Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
Holorunt
Mulan
Silver I
Level 141
God Stats
10W - 11L
1,561 SR
Queue Stats
213W - 220L
1,172 MMR
Solo
Merlin
Merlin
Silver V
PRINCETREYxx
Merlin
Silver V
Level 81
God Stats
13W - 34L
1,498 SR
Queue Stats
16W - 40L
1,120 MMR
Solo
Ullr
Ullr
Silver II
buzzinglikeagnat
Ullr
Silver II
Level 68
God Stats
15W - 25L
1,539 SR
Queue Stats
297W - 313L
829 MMR
Solo
Ymir
Ymir
Bronze II
fanfaroneo
Ymir
Bronze II
Level 103
God Stats
2W - 2L
1,652 SR
Queue Stats
24W - 41L
899 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,550 SR
1,104 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,527 SR
1,126 MMR
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver III
CodeiineFeen
Baba Yaga
Silver III
Level 141
God Stats
3W - 3L
1,483 SR
Queue Stats
13W - 26L
1,118 MMR
Party 1
Nox
Nox
Silver III
L0ReTyR
Nox
Silver III
Level 64
God Stats
3W - 0L
1,931 SR
Queue Stats
64W - 58L
1,105 MMR
Solo
Arachne
Arachne
Silver III
NVO-Bryan
Arachne
Silver III
Level 138
God Stats
18W - 9L
1,546 SR
Queue Stats
1,008W - 1,027L
818 MMR
Solo
Medusa
Medusa
Silver V
Strapatar
Medusa
Silver V
Level 98
God Stats
1W - 0L
1,173 SR
Queue Stats
11W - 25L
1,090 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
0 / 1 / 0
3,218
644
2,109
2,711
481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Holorunt
Mulan
6
0 / 1 / 0
3,563
713
1,513
2,967
1,166
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
5
0 / 2 / 0
3,102
620
312
2,694
683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
2,442
488
0
127
34
Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 0
3,231
646
1,813
2,641
1,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
HadesCharybdisBaron Samedi

VS

Bans
BakasuraKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
1 / 0 / 0
3,476
695
1,748
929
249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baba Yaga
CodeiineFeen
Baba Yaga
6
1 / 0 / 0
3,673
735
1,690
2,931
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nox
5
1 / 0 / 1
3,416
683
756
3,038
1,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
NVO-Bryan
Arachne
5
2 / 0 / 1
3,754
751
1,771
3,635
1,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Strapatar
Medusa
5
0 / 0 / 2
3,046
609
1,761
2,914
1,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
Nu Wa
 
Nu Wa
1
0
0
1
W
Baba Yaga
CodeiineFeen
Baba Yaga
1
0
0
1
L
Mulan
Holorunt
Mulan
0
1
0
0
W
Nox
1
0
1
1.5
W
Arachne
NVO-Bryan
Arachne
2
0
1
2.5
L
Merlin
0
2
0
0
W
Medusa
Strapatar
Medusa
0
0
2
1
L
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,747
Damage
7,726
11,140
Taken
13,447
3,497
Mitigated
4,665
2,383
Healing
5,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,109
970
0
877
2,711
481
0
447
2,224
17,025
0
W
Nu Wa
 
Nu Wa
1,748
670
0
420
929
249
0
177
752
13,497
0
W
Baba Yaga
CodeiineFeen
Baba Yaga
1,690
308
0
1,365
2,931
844
0
0
2,931
18,537
0
L
Mulan
Holorunt
Mulan
1,513
313
0
873
2,967
1,166
0
1,774
1,153
0
18,116
W
Nox
756
139
282
1,832
3,038
1,330
0
2,126
912
7,233
0
W
Arachne
NVO-Bryan
Arachne
1,771
1,514
0
801
3,635
1,170
0
444
3,191
0
15,688
L
Merlin
312
41
0
215
2,694
683
0
1,128
1,440
14,211
0
W
Medusa
Strapatar
Medusa
1,761
926
0
899
2,914
1,072
0
1,487
1,427
0
13,257
L
0
0
0
0
127
34
0
87
0
0
0
L
1,813
507
0
418
2,641
1,133
0
472
2,129
7,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,556
Gold Earned
17,365
100
Minions Killed
116
0
Camps Cleared
0
365,159
Distance Traveled
449,702
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,218
644
29
6
0
90,785
1
W
Nu Wa
3,476
695
25
5
0
71,570
0
W
Baba Yaga
3,673
735
35
7
0
93,366
1
L
Mulan
3,563
713
31
6
0
86,660
2
W
Nox
3,416
683
9
2
0
90,716
1
W
Arachne
3,754
751
29
6
0
112,581
0
L
Merlin
3,102
620
20
4
0
88,549
0
W
Medusa
3,046
609
18
4
0
81,469
0
L
Ullr
2,442
488
0
0
0
8,372
0
L
Ymir
3,231
646
20
4
0
90,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role