Player Matchup

Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Farachani
Bellona
Level 60
God Stats
5W - 2L
1,510 SR
Queue Stats
331W - 308L
1,476 Elo+
Party 1
Hera
Hera
Gutpile333
Hera
Level 129
God Stats
2W - 1L
1,456 SR
Queue Stats
251W - 246L
1,470 Elo+
Party 2
Guan Yu
Guan Yu
Sinatras Son
Guan Yu
Level 116
God Stats
7W - 0L
1,491 SR
Queue Stats
282W - 275L
1,471 Elo+
Party 1
Eset
Eset
iM Immortal333
Eset
Level 88
God Stats
6W - 1L
1,500 SR
Queue Stats
183W - 204L
1,451 Elo+
Party 2
Team Averages
Level 110
1,491 SR
1,474 Elo+

VS

Team Averages
Level 59
1,401 SR
1,512 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
EmperorHasbulla
Hera
Level 22
God Stats
0W - 2L
1,282 SR
Queue Stats
11W - 11L
1,472 Elo+
Party 3
Loki
Loki
Godric22
Loki
Level 92
God Stats
0W - 2L
1,282 SR
Queue Stats
17W - 12L
1,507 Elo+
Party 3
Cthulhu
Cthulhu
Swiftonomicon
Cthulhu
Level 16
God Stats
2W - 1L
1,443 SR
Queue Stats
7W - 5L
1,559 Elo+
Party 3
Nox
Nox
elnachoes
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
5 / 1 / 16
10,185
926
12,662
12,377
14,683
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Farachani
Bellona
15
3 / 2 / 16
9,038
822
6,641
14,284
15,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 2 / 17
10,182
926
16,729
13,336
8,669
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Sinatras Son
Guan Yu
15
5 / 4 / 14
9,451
859
7,272
19,517
24,212
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 2 / 12
10,084
917
11,789
13,728
8,020
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 5 / 3
8,309
755
8,516
16,897
19,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 5 / 4
7,403
673
10,727
9,710
4,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
13
2 / 5 / 3
7,889
717
13,357
13,607
6,843
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
13
3 / 3 / 3
7,948
723
7,624
13,050
13,846
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 6 / 5
7,441
676
5,167
10,597
5,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
26
24
Kills
8
11
Deaths
24
75
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
1
16
13
L
Sylvanus
 
Sylvanus
2
5
3
0.7
L
1
5
4
0.6
W
Bellona
Farachani
Bellona
3
2
16
5.5
L
Loki
2
5
3
0.7
W
3
2
17
5.75
W
Guan Yu
Sinatras Son
Guan Yu
5
4
14
3
L
Cthulhu
3
3
3
1.5
L
0
6
5
0.42
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,093
Damage
45,391
73,242
Taken
63,861
71,465
Mitigated
50,133
30,779
Healing
19,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,662
246
0
1,716
12,377
14,683
891
4,974
7,403
18,217
0
L
Sylvanus
 
Sylvanus
8,516
705
4,164
4,861
16,897
19,128
75
11,706
5,191
13,268
0
L
10,727
1,844
1,875
1,006
9,710
4,612
38
6,687
3,023
23,321
0
W
Bellona
Farachani
Bellona
6,641
764
647
1,805
14,284
15,881
1,603
5,685
8,599
0
14,239
L
Loki
13,357
3,257
1,055
2,484
13,607
6,843
0
6,812
6,795
0
28,319
W
16,729
4,994
1,119
4,061
13,336
8,669
1,943
6,567
6,769
42,143
0
W
Guan Yu
Sinatras Son
Guan Yu
7,272
1,375
8,748
6,505
19,517
24,212
1,292
7,617
11,900
0
13,328
L
Cthulhu
7,624
272
1,828
1,681
13,050
13,846
0
8,145
4,905
18,138
0
L
5,167
1,051
88
467
10,597
5,704
315
7,830
2,767
11,062
0
W
11,789
909
2,637
3,541
13,728
8,020
2,275
7,191
6,537
27,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,940
Gold Earned
38,990
122
Minions Killed
83
0
Camps Cleared
0
1,155,725
Distance Traveled
982,736
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,185
926
3
0
0
232,028
0
L
Sylvanus
8,309
755
16
1
0
183,867
1
L
Hera
7,403
673
22
2
0
186,523
0
W
Bellona
9,038
822
14
1
0
239,310
0
L
Loki
7,889
717
15
1
0
227,046
2
W
Hera
10,182
926
61
6
0
224,716
0
W
Guan Yu
9,451
859
11
1
0
224,542
0
L
Cthulhu
7,948
723
19
2
0
215,067
0
L
Nox
7,441
676
11
1
0
170,233
0
W
Eset
10,084
917
33
3
0
235,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role