Player Matchup

Chang'e
Chang'e
Jonkenn
Chang'e
Level 44
God Stats
1W - 1L
1,292 SR
Queue Stats
111W - 90L
1,474 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SushiSlayer270
Ah Muzen Cab
Level 84
God Stats
4W - 5L
1,532 SR
Queue Stats
99W - 86L
1,518 Elo+
Party 1
Neith
Neith
Tizzannerr
Neith
Level 89
God Stats
9W - 7L
1,455 SR
Queue Stats
137W - 118L
1,494 Elo+
Party 1
Atlas
Atlas
TrippyIcy
Atlas
Level 102
God Stats
3W - 0L
1,790 SR
Queue Stats
95W - 80L
1,473 Elo+
Party 1
He Bo
He Bo
ninjacow_38
He Bo
Level 62
God Stats
2W - 3L
1,352 SR
Queue Stats
98W - 83L
1,463 Elo+
Party 1
Team Averages
Level 76
1,484 SR
1,484 Elo+

VS

Team Averages
Level 85
1,544 SR
1,466 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
CodeLeoignus
King Arthur
Level 69
God Stats
1W - 8L
1,520 SR
Queue Stats
200W - 189L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
Daddy_DeleonJr
Cthulhu
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 34L
1,457 Elo+
Party 3
Artemis
Artemis
N7 Janely
Artemis
Level 47
God Stats
5W - 10L
1,579 SR
Queue Stats
151W - 159L
1,414 Elo+
Party 2
Ne Zha
Ne Zha
XYZ_Soul-_-
Ne Zha
Level 153
God Stats
22W - 16L
1,621 SR
Queue Stats
166W - 163L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jonkenn
Chang'e
18
0 / 3 / 5
11,720
469
9,048
18,237
19,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
SushiSlayer270
Ah Muzen Cab
17
2 / 5 / 6
11,260
450
16,981
16,843
9,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
20
8 / 3 / 5
13,044
522
15,433
16,857
8,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
TrippyIcy
Atlas
16
1 / 1 / 9
11,537
461
11,848
20,289
24,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
3 / 4 / 2
11,324
453
8,367
17,782
5,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
2 / 3 / 4
11,828
473
9,565
13,705
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
CodeLeoignus
King Arthur
18
8 / 3 / 1
11,136
445
19,925
23,848
29,120
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 0 / 1
8,315
333
3,751
4,383
4,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
N7 Janely
Artemis
14
0 / 6 / 3
8,967
359
7,030
19,756
8,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
19
6 / 2 / 5
12,184
487
19,346
25,187
12,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
14
Kills
16
16
Deaths
14
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
4
1.33
L
King Arthur
CodeLeoignus
King Arthur
8
3
1
2.83
L
0
0
1
0.5
W
Chang'e
Jonkenn
Chang'e
0
3
5
0.83
L
Artemis
N7 Janely
Artemis
0
6
3
0.25
W
Ah Muzen Cab
SushiSlayer270
Ah Muzen Cab
2
5
6
1
W
Neith
8
3
5
3.5
W
Atlas
TrippyIcy
Atlas
1
1
9
5.5
L
Ne Zha
6
2
5
4.25
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,677
Damage
59,617
90,008
Taken
86,879
67,182
Mitigated
60,672
25,671
Healing
26,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,565
826
1,785
5,694
13,705
6,519
0
7,317
6,388
108,189
0
L
King Arthur
CodeLeoignus
King Arthur
19,925
1,988
0
690
23,848
29,120
0
8,115
15,733
0
75,732
L
3,751
1,178
0
796
4,383
4,220
0
2,665
1,718
36,121
0
W
Chang'e
Jonkenn
Chang'e
9,048
911
1,429
6,303
18,237
19,115
468
5,068
13,169
93,244
0
L
Artemis
N7 Janely
Artemis
7,030
2,307
0
4,982
19,756
8,772
0
5,591
14,165
0
47,508
W
Ah Muzen Cab
SushiSlayer270
Ah Muzen Cab
16,981
9,215
0
3,617
16,843
9,079
1,392
2,122
14,534
0
90,342
W
Neith
15,433
4,117
0
4,736
16,857
8,820
0
0
16,857
0
135,354
W
Atlas
TrippyIcy
Atlas
11,848
5,162
281
4,468
20,289
24,204
814
4,559
15,730
43,060
0
L
Ne Zha
19,346
6,202
0
12,644
25,187
12,041
0
5,575
19,612
0
123,862
W
8,367
270
0
4,837
17,782
5,964
0
2,065
15,717
79,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,885
Gold Earned
52,430
654
Minions Killed
602
0
Camps Cleared
0
2,204,528
Distance Traveled
2,050,405
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,828
473
207
8
0
470,143
4
L
King Arthur
11,136
445
97
4
0
465,232
2
L
Cthulhu
8,315
333
64
3
0
194,970
2
W
Chang'e
11,720
469
167
7
0
387,441
3
L
Artemis
8,967
359
69
3
0
411,594
2
W
Ah Muzen Cab
11,260
450
160
6
0
442,946
1
W
Neith
13,044
522
170
7
0
456,878
7
W
Atlas
11,537
461
41
2
0
432,517
2
L
Ne Zha
12,184
487
165
7
0
508,466
0
W
He Bo
11,324
453
116
5
0
484,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role