Player Matchup

Fafnir
Fafnir
CartopAmoeba642
Fafnir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,301 Elo+
Party 2
Aphrodite
Aphrodite
Doc69ur
Aphrodite
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 142L
1,564 Elo+
Party 2
Odin
Odin
MrsAnderson1221
Odin
Level 122
God Stats
2W - 3L
1,630 SR
Queue Stats
35W - 66L
1,344 Elo+
Party 2
Ganesha
Ganesha
TrashyNathan18
Ganesha
Level 129
God Stats
4W - 2L
1,711 SR
Queue Stats
196W - 192L
1,532 Elo+
Party 2
Cthulhu
Cthulhu
ValhallaBack595
Cthulhu
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 53L
1,301 Elo+
Party 2
Team Averages
Level 117
1,568 SR
1,408 Elo+

VS

Team Averages
Level 105
1,507 SR
1,548 Elo+
Odin
Odin
DarthSaedash
Odin
Level 109
God Stats
4W - 1L
1,688 SR
Queue Stats
154W - 124L
1,532 Elo+
Party 3
Yemoja
Yemoja
Froaky981
Yemoja
Level 89
God Stats
2W - 5L
1,455 SR
Queue Stats
201W - 184L
1,464 Elo+
Party 3
Raijin
Raijin
Gheb679
Raijin
Level 62
God Stats
2W - 1L
1,715 SR
Queue Stats
9W - 12L
1,608 Elo+
Party 1
Eset
Eset
Shade5400
Eset
Level 154
God Stats
2W - 4L
1,178 SR
Queue Stats
240W - 216L
1,540 Elo+
Party 3
Skadi
Skadi
zZXQuiKSkoPeXZz
Skadi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 13
10,883
726
8,988
26,610
38,714
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Doc69ur
Aphrodite
20
8 / 6 / 5
11,909
794
23,597
23,404
17,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 6 / 4
9,985
666
7,965
21,678
23,598
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 6 / 14
9,890
659
11,003
29,988
37,043
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 6 / 13
10,154
677
17,982
25,138
35,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 19
11,469
765
18,501
23,729
22,836
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Froaky981
Yemoja
16
0 / 2 / 21
10,629
709
5,819
19,981
25,022
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Gheb679
Raijin
20
5 / 2 / 21
11,658
777
31,245
15,795
8,706
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
18
4 / 4 / 15
11,226
748
18,236
17,840
10,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
14 / 4 / 9
12,665
844
34,394
18,910
10,294
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
113
16
Kills
28
28
Deaths
16
49
Assists
85
Player
Kills
Deaths
Assists
KDA
L
2
4
13
2.13
W
5
4
19
3.63
L
Aphrodite
Doc69ur
Aphrodite
8
6
5
1.75
W
Yemoja
Froaky981
Yemoja
0
2
21
5.25
W
Raijin
Gheb679
Raijin
5
2
21
7.75
L
5
6
4
1.17
W
Eset
4
4
15
2.88
L
0
6
14
1.17
L
1
6
13
1.25
W
14
4
9
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,535
Damage
108,195
126,818
Taken
96,255
151,623
Mitigated
76,953
47,026
Healing
45,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,988
1,964
1,918
7,152
26,610
38,714
405
10,045
16,191
12,417
0
W
18,501
5,283
819
2,483
23,729
22,836
894
9,658
13,858
0
29,216
L
Aphrodite
Doc69ur
Aphrodite
23,597
1,322
10,842
9,745
23,404
17,044
428
13,849
9,207
51,767
0
W
Yemoja
Froaky981
Yemoja
5,819
2,953
16,862
5,949
19,981
25,022
815
13,351
6,314
12,934
0
W
Raijin
Gheb679
Raijin
31,245
4,226
3,996
2,791
15,795
8,706
1,170
10,618
5,061
47,342
0
L
7,965
1,486
1,101
2,332
21,678
23,598
36
7,014
14,475
0
15,639
W
Eset
18,236
2,829
6,234
3,934
17,840
10,095
1,581
13,279
4,418
44,790
0
L
11,003
801
308
4,843
29,988
37,043
623
13,997
15,523
20,123
0
L
17,982
633
4,246
4,539
25,138
35,224
108
10,395
14,652
32,113
0
W
34,394
16,891
266
2,391
18,910
10,294
4,207
13,674
5,034
0
52,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,821
Gold Earned
57,647
142
Minions Killed
163
0
Camps Cleared
0
1,213,881
Distance Traveled
1,231,237
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,883
726
8
1
0
238,255
0
W
Odin
11,469
765
16
1
0
264,243
0
L
Aphrodite
11,909
794
75
5
0
254,015
0
W
Yemoja
10,629
709
8
1
0
231,593
0
W
Raijin
11,658
777
30
2
0
259,591
1
L
Odin
9,985
666
9
1
0
242,854
3
W
Eset
11,226
748
62
4
0
263,637
1
L
Ganesha
9,890
659
0
0
0
228,208
0
L
Cthulhu
10,154
677
50
3
0
250,549
3
W
Skadi
12,665
844
47
3
0
212,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role