Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
GLUETHEDESTROYER
Bakasura
Level 148
God Stats
7W - 5L
1,791 SR
Queue Stats
162W - 128L
1,649 Elo+
Party 1
Olorun
Olorun
SubbySmiteBoyUwU
Olorun
Level 82
God Stats
32W - 19L
1,595 SR
Queue Stats
176W - 122L
1,591 Elo+
Party 1
Artio
Artio
WhiteHeartBlanc-
Artio
Level 29
God Stats
7W - 5L
1,675 SR
Queue Stats
93W - 81L
1,593 Elo+
Party 1
Khepri
Khepri
daActiveSlaking
Khepri
Level 155
God Stats
5W - 3L
1,563 SR
Queue Stats
312W - 296L
1,617 Elo+
Party 1
Team Averages
Level 115
1,625 SR
1,590 Elo+

VS

Team Averages
Level 96
1,614 SR
1,525 Elo+
Danzaburou
Danzaburou
Carlstud99
Danzaburou
Level 155
God Stats
2W - 1L
1,892 SR
Queue Stats
79W - 77L
1,543 Elo+
Party 3
Kumbhakarna
Kumbhakarna
DLdoubleG
Kumbhakarna
Level 108
God Stats
38W - 37L
1,610 SR
Queue Stats
76W - 66L
1,568 Elo+
Party 3
Ravana
Ravana
Dookie_Consumer
Ravana
Level 7
God Stats
1W - 4L
1,247 SR
Queue Stats
7W - 7L
1,506 Elo+
Party 2
Da Ji
Da Ji
Ezeki3lBualicex
Da Ji
Level 121
God Stats
2W - 3L
1,526 SR
Queue Stats
143W - 144L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
mrjellylord1111
Kukulkan
Level 88
God Stats
9W - 7L
1,795 SR
Queue Stats
124W - 110L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 0 / 2
5,683
568
4,503
6,755
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 0 / 5
5,871
587
4,898
8,024
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
6 / 0 / 0
6,311
631
5,962
6,475
3,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 1
5,877
588
3,154
6,977
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

8
1 / 1 / 4
5,410
541
2,600
7,171
3,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Carlstud99
Danzaburou
9
1 / 0 / 0
5,014
501
5,456
5,593
1,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
DLdoubleG
Kumbhakarna
7
0 / 2 / 1
4,696
470
1,627
9,529
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 0
5,241
524
2,938
3,572
1,573
Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 4 / 0
4,886
489
3,452
9,370
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
8
0 / 3 / 0
4,654
465
3,126
5,067
2,019
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
9
Kills
1
1
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
0
2
1
L
Danzaburou
Carlstud99
Danzaburou
1
0
0
1
L
Kumbhakarna
DLdoubleG
Kumbhakarna
0
2
1
0.25
L
0
0
0
0
L
0
4
0
0
W
1
0
5
3.5
W
6
0
0
6
W
1
0
1
1.5
W
1
1
4
3
L
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,117
Damage
16,599
35,402
Taken
33,131
14,953
Mitigated
14,025
16,966
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,503
4,240
0
3,930
6,755
2,063
264
338
6,417
0
43,997
L
Danzaburou
Carlstud99
Danzaburou
5,456
2,895
0
2,681
5,593
1,709
0
223
5,360
0
37,193
L
Kumbhakarna
DLdoubleG
Kumbhakarna
1,627
327
0
2,005
9,529
5,348
0
3,568
5,361
8,477
0
L
2,938
664
0
1,187
3,572
1,573
0
1,986
1,420
0
31,987
L
3,452
854
0
3,156
9,370
3,376
0
2,173
6,882
0
30,451
W
4,898
3,462
0
2,543
8,024
2,788
0
746
7,278
0
33,234
W
5,962
2,718
446
2,389
6,475
3,110
1,584
2,978
3,497
40,200
4,514
W
3,154
328
660
4,022
6,977
3,370
0
0
6,977
28,732
0
W
2,600
167
0
2,976
7,171
3,622
54
1,565
5,606
15,073
0
L
Kukulkan
3,126
284
0
500
5,067
2,019
0
2,812
2,180
31,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,152
Gold Earned
24,491
307
Minions Killed
249
0
Camps Cleared
0
961,343
Distance Traveled
919,227
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,683
568
90
9
0
174,221
1
L
Danzaburou
5,014
501
58
6
0
178,042
1
L
Kumbhakarna
4,696
470
14
1
0
193,966
3
L
Ravana
5,241
524
57
6
0
184,629
7
L
Da Ji
4,886
489
61
6
0
198,561
3
W
Bakasura
5,871
587
69
7
0
242,322
3
W
Olorun
6,311
631
60
6
0
182,355
4
W
Artio
5,877
588
71
7
0
182,443
1
W
Khepri
5,410
541
17
2
0
180,002
1
L
Kukulkan
4,654
465
59
6
0
164,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role