Player Matchup

Bacchus
Bacchus
KaldrsChewToy
Bacchus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,539 Elo+
Party 1
Raijin
Raijin
LegacyOfGarunix
Raijin
Level 125
God Stats
0W - 1L
1,616 SR
Queue Stats
18W - 15L
1,786 Elo+
Party 1
Olorun
Olorun
Victari
Olorun
Level 111
God Stats
7W - 3L
1,647 SR
Queue Stats
353W - 323L
1,674 Elo+
Party 3
Pele
Pele
WinionsAreOP
Pele
Level 158
God Stats
0W - 1L
1,301 SR
Queue Stats
68W - 71L
1,667 Elo+
Party 1
Xbalanque
Xbalanque
understarr
Xbalanque
Level 160
God Stats
2W - 2L
1,501 SR
Queue Stats
165W - 157L
1,588 Elo+
Party 3
Team Averages
Level 142
1,513 SR
1,651 Elo+

VS

Team Averages
Level 120
1,456 SR
1,631 Elo+
Bacchus
Bacchus
BrownWitchDoc
Bacchus
Level 108
God Stats
8W - 5L
1,418 SR
Queue Stats
256W - 222L
1,632 Elo+
Party 2
Baron Samedi
Baron Samedi
GoldBloodGhost
Baron Samedi
Level 130
God Stats
1W - 4L
1,211 SR
Queue Stats
301W - 341L
1,589 Elo+
Solo
Zeus
Zeus
Psibyr
Zeus
Level 136
God Stats
9W - 6L
1,530 SR
Queue Stats
271W - 253L
1,618 Elo+
Party 2
Apollo
Apollo
SenorRex
Apollo
Level 68
God Stats
2W - 1L
1,750 SR
Queue Stats
110W - 106L
1,641 Elo+
Solo
Ah Puch
Ah Puch
xXsupqtXx
Ah Puch
Level 158
God Stats
3W - 3L
1,373 SR
Queue Stats
57W - 41L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
3 / 5 / 15
9,901
900
7,289
15,326
25,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 5 / 13
10,271
934
11,628
10,685
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Victari
Olorun
13
3 / 5 / 10
8,847
804
6,287
10,348
4,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
11 / 7 / 8
11,066
1,006
10,383
17,885
13,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
understarr
Xbalanque
13
2 / 9 / 14
9,036
821
10,118
13,389
5,686
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
3 / 4 / 20
9,410
855
7,294
14,529
21,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
GoldBloodGhost
Baron Samedi
16
3 / 5 / 21
9,570
870
12,765
13,057
8,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Psibyr
Zeus
19
12 / 5 / 10
11,566
1,051
18,745
9,249
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
SenorRex
Apollo
15
4 / 5 / 11
9,316
847
7,085
13,700
7,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
xXsupqtXx
Ah Puch
18
9 / 6 / 12
10,939
994
12,459
12,793
5,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
105
25
Kills
31
31
Deaths
25
60
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
4
20
3.25
W
Baron Samedi
GoldBloodGhost
Baron Samedi
3
5
21
2.7
L
Bacchus
3
5
15
2.1
L
6
5
13
2.5
W
Zeus
Psibyr
Zeus
12
5
10
3.4
W
Apollo
SenorRex
Apollo
4
5
11
1.9
L
Olorun
Victari
Olorun
3
5
10
1.6
L
11
7
8
2.14
L
Xbalanque
understarr
Xbalanque
2
9
14
1
W
Ah Puch
xXsupqtXx
Ah Puch
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,705
Damage
58,348
67,633
Taken
63,328
54,039
Mitigated
47,797
15,336
Healing
16,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
7,294
778
814
2,260
14,529
21,241
548
6,429
8,100
11,973
0
W
Baron Samedi
GoldBloodGhost
Baron Samedi
12,765
1,359
2,214
3,356
13,057
8,983
1,948
4,691
8,366
20,740
0
L
Bacchus
7,289
651
879
2,695
15,326
25,699
54
8,945
6,300
13,961
0
L
11,628
527
431
389
10,685
4,881
701
8,251
2,191
27,658
0
W
Zeus
Psibyr
Zeus
18,745
1,127
599
379
9,249
4,370
2,447
3,982
5,267
36,265
0
W
Apollo
SenorRex
Apollo
7,085
2,789
2,137
2,235
13,700
7,505
1,722
5,423
8,277
0
19,152
L
Olorun
Victari
Olorun
6,287
2,813
2,214
2,074
10,348
4,627
1,770
9,453
729
11,885
514
L
10,383
2,403
747
4,850
17,885
13,146
945
12,483
5,138
0
23,493
L
Xbalanque
understarr
Xbalanque
10,118
6,489
402
655
13,389
5,686
646
11,117
2,012
0
14,874
W
Ah Puch
xXsupqtXx
Ah Puch
12,459
898
1,290
1,672
12,793
5,698
768
4,215
8,578
28,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,121
Gold Earned
50,801
111
Minions Killed
119
0
Camps Cleared
0
935,865
Distance Traveled
979,490
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,410
855
7
1
0
224,372
3
W
Baron Samedi
9,570
870
16
1
0
162,937
3
L
Bacchus
9,901
900
12
1
0
223,002
1
L
Raijin
10,271
934
44
4
0
183,518
0
W
Zeus
11,566
1,051
38
3
0
199,922
0
W
Apollo
9,316
847
25
2
0
213,861
2
L
Olorun
8,847
804
23
2
0
180,992
2
L
Pele
11,066
1,006
20
2
0
183,418
0
L
Xbalanque
9,036
821
12
1
0
164,935
3
W
Ah Puch
10,939
994
33
3
0
178,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role