Player Matchup

Chaac
Chaac
ItalianoSausage
Chaac
Level 108
God Stats
16W - 11L
1,606 SR
Queue Stats
281W - 226L
1,548 Elo+
Solo
Yu Huang
Yu Huang
V1C10US-BR0
Yu Huang
Level 84
God Stats
6W - 14L
1,587 SR
Queue Stats
54W - 101L
1,253 Elo+
Party 2
Jing Wei
Jing Wei
xProdigyGmR
Jing Wei
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 117L
1,292 Elo+
Party 2
Team Averages
Level 104
1,564 SR
1,364 Elo+

VS

Team Averages
Level 115
1,760 SR
1,526 Elo+
Scylla
Scylla
DarkSlade-666
Scylla
Level 148
God Stats
7W - 7L
1,883 SR
Queue Stats
86W - 75L
1,578 Elo+
Party 1
Artemis
Artemis
Dasaefv
Artemis
Level 137
God Stats
13W - 4L
1,916 SR
Queue Stats
295W - 243L
1,666 Elo+
Party 1
Hercules
Hercules
Vielantif
Hercules
Level 60
God Stats
21W - 30L
1,480 SR
Queue Stats
23W - 36L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 5
14,664
611
20,359
41,235
59,117
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yu Huang
V1C10US-BR0
Yu Huang
18
2 / 7 / 5
13,920
580
16,861
21,897
10,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
xProdigyGmR
Jing Wei
19
4 / 7 / 3
14,944
623
17,756
27,472
13,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 8
16,520
688
26,950
16,566
7,826
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Dasaefv
Artemis
20
7 / 4 / 7
16,118
672
30,797
23,313
12,303
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Vielantif
Hercules
20
2 / 2 / 13
15,098
629
19,591
31,338
37,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
8
Kills
17
17
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
W
Artemis
Dasaefv
Artemis
7
4
7
2.63
L
2
3
5
1.5
L
Yu Huang
V1C10US-BR0
Yu Huang
2
7
5
0.64
W
Hercules
Vielantif
Hercules
2
2
13
4.25
L
Jing Wei
xProdigyGmR
Jing Wei
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,976
Damage
77,338
90,604
Taken
71,217
82,555
Mitigated
57,986
16,742
Healing
31,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,950
2,062
0
4,307
16,566
7,826
525
4,515
12,051
65,072
0
W
Artemis
Dasaefv
Artemis
30,797
15,695
0
6,926
23,313
12,303
1,831
6,637
16,676
0
109,569
L
20,359
1,629
0
13,152
41,235
59,117
208
9,001
31,687
0
61,864
L
Yu Huang
V1C10US-BR0
Yu Huang
16,861
458
0
1,399
21,897
10,091
160
10,026
11,419
48,534
0
W
Hercules
Vielantif
Hercules
19,591
4,555
342
19,770
31,338
37,857
812
7,377
23,961
0
56,700
L
Jing Wei
xProdigyGmR
Jing Wei
17,756
14,833
0
2,191
27,472
13,347
1,206
7,110
20,066
0
70,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,528
Gold Earned
47,736
237
Minions Killed
268
7
Camps Cleared
13
1,299,014
Distance Traveled
1,307,068
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,520
688
92
4
5
479,265
4
W
Artemis
16,118
672
131
5
6
387,849
2
L
Chaac
14,664
611
59
2
0
487,576
5
L
Yu Huang
13,920
580
77
3
2
415,029
4
W
Hercules
15,098
629
45
2
2
439,954
0
L
Jing Wei
14,944
623
101
4
5
396,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role