Player Matchup

Jormungandr
Jormungandr
Diamond III
Okraa
Jormungandr
Diamond III
Level 140
God Stats
98W - 67L
1,753 SR
Queue Stats
104W - 89L
2,384 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
Pоshy
Baron Samedi
Diamond IV
Level 106
God Stats
7W - 5L
1,782 SR
Queue Stats
575W - 569L
2,154 MMR
Party 2
Loki
Loki
Diamond III
Reapеr
Loki
Diamond III
Level 72
God Stats
6W - 6L
1,593 SR
Queue Stats
117W - 93L
2,121 MMR
Party 2
Agni
Agni
Diamond IV
SzKonig
Agni
Diamond IV
Level 158
God Stats
49W - 39L
1,698 SR
Queue Stats
326W - 310L
2,138 MMR
Solo
Apollo
Apollo
Diamond I
daddyslittletoy
Apollo
Diamond I
Level 160
God Stats
6W - 6L
1,473 SR
Queue Stats
294W - 274L
2,317 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,660 SR
2,223 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,801 SR
2,222 MMR
Amaterasu
Amaterasu
Diamond V
Funkbot3000
Amaterasu
Diamond V
Level 160
God Stats
0W - 1L
1,853 SR
Queue Stats
115W - 104L
2,121 MMR
Solo
Chernobog
Chernobog
Diamond III
PainOlympicss
Chernobog
Diamond III
Level 89
God Stats
2W - 4L
1,476 SR
Queue Stats
310W - 290L
2,233 MMR
Party 1
Thoth
Thoth
Diamond IV
Paowr
Thoth
Diamond IV
Level 157
God Stats
12W - 7L
1,780 SR
Queue Stats
262W - 269L
2,171 MMR
Party 1
Xing Tian
Xing Tian
Diamond IV
TheS7
Xing Tian
Diamond IV
Level 115
God Stats
2W - 1L
1,933 SR
Queue Stats
36W - 18L
2,443 MMR
Solo
Arachne
Arachne
Diamond V
tanakaHS
Arachne
Diamond V
Level 160
God Stats
1W - 1L
1,964 SR
Queue Stats
104W - 87L
2,144 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Okraa
Jormungandr
19
5 / 3 / 14
12,510
569
17,737
23,752
19,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Pоshy
Baron Samedi
16
1 / 2 / 11
10,543
479
9,991
23,222
24,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Reapеr
Loki
20
14 / 2 / 8
15,310
696
33,539
22,658
11,436
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
SzKonig
Agni
17
1 / 2 / 3
10,743
488
8,070
11,544
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 0 / 3
12,862
585
14,091
19,144
9,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
RavanaBakasuraAtlasJing Wei

VS

Bans
GebKing ArthurNemesisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Funkbot3000
Amaterasu
15
3 / 6 / 0
10,566
480
14,163
25,493
18,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
PainOlympicss
Chernobog
18
1 / 5 / 2
11,210
510
10,422
19,894
8,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
Paowr
Thoth
15
1 / 9 / 4
10,200
464
9,689
19,154
6,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
TheS7
Xing Tian
13
1 / 3 / 2
9,233
420
10,739
24,077
15,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
tanakaHS
Arachne
18
3 / 3 / 3
11,407
519
6,429
23,549
11,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
26
Kills
9
9
Deaths
26
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Funkbot3000
Amaterasu
3
6
0
0.5
W
Jormungandr
Okraa
Jormungandr
5
3
14
4
L
Chernobog
PainOlympicss
Chernobog
1
5
2
0.4
L
Thoth
Paowr
Thoth
1
9
4
0.33
W
Baron Samedi
Pоshy
Baron Samedi
1
2
11
3.25
W
Loki
Reapеr
Loki
14
2
8
9
W
Agni
SzKonig
Agni
1
2
3
1.25
L
Xing Tian
TheS7
Xing Tian
1
3
2
0.67
W
5
0
3
6.5
L
Arachne
tanakaHS
Arachne
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,428
Damage
51,442
100,320
Taken
112,167
71,373
Mitigated
61,665
45,921
Healing
30,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Funkbot3000
Amaterasu
14,163
5,287
0
8,911
25,493
18,686
852
12,735
12,678
0
74,281
W
Jormungandr
Okraa
Jormungandr
17,737
5,422
0
3,499
23,752
19,880
379
3,025
20,727
92,917
0
L
Chernobog
PainOlympicss
Chernobog
10,422
6,563
0
4,895
19,894
8,732
0
3,760
15,894
0
114,752
L
Thoth
Paowr
Thoth
9,689
158
0
1,336
19,154
6,370
0
5,532
13,462
80,430
0
W
Baron Samedi
Pоshy
Baron Samedi
9,991
1,535
1,842
10,341
23,222
24,957
74
7,850
15,372
41,585
0
W
Loki
Reapеr
Loki
33,539
11,408
0
14,093
22,658
11,436
0
5,117
17,541
0
166,329
W
Agni
SzKonig
Agni
8,070
516
171
3,881
11,544
5,524
592
4,188
7,356
102,782
0
L
Xing Tian
TheS7
Xing Tian
10,739
1,442
0
5,504
24,077
15,996
0
7,613
16,144
31,398
0
W
14,091
11,039
0
12,094
19,144
9,576
6,415
3,327
15,817
0
128,505
L
Arachne
tanakaHS
Arachne
6,429
3,522
0
9,642
23,549
11,881
174
6,158
17,391
0
105,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,968
Gold Earned
52,616
761
Minions Killed
652
0
Camps Cleared
0
2,210,642
Distance Traveled
2,234,438
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,566
480
114
5
0
478,273
3
W
Jormungandr
12,510
569
146
7
0
432,973
5
L
Chernobog
11,210
510
186
8
0
406,661
0
L
Thoth
10,200
464
162
7
0
376,949
6
W
Baron Samedi
10,543
479
41
2
0
407,867
3
W
Loki
15,310
696
214
10
0
521,554
3
W
Agni
10,743
488
165
8
0
427,916
7
L
Xing Tian
9,233
420
37
2
0
459,986
7
W
Apollo
12,862
585
195
9
0
420,332
3
L
Arachne
11,407
519
153
7
0
512,569
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role