Player Matchup

Ah Puch
Ah Puch
BensonBane
Ah Puch
Level 20
God Stats
2W - 2L
1,663 SR
Queue Stats
24W - 35L
1,390 Elo+
Party 1
Skadi
Skadi
Cryospark1221
Skadi
Level 27
God Stats
5W - 11L
1,371 SR
Queue Stats
54W - 67L
1,404 Elo+
Party 1
Fafnir
Fafnir
StopThatPlease
Fafnir
Level 49
God Stats
1W - 6L
1,410 SR
Queue Stats
96W - 121L
1,412 Elo+
Party 1
Cu Chulainn
Cu Chulainn
THINNISHPIZZA77
Cu Chulainn
Level 85
God Stats
10W - 12L
1,426 SR
Queue Stats
71W - 85L
1,379 Elo+
Party 1
Da Ji
Da Ji
ann3ry0
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,177 Elo+
Party 1
Team Averages
Level 39
1,474 SR
1,352 Elo+

VS

Team Averages
Level 63
1,566 SR
1,511 Elo+
Tyr
Tyr
BuzzGH
Tyr
Level 60
God Stats
1W - 1L
1,490 SR
Queue Stats
21W - 19L
1,460 Elo+
Party 2
Hel
Hel
Ranqom12324
Hel
Level 64
God Stats
6W - 5L
1,992 SR
Queue Stats
531W - 286L
1,619 Elo+
Party 2
Cabrakan
Cabrakan
Vacioh
Cabrakan
Level 36
God Stats
11W - 11L
1,443 SR
Queue Stats
300W - 192L
1,595 Elo+
Party 2
Lancelot
Lancelot
haydencalhoun
Lancelot
Level 27
God Stats
2W - 1L
1,587 SR
Queue Stats
28W - 25L
1,508 Elo+
Party 2
Neith
Neith
nova27
Neith
Level 127
God Stats
5W - 7L
1,319 SR
Queue Stats
103W - 123L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BensonBane
Ah Puch
12
1 / 2 / 0
6,306
420
4,962
10,040
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 4 / 0
5,623
375
4,554
12,229
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 0
7,084
472
3,577
9,158
10,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
THINNISHPIZZA77
Cu Chulainn
12
0 / 6 / 2
7,188
479
7,292
13,156
8,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
ann3ry0
Da Ji
10
1 / 5 / 1
6,669
445
4,817
14,293
6,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
BuzzGH
Tyr
12
1 / 0 / 3
7,783
519
8,174
12,435
10,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 0 / 1
10,313
688
9,230
10,236
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Vacioh
Cabrakan
15
3 / 1 / 7
9,062
604
7,912
11,330
8,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
haydencalhoun
Lancelot
15
4 / 1 / 2
9,165
611
7,092
10,925
11,307
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
nova27
Neith
14
4 / 0 / 1
8,026
535
9,646
6,046
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
17
17
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BensonBane
Ah Puch
1
2
0
0.5
W
Tyr
BuzzGH
Tyr
1
0
3
2.5
L
0
4
0
0
W
5
0
1
5.5
L
0
0
0
0
L
Cu Chulainn
THINNISHPIZZA77
Cu Chulainn
0
6
2
0.17
W
Cabrakan
Vacioh
Cabrakan
3
1
7
6.5
L
Da Ji
ann3ry0
Da Ji
1
5
1
0.3
W
Lancelot
haydencalhoun
Lancelot
4
1
2
5
W
Neith
nova27
Neith
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,202
Damage
42,054
58,876
Taken
50,972
33,086
Mitigated
37,464
14,345
Healing
18,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BensonBane
Ah Puch
4,962
336
0
2,010
10,040
4,299
0
6,965
3,075
35,221
0
W
Tyr
BuzzGH
Tyr
8,174
822
0
4,367
12,435
10,407
0
2,386
10,049
0
30,667
L
4,554
2,425
0
3,703
12,229
3,732
0
546
11,683
0
31,133
W
9,230
881
1,059
5,234
10,236
4,786
114
3,604
6,632
115,932
0
L
3,577
855
0
3,328
9,158
10,213
0
0
9,158
32,800
0
L
Cu Chulainn
THINNISHPIZZA77
Cu Chulainn
7,292
3,248
0
1,822
13,156
8,314
795
3,143
10,013
0
46,652
W
Cabrakan
Vacioh
Cabrakan
7,912
1,076
0
5,019
11,330
8,200
0
1,210
10,018
68,034
0
L
Da Ji
ann3ry0
Da Ji
4,817
1,084
0
3,482
14,293
6,528
0
6,488
7,805
0
34,958
W
Lancelot
haydencalhoun
Lancelot
7,092
1,612
0
640
10,925
11,307
54
0
10,305
0
55,537
W
Neith
nova27
Neith
9,646
4,827
0
2,340
6,046
2,764
3,684
1,339
4,707
0
61,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,870
Gold Earned
44,349
297
Minions Killed
553
0
Camps Cleared
0
1,477,911
Distance Traveled
1,516,521
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,306
420
57
4
0
296,294
6
W
Tyr
7,783
519
50
3
0
334,256
5
L
Skadi
5,623
375
63
4
0
253,759
0
W
Hel
10,313
688
201
13
0
311,768
1
L
Fafnir
7,084
472
42
3
0
315,283
3
L
Cu Chulainn
7,188
479
76
5
0
301,582
2
W
Cabrakan
9,062
604
97
6
0
326,408
1
L
Da Ji
6,669
445
59
4
0
310,993
1
W
Lancelot
9,165
611
115
8
0
294,577
0
W
Neith
8,026
535
90
6
0
249,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role