Player Matchup

Skadi
Skadi
BeardedBigShaun
Skadi
Level 158
God Stats
10W - 9L
1,588 SR
Queue Stats
246W - 266L
1,411 Elo+
Solo
Fenrir
Fenrir
Fatmanv01_TTV
Fenrir
Level 108
God Stats
0W - 1L
1,588 SR
Queue Stats
31W - 32L
1,491 Elo+
Party 1
Ganesha
Ganesha
LordBiFrost
Ganesha
Level 63
God Stats
12W - 13L
1,464 SR
Queue Stats
289W - 309L
1,459 Elo+
Party 1
King Arthur
King Arthur
RageFailRepeat
King Arthur
Level 90
God Stats
0W - 1L
1,841 SR
Queue Stats
40W - 37L
1,488 Elo+
Party 1
Nox
Nox
kryptonite412
Nox
Level 39
God Stats
1W - 3L
1,676 SR
Queue Stats
182W - 195L
1,448 Elo+
Party 1
Team Averages
Level 92
1,631 SR
1,460 Elo+

VS

Team Averages
Level 57
1,488 SR
1,413 Elo+
Kukulkan
Kukulkan
KILLAxxSNIPER
Kukulkan
Level 79
God Stats
55W - 44L
1,484 SR
Queue Stats
55W - 45L
1,418 Elo+
Party 3
Ares
Ares
LilBui101
Ares
Level 28
God Stats
10W - 4L
1,677 SR
Queue Stats
28W - 45L
1,356 Elo+
Party 2
Izanami
Izanami
Ridespy62
Izanami
Level 42
God Stats
50W - 32L
1,434 SR
Queue Stats
67W - 56L
1,372 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ZarakiReaps
Morgan Le Fay
Level 43
God Stats
38W - 39L
1,455 SR
Queue Stats
103W - 119L
1,471 Elo+
Party 2
Zhong Kui
Zhong Kui
jerzywegohard
Zhong Kui
Level 92
God Stats
17W - 10L
1,392 SR
Queue Stats
121W - 135L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 7
12,129
933
18,768
18,535
8,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 9 / 3
13,595
1,046
18,693
29,476
18,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
LordBiFrost
Ganesha
19
0 / 6 / 9
12,518
963
13,918
25,849
15,272
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
RageFailRepeat
King Arthur
18
3 / 8 / 4
12,498
961
9,754
31,156
20,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 9 / 6
12,471
959
8,763
21,413
10,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KILLAxxSNIPER
Kukulkan
20
8 / 1 / 21
14,951
1,150
24,650
9,792
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
20
3 / 1 / 31
14,594
1,123
10,748
15,871
17,823
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Ridespy62
Izanami
20
5 / 2 / 20
14,061
1,082
23,477
12,861
6,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
ZarakiReaps
Morgan Le Fay
20
14 / 5 / 20
14,874
1,144
29,910
17,357
8,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
jerzywegohard
Zhong Kui
20
8 / 1 / 25
14,748
1,134
30,602
18,568
15,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
155
10
Kills
38
38
Deaths
10
29
Assists
117
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
L
5
9
3
0.72
W
Kukulkan
KILLAxxSNIPER
Kukulkan
8
1
21
18.5
W
Ares
3
1
31
18.5
L
Ganesha
LordBiFrost
Ganesha
0
6
9
0.75
L
King Arthur
RageFailRepeat
King Arthur
3
8
4
0.63
W
Izanami
Ridespy62
Izanami
5
2
20
7.5
W
Morgan Le Fay
ZarakiReaps
Morgan Le Fay
14
5
20
4.8
W
Zhong Kui
jerzywegohard
Zhong Kui
8
1
25
20.5
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,896
Damage
119,387
126,429
Taken
74,449
74,222
Mitigated
53,338
15,851
Healing
14,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,768
8,152
0
1,362
18,535
8,957
0
14,529
4,006
0
46,296
L
18,693
3,980
0
2,294
29,476
18,600
0
22,332
7,144
0
39,976
W
Kukulkan
KILLAxxSNIPER
Kukulkan
24,650
735
0
427
9,792
4,550
0
3,293
6,427
73,463
0
W
Ares
10,748
397
904
2,173
15,871
17,823
0
6,797
9,007
13,788
0
L
Ganesha
LordBiFrost
Ganesha
13,918
334
0
5,071
25,849
15,272
0
18,399
7,450
36,115
0
L
King Arthur
RageFailRepeat
King Arthur
9,754
611
794
4,161
31,156
20,589
0
22,934
8,222
0
27,714
W
Izanami
Ridespy62
Izanami
23,477
20,708
0
2,581
12,861
6,701
0
3,015
9,621
0
50,593
W
Morgan Le Fay
ZarakiReaps
Morgan Le Fay
29,910
2,997
0
1,040
17,357
8,919
0
4,968
12,142
42,196
0
W
Zhong Kui
jerzywegohard
Zhong Kui
30,602
5,587
0
7,803
18,568
15,345
0
4,608
13,738
49,834
0
L
8,763
1,732
0
2,169
21,413
10,804
0
17,716
3,697
25,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,211
Gold Earned
73,228
237
Minions Killed
270
8
Camps Cleared
9
1,186,198
Distance Traveled
1,186,192
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,129
933
56
4
1
216,910
0
L
Fenrir
13,595
1,046
55
4
5
280,365
2
W
Kukulkan
14,951
1,150
127
10
1
260,415
0
W
Ares
14,594
1,123
4
0
0
241,116
0
L
Ganesha
12,518
963
8
1
0
251,962
8
L
King Arthur
12,498
961
38
3
2
252,563
3
W
Izanami
14,061
1,082
60
5
4
231,886
0
W
Morgan Le Fay
14,874
1,144
39
3
2
224,476
0
W
Zhong Kui
14,748
1,134
40
3
2
228,299
1
L
Nox
12,471
959
80
6
0
184,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role