Player Matchup

Bacchus
Bacchus
Sleekpngn
Bacchus
Level 55
God Stats
12W - 18L
1,447 SR
Queue Stats
135W - 163L
1,307 Elo+
Party 1
Neith
Neith
TBLCalvinKlein
Neith
Level 29
God Stats
3W - 3L
1,566 SR
Queue Stats
15W - 27L
1,174 Elo+
Party 1
Chaac
Chaac
Thankumrtoasty
Chaac
Level 58
God Stats
4W - 4L
1,551 SR
Queue Stats
122W - 99L
1,469 Elo+
Party 3
Thanatos
Thanatos
Vangarth
Thanatos
Level 42
God Stats
40W - 19L
1,526 SR
Queue Stats
84W - 53L
1,467 Elo+
Party 3
Nox
Nox
yahmoo
Nox
Level 17
God Stats
30W - 7L
1,331 SR
Queue Stats
52W - 25L
1,406 Elo+
Party 3
Team Averages
Level 40
1,484 SR
1,365 Elo+

VS

Team Averages
Level 112
1,409 SR
1,371 Elo+
Bastet
Bastet
ASMRcody
Bastet
Level 150
God Stats
2W - 4L
1,351 SR
Queue Stats
97W - 104L
1,451 Elo+
Party 2
Ares
Ares
DuskyNARPS
Ares
Level 129
God Stats
2W - 7L
1,419 SR
Queue Stats
223W - 235L
1,448 Elo+
Party 2
Charybdis
Charybdis
Hii Andrew
Charybdis
Level 80
God Stats
7W - 9L
1,329 SR
Queue Stats
175W - 189L
1,358 Elo+
Solo
Eset
Eset
Mayhemxxxx
Eset
Level 156
God Stats
1W - 2L
1,455 SR
Queue Stats
175W - 190L
1,413 Elo+
Party 2
Kali
Kali
Poggers5506
Kali
Level 47
God Stats
4W - 3L
1,489 SR
Queue Stats
27W - 27L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sleekpngn
Bacchus
11
0 / 0 / 6
7,552
503
2,459
7,404
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 0 / 4
7,969
531
6,443
5,935
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 0 / 1
8,753
584
9,636
10,069
6,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
Vangarth
Thanatos
14
7 / 0 / 3
8,770
585
9,706
13,382
6,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nox
yahmoo
Nox
14
8 / 2 / 2
9,221
615
5,544
5,408
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ASMRcody
Bastet
10
0 / 5 / 0
5,792
386
1,367
10,752
3,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 3 / 1
7,779
519
6,446
13,160
14,220
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Hii Andrew
Charybdis
10
0 / 3 / 0
6,141
409
3,768
10,355
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 5 / 0
5,260
351
2,830
8,551
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 0
7,477
498
2,846
10,690
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
19
Kills
2
2
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
ASMRcody
Bastet
0
5
0
0
L
0
3
1
0.17
L
Charybdis
Hii Andrew
Charybdis
0
3
0
0
L
0
5
0
0
L
2
3
0
0.67
W
Bacchus
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Bacchus
0
0
6
3
W
3
0
4
5
W
1
0
1
1.5
W
Thanatos
Vangarth
Thanatos
7
0
3
8.5
W
Nox
yahmoo
Nox
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,788
Damage
17,257
42,198
Taken
53,508
25,544
Mitigated
28,596
21,037
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ASMRcody
Bastet
1,367
78
0
1,669
10,752
3,281
0
1,783
8,969
0
29,678
L
6,446
978
0
2,643
13,160
14,220
0
926
12,234
59,772
0
L
Charybdis
Hii Andrew
Charybdis
3,768
1,997
0
4,273
10,355
3,246
0
1,869
8,486
0
39,562
L
2,830
97
48
852
8,551
2,662
0
1,525
7,026
15,886
0
L
2,846
1,282
0
3,681
10,690
5,187
0
1,900
8,790
0
42,665
W
Bacchus
Sleekpngn
Bacchus
2,459
36
0
973
7,404
7,389
92
1,344
6,060
14,052
0
W
6,443
3,465
0
2,713
5,935
2,319
1,674
1,058
4,877
0
66,004
W
9,636
3,039
0
3,430
10,069
6,814
786
5,586
4,483
0
67,935
W
Thanatos
Vangarth
Thanatos
9,706
2,792
0
13,344
13,382
6,567
0
1,129
12,253
0
73,605
W
Nox
yahmoo
Nox
5,544
932
0
577
5,408
2,455
112
814
4,594
44,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,265
Gold Earned
32,449
447
Minions Killed
327
0
Camps Cleared
0
1,437,710
Distance Traveled
1,248,913
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,792
386
52
3
0
258,776
0
L
Ares
7,779
519
110
7
0
236,805
2
L
Charybdis
6,141
409
58
4
0
258,863
3
L
Eset
5,260
351
32
2
0
204,144
4
L
Kali
7,477
498
75
5
0
290,325
2
W
Bacchus
7,552
503
24
2
0
308,886
9
W
Neith
7,969
531
123
8
0
243,098
2
W
Chaac
8,753
584
122
8
0
332,760
4
W
Thanatos
8,770
585
100
7
0
288,625
3
W
Nox
9,221
615
78
5
0
264,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role