Player Matchup

Medusa
Medusa
Andrikrov
Medusa
Level 26
God Stats
8W - 6L
1,565 SR
Queue Stats
19W - 16L
1,483 Elo+
Party 1
Poseidon
Poseidon
Fittedcat
Poseidon
Level 124
God Stats
1W - 0L
1,679 SR
Queue Stats
33W - 27L
1,496 Elo+
Party 1
Bakasura
Bakasura
ShadowSpartan
Bakasura
Level 145
God Stats
2W - 0L
1,858 SR
Queue Stats
31W - 17L
1,580 Elo+
Party 1
Discordia
Discordia
TOASTYGOLDF15H
Discordia
Level 11
God Stats
3W - 2L
1,796 SR
Queue Stats
7W - 9L
1,220 Elo+
Party 1
Vamana
Vamana
mmfoodchickz
Vamana
Level 61
God Stats
8W - 7L
1,439 SR
Queue Stats
33W - 21L
1,547 Elo+
Party 1
Team Averages
Level 73
1,667 SR
1,465 Elo+

VS

Team Averages
Level 90
1,581 SR
1,450 Elo+
Ares
Ares
Go Blue 20Knoll
Ares
Level 28
God Stats
14W - 12L
1,613 SR
Queue Stats
20W - 12L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Psychoninja3
Morgan Le Fay
Level 106
God Stats
1W - 2L
1,711 SR
Queue Stats
38W - 27L
1,394 Elo+
Party 2
Merlin
Merlin
alphaanime9
Merlin
Level 67
God Stats
0W - 1L
1,204 SR
Queue Stats
9W - 7L
1,457 Elo+
Party 2
King Arthur
King Arthur
hammertime2418
King Arthur
Level 104
God Stats
1W - 2L
1,842 SR
Queue Stats
46W - 43L
1,429 Elo+
Party 2
Lancelot
Lancelot
kopnoa39
Lancelot
Level 144
God Stats
3W - 1L
1,533 SR
Queue Stats
31W - 29L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Andrikrov
Medusa
20
4 / 6 / 2
14,542
539
8,942
21,716
10,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Fittedcat
Poseidon
20
9 / 6 / 9
15,601
578
15,270
17,341
7,614
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ShadowSpartan
Bakasura
20
11 / 4 / 6
17,435
646
30,991
27,278
15,224
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
TOASTYGOLDF15H
Discordia
18
0 / 4 / 12
12,568
465
4,989
7,364
3,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
20
14 / 4 / 2
16,056
595
21,522
23,597
17,030
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 4
10,245
379
5,753
26,801
26,396
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
Psychoninja3
Morgan Le Fay
18
0 / 8 / 4
11,644
431
6,022
18,773
9,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
17
4 / 12 / 1
11,287
418
7,696
19,112
9,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
hammertime2418
King Arthur
20
6 / 6 / 6
14,958
554
18,452
27,006
40,203
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lancelot
kopnoa39
Lancelot
20
13 / 3 / 5
15,233
564
24,738
21,486
15,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
44
38
Kills
24
24
Deaths
38
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
Andrikrov
Medusa
4
6
2
0.83
W
Poseidon
Fittedcat
Poseidon
9
6
9
2.25
L
1
9
4
0.33
L
Morgan Le Fay
Psychoninja3
Morgan Le Fay
0
8
4
0.25
W
Bakasura
ShadowSpartan
Bakasura
11
4
6
3.5
W
Discordia
TOASTYGOLDF15H
Discordia
0
4
12
1.5
L
Merlin
4
12
1
0.38
L
King Arthur
hammertime2418
King Arthur
6
6
6
1.5
L
Lancelot
kopnoa39
Lancelot
13
3
5
5.17
W
Vamana
14
4
2
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,714
Damage
62,661
97,296
Taken
113,178
54,291
Mitigated
101,363
14,864
Healing
9,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Andrikrov
Medusa
8,942
4,322
0
3,344
21,716
10,868
6,443
2,690
19,008
0
86,074
W
Poseidon
Fittedcat
Poseidon
15,270
3,477
0
694
17,341
7,614
3,585
3,726
13,595
127,302
0
L
5,753
65
0
2,630
26,801
26,396
72
5,768
18,782
39,891
0
L
Morgan Le Fay
Psychoninja3
Morgan Le Fay
6,022
485
98
2,293
18,773
9,986
622
6,084
12,118
92,083
0
W
Bakasura
ShadowSpartan
Bakasura
30,991
17,117
0
5,983
27,278
15,224
1,166
3,898
23,380
0
189,574
W
Discordia
TOASTYGOLDF15H
Discordia
4,989
308
0
770
7,364
3,555
1,408
2,505
4,702
40,426
0
L
Merlin
7,696
317
0
1
19,112
9,378
0
3,004
16,108
73,251
0
L
King Arthur
hammertime2418
King Arthur
18,452
1,613
0
0
27,006
40,203
0
2,230
23,000
1,381
136,667
L
Lancelot
kopnoa39
Lancelot
24,738
5,086
0
4,606
21,486
15,400
0
4,932
14,944
0
119,542
W
Vamana
21,522
12,468
0
4,073
23,597
17,030
4,937
6,910
16,506
1,854
99,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,202
Gold Earned
63,367
815
Minions Killed
637
0
Camps Cleared
0
2,744,501
Distance Traveled
2,464,584
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,542
539
145
5
0
499,222
2
W
Poseidon
15,601
578
197
7
0
550,630
4
L
Ares
10,245
379
41
2
0
470,689
4
L
Morgan Le Fay
11,644
431
133
5
0
431,267
3
W
Bakasura
17,435
646
241
9
0
638,737
10
W
Discordia
12,568
465
56
2
0
522,121
5
L
Merlin
11,287
418
114
4
0
437,546
0
L
King Arthur
14,958
554
212
8
0
478,260
3
L
Lancelot
15,233
564
137
5
0
646,822
0
W
Vamana
16,056
595
176
7
0
533,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role