Player Matchup

Ares
Ares
Alan the cool1
Ares
Level 103
God Stats
0W - 2L
1,740 SR
Queue Stats
30W - 56L
1,298 Elo+
Party 1
King Arthur
King Arthur
E1evatorMusic
King Arthur
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 140L
1,242 Elo+
Party 1
Set
Set
MrZombieStick
Set
Level 108
God Stats
0W - 2L
1,228 SR
Queue Stats
79W - 115L
1,257 Elo+
Party 1
Heimdallr
Heimdallr
Nothriel
Heimdallr
Level 69
God Stats
7W - 6L
1,747 SR
Queue Stats
43W - 61L
1,168 Elo+
Party 1
Baron Samedi
Baron Samedi
skywaffl3
Baron Samedi
Level 101
God Stats
5W - 6L
1,565 SR
Queue Stats
149W - 172L
1,488 Elo+
Solo
Team Averages
Level 103
1,556 SR
1,291 Elo+

VS

Team Averages
Level 112
1,538 SR
1,437 Elo+
Sol
Sol
And-1-Oop
Sol
Level 160
God Stats
16W - 9L
1,487 SR
Queue Stats
458W - 462L
1,438 Elo+
Party 3
Atlas
Atlas
Autmmn
Atlas
Level 101
God Stats
3W - 3L
1,546 SR
Queue Stats
85W - 70L
1,447 Elo+
Party 2
Lancelot
Lancelot
OT ogre
Lancelot
Level 147
God Stats
2W - 0L
1,784 SR
Queue Stats
36W - 32L
1,474 Elo+
Solo
Charybdis
Charybdis
ddtdddt
Charybdis
Level 63
God Stats
20W - 15L
1,521 SR
Queue Stats
275W - 273L
1,438 Elo+
Party 3
Shiva
Shiva
zihbes
Shiva
Level 89
God Stats
8W - 11L
1,352 SR
Queue Stats
65W - 74L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
5,147
468
4,789
7,800
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

King Arthur
E1evatorMusic
King Arthur
10
0 / 3 / 0
5,541
504
6,700
9,276
6,560
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
3 / 5 / 0
5,252
477
4,283
10,446
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Nothriel
Heimdallr
8
1 / 2 / 2
4,900
445
5,161
6,979
3,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
skywaffl3
Baron Samedi
8
0 / 2 / 0
4,743
431
1,181
5,046
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 1
7,691
699
9,147
7,091
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Autmmn
Atlas
9
0 / 0 / 4
5,970
543
4,450
6,408
3,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
OT ogre
Lancelot
10
2 / 1 / 1
6,110
555
3,015
6,222
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charybdis
ddtdddt
Charybdis
9
0 / 3 / 2
5,268
479
3,127
8,742
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
zihbes
Shiva
12
2 / 0 / 1
6,730
612
5,935
10,508
4,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
12
13
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
8
0
1
8.5
W
Atlas
Autmmn
Atlas
0
0
4
2
L
King Arthur
E1evatorMusic
King Arthur
0
3
0
0
L
3
5
0
0.6
L
Heimdallr
Nothriel
Heimdallr
1
2
2
1
W
Lancelot
OT ogre
Lancelot
2
1
1
2.5
W
Charybdis
ddtdddt
Charybdis
0
3
2
0.33
L
Baron Samedi
skywaffl3
Baron Samedi
0
2
0
0
W
Shiva
zihbes
Shiva
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,114
Damage
25,674
39,547
Taken
38,971
21,342
Mitigated
16,322
7,204
Healing
17,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,789
566
329
2,201
7,800
5,698
49
3,077
4,723
22,372
0
W
9,147
4,005
0
3,528
7,091
2,553
1,050
1,535
5,556
60,682
0
W
Atlas
Autmmn
Atlas
4,450
2,032
0
1,849
6,408
3,781
0
2,509
3,899
21,079
0
L
King Arthur
E1evatorMusic
King Arthur
6,700
931
0
1,540
9,276
6,560
0
0
9,276
0
40,339
L
4,283
2,220
0
1,262
10,446
3,600
0
3,450
6,996
0
24,315
L
Heimdallr
Nothriel
Heimdallr
5,161
2,806
0
998
6,979
3,138
131
3,665
3,314
0
26,682
W
Lancelot
OT ogre
Lancelot
3,015
932
0
2,866
6,222
2,361
354
557
5,665
0
34,692
W
Charybdis
ddtdddt
Charybdis
3,127
1,844
0
4,290
8,742
2,694
0
1,369
7,370
0
32,197
L
Baron Samedi
skywaffl3
Baron Samedi
1,181
191
0
874
5,046
2,346
0
3,405
1,641
24,043
0
W
Shiva
zihbes
Shiva
5,935
1,521
0
5,315
10,508
4,933
720
0
10,508
0
47,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,583
Gold Earned
31,769
223
Minions Killed
328
0
Camps Cleared
0
984,422
Distance Traveled
1,116,036
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,147
468
29
3
0
202,332
1
W
Sol
7,691
699
96
9
0
200,154
2
W
Atlas
5,970
543
17
2
0
249,549
4
L
King Arthur
5,541
504
72
7
0
224,519
4
L
Set
5,252
477
39
4
0
226,337
2
L
Heimdallr
4,900
445
48
4
0
190,860
1
W
Lancelot
6,110
555
71
6
0
235,296
1
W
Charybdis
5,268
479
65
6
0
202,113
2
L
Baron Samedi
4,743
431
35
3
0
140,374
2
W
Shiva
6,730
612
79
7
0
228,924
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role