Player Matchup

Skadi
Skadi
SirRicksAlott
Skadi
Level 22
God Stats
2W - 12L
1,325 SR
Queue Stats
11W - 28L
1,141 Elo+
Party 2
Agni
Agni
lolicrusader-69
Agni
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 37L
1,110 Elo+
Party 2
Lancelot
Lancelot
yugimoto173
Lancelot
Level 111
God Stats
6W - 7L
1,461 SR
Queue Stats
186W - 172L
1,506 Elo+
Party 2
Team Averages
Level 56
1,429 SR
1,252 Elo+

VS

Team Averages
Level 68
1,535 SR
1,474 Elo+
Izanami
Izanami
DraftierArrow80
Izanami
Level 89
God Stats
4W - 0L
1,841 SR
Queue Stats
67W - 74L
1,474 Elo+
Solo
Shiva
Shiva
LovelyJoey47831
Shiva
Level 9
God Stats
1W - 3L
1,332 SR
Queue Stats
3W - 5L
1,340 Elo+
Party 1
Chaac
Chaac
Oden50
Chaac
Level 105
God Stats
3W - 4L
1,431 SR
Queue Stats
205W - 145L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
8,042
574
6,249
11,575
4,542
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 5
9,229
659
13,357
9,973
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
yugimoto173
Lancelot
14
5 / 4 / 1
9,768
698
15,280
17,660
10,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 3
11,250
804
12,766
13,991
6,292
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 1 / 7
9,982
713
7,897
14,250
15,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Oden50
Chaac
13
2 / 2 / 9
9,112
651
14,292
17,335
18,839
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
14
14
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
10
3
3
3.83
W
2
1
7
5.5
W
Chaac
Oden50
Chaac
2
2
9
3.25
L
0
4
3
0.38
L
1
6
5
0.58
L
Lancelot
yugimoto173
Lancelot
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,886
Damage
34,955
39,208
Taken
45,576
18,594
Mitigated
40,238
4,844
Healing
10,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,766
10,370
366
2,136
13,991
6,292
1,280
2,478
11,255
0
42,118
W
7,897
1,594
934
2,723
14,250
15,107
0
3,912
9,796
0
17,548
W
Chaac
Oden50
Chaac
14,292
1,511
0
3,882
17,335
18,839
0
6,424
10,381
0
35,642
L
6,249
2,991
0
1,940
11,575
4,542
0
183
11,392
0
28,570
L
13,357
1,089
0
234
9,973
3,868
0
0
9,973
25,751
0
L
Lancelot
yugimoto173
Lancelot
15,280
4,752
0
2,670
17,660
10,184
0
0
17,660
0
27,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,039
Gold Earned
30,344
113
Minions Killed
138
5
Camps Cleared
7
721,591
Distance Traveled
797,522
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,250
804
75
5
4
237,019
0
W
Shiva
9,982
713
15
1
0
288,537
1
W
Chaac
9,112
651
48
3
3
271,966
5
L
Skadi
8,042
574
41
3
1
245,471
4
L
Agni
9,229
659
38
3
1
228,327
0
L
Lancelot
9,768
698
34
2
3
247,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role