Player Matchup

Atlas
Atlas
KangaRuhe03
Atlas
Level 36
God Stats
5W - 1L
1,561 SR
Queue Stats
30W - 35L
1,453 Elo+
Party 1
Bastet
Bastet
SNPXReborn2
Bastet
Level 84
God Stats
5W - 11L
1,315 SR
Queue Stats
46W - 45L
1,480 Elo+
Party 1
Anubis
Anubis
Slickm0ve
Anubis
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
253W - 242L
1,552 Elo+
Party 1
Charybdis
Charybdis
TwentyFifthBells
Charybdis
Level 62
God Stats
4W - 4L
1,482 SR
Queue Stats
11W - 15L
1,414 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
iChristianReno
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3
Team Averages
Level 74
1,471 SR
1,480 Elo+

VS

Team Averages
Level 54
1,457 SR
1,468 Elo+
Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
AlbiFuuctifino
Zhong Kui
Level 112
God Stats
4W - 2L
1,540 SR
Queue Stats
25W - 21L
1,558 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Corruptiontv
Ah Muzen Cab
Level 49
God Stats
1W - 2L
1,228 SR
Queue Stats
134W - 163L
1,357 Elo+
Solo
Izanami
Izanami
Somedude64
Izanami
Level 5
God Stats
2W - 4L
1,516 SR
Queue Stats
4W - 8L
1,400 Elo+
Party 2
Geb
Geb
w4nnab3
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
7,746
553
4,889
13,891
12,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
14
6 / 1 / 3
8,841
632
6,037
7,427
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Slickm0ve
Anubis
12
2 / 3 / 4
7,684
549
8,644
9,046
4,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
12
2 / 1 / 4
7,257
518
8,227
10,943
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
iChristianReno
Morgan Le Fay
14
2 / 3 / 1
8,501
607
4,793
7,190
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
4 / 2 / 2
8,427
602
5,034
9,286
3,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
AlbiFuuctifino
Zhong Kui
11
2 / 3 / 1
6,530
466
3,151
8,710
5,435
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Corruptiontv
Ah Muzen Cab
14
1 / 3 / 3
8,123
580
5,114
8,890
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Somedude64
Izanami
9
1 / 4 / 2
6,075
434
6,598
9,564
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
8
1 / 3 / 1
5,941
424
5,071
10,651
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
15
Kills
9
10
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
2
2
2.5
L
Zhong Kui
AlbiFuuctifino
Zhong Kui
2
3
1
0.83
L
Ah Muzen Cab
Corruptiontv
Ah Muzen Cab
1
3
3
0.83
W
3
2
4
2.5
W
Bastet
6
1
3
7.5
W
Anubis
Slickm0ve
Anubis
2
3
4
1.33
L
Izanami
Somedude64
Izanami
1
4
2
0.5
W
Charybdis
2
1
4
4
W
Morgan Le Fay
iChristianReno
Morgan Le Fay
2
3
1
0.83
L
Geb
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,590
Damage
24,968
48,497
Taken
47,101
27,333
Mitigated
21,286
16,904
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,034
2,996
0
500
9,286
3,569
0
1,655
7,631
0
70,324
L
Zhong Kui
AlbiFuuctifino
Zhong Kui
3,151
186
0
3,086
8,710
5,435
0
4,091
4,619
37,360
0
L
Ah Muzen Cab
Corruptiontv
Ah Muzen Cab
5,114
1,583
0
2,575
8,890
3,372
0
6,319
2,571
0
55,770
W
4,889
2,070
0
3,194
13,891
12,293
692
2,930
10,961
22,881
0
W
Bastet
6,037
1,924
0
3,960
7,427
2,809
398
1,575
5,852
0
43,447
W
Anubis
Slickm0ve
Anubis
8,644
1,331
0
4,472
9,046
4,721
310
2,666
6,380
54,722
0
L
Izanami
Somedude64
Izanami
6,598
5,360
0
2,097
9,564
3,200
0
1,994
7,570
0
33,000
W
Charybdis
8,227
4,722
0
4,339
10,943
4,517
3,154
2,014
8,929
0
51,347
W
Morgan Le Fay
iChristianReno
Morgan Le Fay
4,793
263
0
939
7,190
2,993
0
0
7,190
54,652
0
L
Geb
5,071
1,298
0
2,647
10,651
5,710
0
4,267
6,384
18,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,029
Gold Earned
35,096
381
Minions Killed
383
0
Camps Cleared
0
1,319,401
Distance Traveled
1,203,648
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,427
602
112
8
0
340,551
0
L
Zhong Kui
6,530
466
73
5
0
198,800
3
L
Ah Muzen Cab
8,123
580
121
9
0
253,474
0
W
Atlas
7,746
553
29
2
0
265,150
3
W
Bastet
8,841
632
74
5
0
343,808
4
W
Anubis
7,684
549
71
5
0
223,941
1
L
Izanami
6,075
434
53
4
0
215,730
0
W
Charybdis
7,257
518
80
6
0
227,613
0
W
Morgan Le Fay
8,501
607
127
9
0
258,889
0
L
Geb
5,941
424
24
2
0
195,093
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role