Player Matchup

Lancelot
Lancelot
Tale_Two_Citiez
Lancelot
Level 47
God Stats
12W - 10L
1,500 SR
Queue Stats
165W - 204L
1,306 Elo+
Party 1
Sun Wukong
Sun Wukong
jorgitoregla
Sun Wukong
Level 49
God Stats
5W - 9L
1,458 SR
Queue Stats
234W - 317L
1,282 Elo+
Party 1
Scylla
Scylla
osmar31700
Scylla
Level 62
God Stats
3W - 3L
1,549 SR
Queue Stats
117W - 144L
1,312 Elo+
Party 1
Team Averages
Level 53
1,502 SR
1,300 Elo+

VS

Team Averages
Level 88
1,511 SR
1,353 Elo+
Hera
Hera
A-P-O-L-L-O-3
Hera
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,534 Elo+
Party 2
Thanatos
Thanatos
LuhSqwill
Thanatos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,195 Elo+
Party 2
Chaac
Chaac
degeezum
Chaac
Level 158
God Stats
12W - 12L
1,532 SR
Queue Stats
195W - 263L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
9 / 4 / 7
13,392
744
14,142
22,740
10,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
jorgitoregla
Sun Wukong
19
6 / 3 / 11
13,379
743
12,339
27,164
28,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Scylla
osmar31700
Scylla
17
6 / 8 / 9
13,572
754
10,744
16,725
6,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 6
13,135
730
21,383
11,941
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
LuhSqwill
Thanatos
17
7 / 7 / 4
12,649
703
14,074
15,424
8,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
degeezum
Chaac
15
3 / 9 / 9
11,828
657
20,027
25,987
14,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
21
Kills
15
15
Deaths
21
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
5
6
1.6
L
Thanatos
LuhSqwill
Thanatos
7
7
4
1.29
W
Lancelot
9
4
7
3.13
L
Chaac
degeezum
Chaac
3
9
9
0.83
W
Sun Wukong
jorgitoregla
Sun Wukong
6
3
11
3.83
W
Scylla
osmar31700
Scylla
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,225
Damage
55,484
66,629
Taken
53,352
44,716
Mitigated
28,506
16,145
Healing
19,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,383
4,310
0
2,090
11,941
5,009
336
4,029
7,738
57,445
0
L
Thanatos
LuhSqwill
Thanatos
14,074
3,528
23
8,381
15,424
8,932
72
2,926
12,310
0
36,211
W
Lancelot
14,142
2,951
283
4,762
22,740
10,552
1,268
9,301
13,439
0
41,744
L
Chaac
degeezum
Chaac
20,027
5,305
200
8,899
25,987
14,565
180
4,308
21,356
146
47,657
W
Sun Wukong
jorgitoregla
Sun Wukong
12,339
2,475
0
9,867
27,164
28,137
332
9,414
17,750
287
48,100
W
Scylla
osmar31700
Scylla
10,744
799
187
1,046
16,725
6,027
430
3,852
12,873
29,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,343
Gold Earned
37,612
159
Minions Killed
153
7
Camps Cleared
6
1,001,070
Distance Traveled
911,954
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
13,135
730
69
4
3
242,702
1
L
Thanatos
12,649
703
36
2
3
342,902
2
W
Lancelot
13,392
744
63
4
1
376,786
0
L
Chaac
11,828
657
48
3
0
326,350
2
W
Sun Wukong
13,379
743
53
3
3
353,849
2
W
Scylla
13,572
754
43
2
3
270,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role