Player Matchup

Izanami
Izanami
Choas Magician
Izanami
Level 125
God Stats
5W - 6L
1,582 SR
Queue Stats
40W - 38L
1,114 Elo+
Party 4
Bellona
Bellona
DemiResurrected
Bellona
Level 81
God Stats
15W - 8L
1,652 SR
Queue Stats
111W - 117L
1,437 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
JaysResurrected
Morgan Le Fay
Level 122
God Stats
9W - 9L
1,446 SR
Queue Stats
177W - 185L
1,420 Elo+
Party 3
Medusa
Medusa
ShxdeKyx
Medusa
Level 154
God Stats
1W - 0L
1,604 SR
Queue Stats
83W - 95L
1,370 Elo+
Party 4
Susano
Susano
WeNeedNewMilk
Susano
Level 20
God Stats
1W - 1L
1,245 SR
Queue Stats
15W - 23L
1,225 Elo+
Party 3
Team Averages
Level 100
1,506 SR
1,313 Elo+

VS

Team Averages
Level 94
1,424 SR
1,403 Elo+
Lancelot
Lancelot
DragonLord_100
Lancelot
Level 127
God Stats
32W - 36L
1,435 SR
Queue Stats
446W - 502L
1,335 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fernact
Morgan Le Fay
Level 84
God Stats
66W - 48L
1,400 SR
Queue Stats
317W - 316L
1,421 Elo+
Solo
Izanami
Izanami
Violent_Upsurge
Izanami
Level 97
God Stats
0W - 4L
1,469 SR
Queue Stats
18W - 23L
1,492 Elo+
Party 2
Hel
Hel
Wizzard1157
Hel
Level 26
God Stats
13W - 9L
1,468 SR
Queue Stats
144W - 146L
1,344 Elo+
Party 1
Bastet
Bastet
hypermaTT222
Bastet
Level 137
God Stats
6W - 5L
1,349 SR
Queue Stats
83W - 79L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 9
8,859
492
7,203
12,573
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 3 / 1
10,601
589
11,300
13,207
13,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
JaysResurrected
Morgan Le Fay
16
5 / 2 / 2
10,043
558
13,108
11,293
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ShxdeKyx
Medusa
15
8 / 2 / 4
9,382
521
15,539
11,700
5,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 3 / 0
7,978
443
2,392
13,582
5,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
3 / 4 / 4
8,984
499
9,803
15,108
11,880
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Fernact
Morgan Le Fay
12
2 / 4 / 0
8,169
454
5,239
10,465
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 5 / 1
7,577
421
4,236
12,791
3,758
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 4 / 0
7,576
421
6,433
14,711
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
14
5 / 2 / 6
9,468
526
10,312
15,680
5,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
19
Kills
12
13
Deaths
19
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
W
5
3
1
1.83
L
Lancelot
3
4
4
1.25
L
Morgan Le Fay
Fernact
Morgan Le Fay
2
4
0
0.5
W
Morgan Le Fay
JaysResurrected
Morgan Le Fay
5
2
2
3
W
Medusa
ShxdeKyx
Medusa
8
2
4
5
L
1
5
1
0.3
W
0
3
0
0
L
1
4
0
0.25
L
Bastet
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,542
Damage
36,023
62,355
Taken
68,755
34,268
Mitigated
29,766
17,919
Healing
17,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,203
3,364
0
2,754
12,573
4,885
3,165
3,446
8,765
0
62,021
W
11,300
5,441
0
5,037
13,207
13,459
978
0
13,207
0
72,179
L
Lancelot
9,803
2,253
0
1,950
15,108
11,880
219
2,225
12,883
0
47,943
L
Morgan Le Fay
Fernact
Morgan Le Fay
5,239
742
0
1,461
10,465
4,338
528
7,134
3,331
52,723
0
W
Morgan Le Fay
JaysResurrected
Morgan Le Fay
13,108
1,109
0
2,505
11,293
5,146
424
4,889
6,404
69,378
0
W
Medusa
ShxdeKyx
Medusa
15,539
7,125
554
1,657
11,700
5,076
231
2,377
9,075
0
71,190
L
4,236
1,973
215
2,004
12,791
3,758
1,046
0
12,791
0
41,433
W
2,392
526
0
5,412
13,582
5,702
0
350
13,232
0
62,948
L
6,433
500
1,443
5,297
14,711
3,861
598
0
14,711
40,430
0
L
Bastet
10,312
3,045
0
4,702
15,680
5,929
1,020
3,749
11,931
0
45,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,863
Gold Earned
41,774
549
Minions Killed
376
0
Camps Cleared
0
1,578,561
Distance Traveled
1,742,598
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,859
492
101
6
0
307,394
2
W
Bellona
10,601
589
142
8
0
308,844
2
L
Lancelot
8,984
499
82
5
0
360,026
3
L
Morgan Le Fay
8,169
454
81
5
0
331,371
5
W
Morgan Le Fay
10,043
558
130
7
0
332,224
4
W
Medusa
9,382
521
80
4
0
308,633
1
L
Izanami
7,577
421
57
3
0
317,954
0
W
Susano
7,978
443
96
5
0
321,466
1
L
Hel
7,576
421
82
5
0
337,006
0
L
Bastet
9,468
526
74
4
0
396,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role