Player Matchup

Thanatos
Thanatos
SHEEPLEADERnumbe
Thanatos
Level 68
God Stats
13W - 18L
1,395 SR
Queue Stats
58W - 79L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
darkzexalking
Baron Samedi
Level 103
God Stats
23W - 18L
1,500 SR
Queue Stats
236W - 268L
1,445 Elo+
Party 1
Aphrodite
Aphrodite
masqueranium
Aphrodite
Level 74
God Stats
1W - 1L
1,334 SR
Queue Stats
209W - 289L
1,312 Elo+
Party 1
Chiron
Chiron
xxI SINNER Ixx
Chiron
Level 126
God Stats
7W - 5L
1,500 SR
Queue Stats
90W - 89L
1,414 Elo+
Solo
Nemesis
Nemesis
yosemitesam4263
Nemesis
Level 79
God Stats
5W - 8L
1,345 SR
Queue Stats
226W - 287L
1,307 Elo+
Party 1
Team Averages
Level 90
1,415 SR
1,376 Elo+

VS

Team Averages
Level 104
1,443 SR
1,507 Elo+
Persephone
Persephone
Brandolorian928
Persephone
Level 59
God Stats
4W - 4L
1,270 SR
Queue Stats
18W - 26L
1,593 Elo+
Party 3
Jing Wei
Jing Wei
HanakoAS
Jing Wei
Level 101
God Stats
0W - 4L
1,104 SR
Queue Stats
26W - 25L
1,463 Elo+
Party 2
Atlas
Atlas
MojaMojado
Atlas
Level 112
God Stats
11W - 9L
1,518 SR
Queue Stats
26W - 25L
1,463 Elo+
Party 2
Horus
Horus
alekzkazh
Horus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 2
Odin
Odin
sneaky1987
Odin
Level 138
God Stats
1W - 3L
1,825 SR
Queue Stats
112W - 108L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 6
11,909
567
14,235
21,604
11,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
darkzexalking
Baron Samedi
15
4 / 3 / 9
10,099
481
18,826
17,298
9,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
masqueranium
Aphrodite
15
0 / 4 / 10
8,947
426
11,619
20,617
14,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 1 / 2
10,032
478
16,041
11,381
4,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 1 / 6
10,547
502
11,048
18,138
12,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Brandolorian928
Persephone
15
3 / 3 / 3
10,238
488
15,517
14,106
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
HanakoAS
Jing Wei
14
2 / 2 / 5
9,381
447
8,547
18,505
7,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
15
3 / 3 / 7
10,880
518
13,215
21,857
23,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
alekzkazh
Horus
14
0 / 3 / 3
8,580
409
6,035
17,538
12,700
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 11 / 2
9,925
473
10,137
21,451
8,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
22
Kills
11
11
Deaths
22
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Persephone
Brandolorian928
Persephone
3
3
3
1.5
L
Jing Wei
HanakoAS
Jing Wei
2
2
5
2.25
L
Atlas
3
3
7
2.17
W
13
2
6
8
L
Horus
alekzkazh
Horus
0
3
3
0.5
W
Baron Samedi
darkzexalking
Baron Samedi
4
3
9
2.83
W
Aphrodite
masqueranium
Aphrodite
0
4
10
1.25
L
3
11
2
0.36
W
4
1
2
5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,769
Damage
53,451
89,038
Taken
93,457
52,618
Mitigated
58,270
52,957
Healing
25,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Brandolorian928
Persephone
15,517
225
0
3,538
14,106
5,244
393
5,246
8,249
68,510
0
L
Jing Wei
HanakoAS
Jing Wei
8,547
6,289
0
5,834
18,505
7,651
636
6,364
12,085
0
64,633
L
Atlas
13,215
4,738
1,234
5,760
21,857
23,851
0
7,191
14,493
50,175
0
W
14,235
2,835
0
18,995
21,604
11,409
0
5,485
16,119
0
94,618
L
Horus
alekzkazh
Horus
6,035
3,093
1,000
5,035
17,538
12,700
978
5,793
11,625
0
45,017
W
Baron Samedi
darkzexalking
Baron Samedi
18,826
610
2,382
6,101
17,298
9,120
0
7,311
9,987
65,151
0
W
Aphrodite
masqueranium
Aphrodite
11,619
1,460
2,589
9,337
20,617
14,588
197
8,623
11,994
55,208
0
L
10,137
2,443
0
3,370
21,451
8,824
0
4,730
16,557
0
66,572
W
16,041
2,858
2,643
3,830
11,381
4,792
3,409
4,186
7,195
0
79,633
W
11,048
3,550
0
7,080
18,138
12,709
1,038
3,127
15,011
0
86,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,534
Gold Earned
49,004
527
Minions Killed
438
0
Camps Cleared
0
2,017,699
Distance Traveled
1,921,640
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,238
488
95
5
0
403,139
4
L
Jing Wei
9,381
447
141
7
0
406,282
2
L
Atlas
10,880
518
49
2
0
390,258
1
W
Thanatos
11,909
567
122
6
0
457,732
1
L
Horus
8,580
409
59
3
0
333,931
0
W
Baron Samedi
10,099
481
102
5
0
388,172
3
W
Aphrodite
8,947
426
64
3
0
356,731
3
L
Odin
9,925
473
94
4
0
388,030
2
W
Chiron
10,032
478
122
6
0
395,767
3
W
Nemesis
10,547
502
117
6
0
419,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role