Player Matchup

Medusa
Medusa
FatherWillhelm
Medusa
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 106L
1,271 Elo+
Party 1
Danzaburou
Danzaburou
MagikBeny
Danzaburou
Level 105
God Stats
3W - 1L
1,483 SR
Queue Stats
86W - 86L
1,356 Elo+
Solo
Thor
Thor
Marduck_kurios
Thor
Level 97
God Stats
2W - 4L
1,313 SR
Queue Stats
290W - 278L
1,350 Elo+
Solo
Olorun
Olorun
jhicks-jhicks
Olorun
Level 65
God Stats
7W - 2L
1,722 SR
Queue Stats
270W - 276L
1,339 Elo+
Party 1
Bacchus
Bacchus
oreilyautoparts
Bacchus
Level 68
God Stats
5W - 3L
1,560 SR
Queue Stats
397W - 423L
1,354 Elo+
Solo
Team Averages
Level 77
1,516 SR
1,334 Elo+

VS

Team Averages
Level 69
1,398 SR
1,314 Elo+
Olorun
Olorun
Capxmon
Olorun
Level 49
God Stats
4W - 3L
1,718 SR
Queue Stats
121W - 135L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
LosAngeleLacruix
Cu Chulainn
Level 158
God Stats
7W - 12L
1,342 SR
Queue Stats
317W - 352L
1,317 Elo+
Solo
Nox
Nox
N0RTHSIDEBEAST
Nox
Level 89
God Stats
1W - 4L
1,145 SR
Queue Stats
213W - 222L
1,391 Elo+
Solo
Hercules
Hercules
Santiagopochtli
Hercules
Level 28
God Stats
0W - 2L
1,286 SR
Queue Stats
46W - 69L
1,266 Elo+
Solo
Tyr
Tyr
nassausbest242
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 6
8,079
898
5,987
7,937
3,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
MagikBeny
Danzaburou
15
5 / 0 / 4
8,885
987
7,634
3,650
2,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 4 / 5
8,142
905
5,080
8,827
4,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 3
8,183
909
5,757
9,102
4,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 7
8,469
941
7,077
15,918
18,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Capxmon
Olorun
14
5 / 4 / 2
7,710
857
7,619
11,035
5,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
LosAngeleLacruix
Cu Chulainn
11
2 / 0 / 2
7,123
791
1,159
3,220
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 2 / 7
7,474
830
6,428
6,146
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
13
2 / 3 / 4
7,121
791
4,421
11,376
7,057
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 4 / 4
6,357
706
1,289
6,818
3,504
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
13
Kills
11
15
Deaths
13
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
Capxmon
Olorun
5
4
2
1.5
W
3
4
6
1.5
L
Cu Chulainn
LosAngeleLacruix
Cu Chulainn
2
0
2
3
W
Danzaburou
MagikBeny
Danzaburou
5
0
4
7
W
3
4
5
1.38
L
2
2
7
2.75
L
Hercules
2
3
4
1.33
W
1
3
3
0.83
L
0
4
4
0.5
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,535
Damage
20,916
45,434
Taken
38,595
33,147
Mitigated
21,144
11,200
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Capxmon
Olorun
7,619
3,403
1,076
3,056
11,035
5,535
0
4,142
6,893
17,580
0
W
5,987
2,072
675
858
7,937
3,630
964
2,030
5,907
0
16,072
L
Cu Chulainn
LosAngeleLacruix
Cu Chulainn
1,159
202
452
975
3,220
1,781
0
901
2,319
0
6,098
W
Danzaburou
MagikBeny
Danzaburou
7,634
3,035
1,033
2,063
3,650
2,130
2,246
1,994
1,656
0
21,221
W
5,080
554
0
792
8,827
4,542
342
2,960
5,867
0
12,831
L
6,428
322
714
1,050
6,146
3,267
0
1,877
4,269
13,950
0
L
Hercules
4,421
1,918
934
5,111
11,376
7,057
0
3,716
7,660
0
11,439
W
5,757
3,355
397
1,714
9,102
4,454
4,439
1,986
7,116
22,015
0
L
1,289
494
0
135
6,818
3,504
0
2,198
4,620
0
4,623
W
7,077
892
455
3,213
15,918
18,391
105
5,077
10,841
14,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,758
Gold Earned
35,785
102
Minions Killed
63
0
Camps Cleared
0
864,890
Distance Traveled
630,814
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,710
857
17
2
0
123,992
0
W
Medusa
8,079
898
16
2
0
169,759
0
L
Cu Chulainn
7,123
791
7
1
0
82,105
0
W
Danzaburou
8,885
987
24
3
0
177,785
0
W
Thor
8,142
905
16
2
0
170,841
0
L
Nox
7,474
830
24
3
0
170,549
0
L
Hercules
7,121
791
7
1
0
147,774
3
W
Olorun
8,183
909
37
4
0
159,766
2
L
Tyr
6,357
706
8
1
0
106,394
0
W
Bacchus
8,469
941
9
1
0
186,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role