Player Matchup

Morgan Le Fay
Morgan Le Fay
Celenas22
Morgan Le Fay
Level 158
God Stats
1W - 1L
1,586 SR
Queue Stats
49W - 48L
1,606 Elo+
Party 1
Tyr
Tyr
Muwaddib
Tyr
Level 45
God Stats
3W - 4L
1,449 SR
Queue Stats
6W - 8L
1,516 Elo+
Party 1
Poseidon
Poseidon
TuNiiSiiAn0
Poseidon
Level 106
God Stats
0W - 2L
1,544 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 103
1,526 SR
1,541 Elo+

VS

Team Averages
Level 65
1,565 SR
1,500 Elo+
Cernunnos
Cernunnos
Joker819
Cernunnos
Level 79
God Stats
21W - 43L
1,347 SR
Queue Stats
91W - 143L
1,380 Elo+
Party 2
Shiva
Shiva
LaneLicksFeet
Shiva
Level 28
God Stats
24W - 13L
1,713 SR
Queue Stats
170W - 141L
1,581 Elo+
Party 2
Baron Samedi
Baron Samedi
WhySoSalty69
Baron Samedi
Level 88
God Stats
14W - 10L
1,634 SR
Queue Stats
259W - 219L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Celenas22
Morgan Le Fay
16
1 / 1 / 5
10,806
636
14,603
9,966
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 4
10,910
642
10,575
24,288
34,621
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
TuNiiSiiAn0
Poseidon
15
4 / 7 / 2
11,005
647
16,976
15,290
6,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Joker819
Cernunnos
17
3 / 2 / 8
11,745
691
13,194
14,919
6,847
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 3 / 5
11,695
688
12,941
20,881
17,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Baron Samedi
WhySoSalty69
Baron Samedi
16
3 / 3 / 6
11,653
685
17,171
18,814
8,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
8
Kills
11
11
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Celenas22
Morgan Le Fay
1
1
5
3.5
W
Cernunnos
Joker819
Cernunnos
3
2
8
3.5
W
5
3
5
2.5
L
3
3
4
1.67
L
Poseidon
TuNiiSiiAn0
Poseidon
4
7
2
0.71
W
Baron Samedi
WhySoSalty69
Baron Samedi
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,154
Damage
43,306
49,544
Taken
54,614
46,062
Mitigated
33,390
9,263
Healing
16,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Celenas22
Morgan Le Fay
14,603
444
0
1,966
9,966
4,968
0
2,994
6,972
53,666
0
W
Cernunnos
Joker819
Cernunnos
13,194
5,433
0
2,698
14,919
6,847
1,983
7,479
7,440
0
39,990
W
12,941
2,072
1,089
2,871
20,881
17,727
438
13,233
7,648
0
28,672
L
10,575
605
0
5,575
24,288
34,621
506
8,792
15,496
0
25,417
L
Poseidon
TuNiiSiiAn0
Poseidon
16,976
2,192
0
1,722
15,290
6,473
816
5,588
9,702
35,060
0
W
Baron Samedi
WhySoSalty69
Baron Samedi
17,171
1,402
2,199
7,431
18,814
8,816
471
11,418
7,396
66,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,721
Gold Earned
35,093
156
Minions Killed
178
4
Camps Cleared
8
921,553
Distance Traveled
910,218
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,806
636
77
5
3
319,968
2
W
Cernunnos
11,745
691
45
3
3
281,451
0
W
Shiva
11,695
688
28
2
0
319,139
1
L
Tyr
10,910
642
23
1
0
344,880
3
L
Poseidon
11,005
647
56
3
1
256,705
2
W
Baron Samedi
11,653
685
105
6
5
309,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role