
10,627
0
253
14,859
0
93,551
L
Susano
CaelumV
Susano
10,486
2,342
0
4,608
15,338
7,039
0
2,370
12,886
0
60,904
W
Ymir
Cybery1
Ymir
2,621
333
189
3,813
15,504
15,823
710
3,605
11,765
34,266
0
W
11,210
6,030
152
6,195
14,739
6,183
46
1,550
13,189
0
77,827
L
Guan Yu
Dethfrmabov
Guan Yu
8,999
1,355
0
5,430
19,473
15,055
66
1,502
17,921
0
59,425
W
Persephone
FUMCUSUC
Persephone
9,574
531
0
3,598
6,369
2,701
0
857
5,364
83,672
0
L
9,548
4,069
0
1,869
12,979
5,266
1,512
932
12,033
0
61,554
L
Kukulkan
OGZoldyck
Kukulkan
4,421
172
0
625
8,685
3,674
0
3,112
5,427
47,278
0
W
7,634
1,629
187
5,287
15,928
7,189
0
2,337
13,421
0
53,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,806
Gold Earned
49,336
445
Minions Killed
563
0
Camps Cleared
0
1,755,237
Distance Traveled
1,750,729
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,327
438
35
2
0
340,788
5
W
Lancelot
11,746
618
168
9
0
379,514
3
L
Susano
9,507
500
92
5
0
377,552
3
W
Ymir
8,829
465
56
3
0
290,243
0
W
Cupid
9,090
478
116
6
0
328,057
1
L
Guan Yu
9,453
498
102
5
0
369,417
3
W
Persephone
10,782
567
145
8
0
364,789
4
L
Ullr
8,796
463
110
6
0
342,942
5
L
Kukulkan
7,723
406
106
6
0
324,538
1
W
Da Ji
8,889
468
78
4
0
388,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role