Player Matchup

Lancelot
Lancelot
Crazy670
Lancelot
Level 45
God Stats
2W - 0L
1,678 SR
Queue Stats
16W - 13L
1,305 Elo+
Party 3
Anubis
Anubis
Ironwolf1
Anubis
Level 20
God Stats
3W - 0L
1,689 SR
Queue Stats
5W - 4L
1,261 Elo+
Party 3
Hachiman
Hachiman
bielmx
Hachiman
Level 39
God Stats
49W - 71L
1,263 SR
Queue Stats
103W - 131L
1,366 Elo+
Solo
Nu Wa
Nu Wa
themamfa
Nu Wa
Level 48
God Stats
47W - 66L
1,357 SR
Queue Stats
233W - 266L
1,427 Elo+
Party 2
Kumbhakarna
Kumbhakarna
viboradelmundo
Kumbhakarna
Level 89
God Stats
12W - 6L
1,833 SR
Queue Stats
428W - 465L
1,408 Elo+
Party 2
Team Averages
Level 48
1,564 SR
1,354 Elo+

VS

Team Averages
Level 45
1,461 SR
1,231 Elo+
Raijin
Raijin
MuteWolf54
Raijin
Level 42
God Stats
0W - 1L
1,330 SR
Queue Stats
7W - 15L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
Ronahan
Danzaburou
Level 109
God Stats
9W - 14L
1,474 SR
Queue Stats
279W - 283L
1,492 Elo+
Solo
Janus
Janus
The8BitBlaze
Janus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 53L
1,093 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheDaigleBagel
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,093 Elo+
Party 1
He Bo
He Bo
TheJEGgernaut
He Bo
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 54L
1,093 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Crazy670
Lancelot
20
17 / 4 / 8
14,150
1,088
31,936
15,454
8,565
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Ironwolf1
Anubis
20
7 / 2 / 21
14,440
1,111
25,704
13,135
9,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
bielmx
Hachiman
20
6 / 0 / 17
13,955
1,073
19,018
15,616
8,827
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
themamfa
Nu Wa
20
3 / 0 / 23
13,741
1,057
26,380
8,875
4,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
viboradelmundo
Kumbhakarna
20
3 / 1 / 22
14,721
1,132
8,668
24,489
37,868
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MuteWolf54
Raijin
18
0 / 11 / 4
12,546
965
15,443
24,414
7,296
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Ronahan
Danzaburou
18
1 / 6 / 3
12,405
954
11,579
20,212
5,910
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 8 / 5
12,249
942
16,423
22,352
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
TheDaigleBagel
Morgan Le Fay
18
0 / 8 / 5
12,174
936
12,124
26,879
7,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 3 / 1
14,661
1,128
18,431
22,853
5,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
25
36
Kills
7
7
Deaths
36
91
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Crazy670
Lancelot
17
4
8
5.25
W
Anubis
Ironwolf1
Anubis
7
2
21
8.75
L
Raijin
MuteWolf54
Raijin
0
11
4
0.18
L
Danzaburou
Ronahan
Danzaburou
1
6
3
0.42
L
0
8
5
0.31
L
Morgan Le Fay
TheDaigleBagel
Morgan Le Fay
0
8
5
0.31
L
6
3
1
2.17
W
Hachiman
bielmx
Hachiman
6
0
17
14.5
W
Nu Wa
themamfa
Nu Wa
3
0
23
14.5
W
Kumbhakarna
viboradelmundo
Kumbhakarna
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,706
Damage
74,000
77,569
Taken
116,710
69,602
Mitigated
31,590
15,566
Healing
11,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Crazy670
Lancelot
31,936
7,880
0
0
15,454
8,565
0
12,847
2,149
0
36,838
W
Anubis
Ironwolf1
Anubis
25,704
2,283
0
7,970
13,135
9,683
0
10,941
1,960
53,444
0
L
Raijin
MuteWolf54
Raijin
15,443
1,667
0
2,138
24,414
7,296
0
13,350
10,762
50,188
0
L
Danzaburou
Ronahan
Danzaburou
11,579
3,224
0
1,906
20,212
5,910
0
10,422
9,547
0
39,783
L
16,423
1,250
539
2,699
22,352
5,361
0
10,369
11,605
43,395
0
L
Morgan Le Fay
TheDaigleBagel
Morgan Le Fay
12,124
1,149
120
1,009
26,879
7,849
0
15,066
11,470
24,774
0
L
18,431
876
795
2,471
22,853
5,174
0
9,885
12,574
50,227
0
W
Hachiman
bielmx
Hachiman
19,018
7,812
0
4,896
15,616
8,827
0
11,210
4,114
0
42,071
W
Nu Wa
themamfa
Nu Wa
26,380
7,154
0
1,020
8,875
4,659
0
7,158
1,513
51,047
0
W
Kumbhakarna
viboradelmundo
Kumbhakarna
8,668
551
0
1,680
24,489
37,868
0
18,143
5,412
24,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,007
Gold Earned
64,035
245
Minions Killed
297
4
Camps Cleared
8
1,320,705
Distance Traveled
1,162,019
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,150
1,088
17
1
0
273,812
0
W
Anubis
14,440
1,111
80
6
2
247,024
0
L
Raijin
12,546
965
65
5
5
208,582
3
L
Danzaburou
12,405
954
72
6
1
219,651
0
L
Janus
12,249
942
61
5
0
220,822
0
L
Morgan Le Fay
12,174
936
18
1
1
249,737
0
L
He Bo
14,661
1,128
81
6
1
263,227
0
W
Hachiman
13,955
1,073
56
4
0
249,100
6
W
Nu Wa
13,741
1,057
63
5
2
256,851
0
W
Kumbhakarna
14,721
1,132
29
2
0
293,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role