Player Matchup

Terra
Terra
KrisJenner4814
Terra
Level 67
God Stats
3W - 3L
1,355 SR
Queue Stats
152W - 181L
1,323 Elo+
Party 3
Rama
Rama
LordDurham
Rama
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,243 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LordLores
Morgan Le Fay
Level 101
God Stats
24W - 27L
1,292 SR
Queue Stats
226W - 265L
1,233 Elo+
Party 1
Chronos
Chronos
Sigjina
Chronos
Level 69
God Stats
4W - 2L
1,337 SR
Queue Stats
255W - 310L
1,317 Elo+
Party 3
Susano
Susano
wantedbyunkow
Susano
Level 48
God Stats
5W - 3L
1,625 SR
Queue Stats
10W - 31L
1,221 Elo+
Solo
Team Averages
Level 78
1,422 SR
1,267 Elo+

VS

Team Averages
Level 86
1,581 SR
1,344 Elo+
Rama
Rama
BlameItOnMOJO
Rama
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 124L
1,307 Elo+
Solo
Artio
Artio
Ca_yu13
Artio
Level 45
God Stats
3W - 1L
1,756 SR
Queue Stats
111W - 104L
1,408 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HunchoKing54
Morgan Le Fay
Level 49
God Stats
3W - 2L
1,795 SR
Queue Stats
147W - 153L
1,405 Elo+
Solo
King Arthur
King Arthur
X--BIG--AL--X
King Arthur
Level 120
God Stats
6W - 11L
1,242 SR
Queue Stats
575W - 606L
1,275 Elo+
Solo
Lancelot
Lancelot
cucupr
Lancelot
Level 89
God Stats
0W - 1L
1,612 SR
Queue Stats
85W - 105L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 12
9,634
507
13,535
22,682
22,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 3 / 8
8,286
436
13,606
16,896
6,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
LordLores
Morgan Le Fay
16
3 / 0 / 6
9,492
500
10,036
9,271
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
Sigjina
Chronos
17
7 / 2 / 5
10,436
549
16,985
13,462
6,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
8 / 2 / 6
9,922
522
14,081
10,864
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,467
393
12,144
16,551
6,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Ca_yu13
Artio
11
1 / 4 / 7
7,890
415
7,832
25,526
22,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
HunchoKing54
Morgan Le Fay
13
0 / 7 / 4
8,173
430
10,470
14,661
6,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
X--BIG--AL--X
King Arthur
16
4 / 3 / 1
9,734
512
11,014
19,184
18,427
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
cucupr
Lancelot
16
4 / 2 / 2
9,530
502
7,894
13,918
6,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
23
Kills
9
9
Deaths
23
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Artio
Ca_yu13
Artio
1
4
7
1.13
L
Morgan Le Fay
HunchoKing54
Morgan Le Fay
0
7
4
0.29
W
1
2
12
3.5
W
4
3
8
2.67
W
Morgan Le Fay
LordLores
Morgan Le Fay
3
0
6
6
W
Chronos
Sigjina
Chronos
7
2
5
4.75
L
King Arthur
X--BIG--AL--X
King Arthur
4
3
1
1.5
L
Lancelot
cucupr
Lancelot
4
2
2
2.5
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,243
Damage
49,354
73,175
Taken
89,840
44,877
Mitigated
59,819
24,620
Healing
22,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,144
10,602
0
3,778
16,551
6,005
0
6,571
9,980
0
56,788
L
Artio
Ca_yu13
Artio
7,832
1,729
1,524
10,271
25,526
22,301
162
12,637
12,889
21,165
0
L
Morgan Le Fay
HunchoKing54
Morgan Le Fay
10,470
722
0
1,926
14,661
6,793
128
8,189
6,472
56,366
0
W
13,535
3,924
5,028
6,279
22,682
22,229
102
5,330
17,206
40,043
0
W
13,606
11,934
0
6,177
16,896
6,369
2,068
4,864
11,886
0
36,642
W
Morgan Le Fay
LordLores
Morgan Le Fay
10,036
1,531
0
3,580
9,271
5,253
444
3,582
5,239
69,676
0
W
Chronos
Sigjina
Chronos
16,985
4,206
0
3,250
13,462
6,424
755
1,432
11,976
87,442
0
L
King Arthur
X--BIG--AL--X
King Arthur
11,014
636
0
1,870
19,184
18,427
0
9,314
9,870
0
70,708
L
Lancelot
cucupr
Lancelot
7,894
2,190
0
3,604
13,918
6,293
622
3,845
10,073
0
71,799
W
14,081
2,783
0
306
10,864
4,602
765
2,094
8,566
0
35,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,770
Gold Earned
42,794
375
Minions Killed
437
0
Camps Cleared
0
1,840,095
Distance Traveled
1,706,580
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,467
393
89
5
0
303,337
0
L
Artio
7,890
415
18
1
0
357,374
3
L
Morgan Le Fay
8,173
430
94
5
0
330,553
3
W
Terra
9,634
507
52
3
0
393,995
0
W
Rama
8,286
436
39
2
0
327,385
3
W
Morgan Le Fay
9,492
500
109
6
0
345,602
5
W
Chronos
10,436
549
127
7
0
363,089
0
L
King Arthur
9,734
512
125
7
0
315,193
0
L
Lancelot
9,530
502
111
6
0
400,123
3
W
Susano
9,922
522
48
3
0
410,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role