Player Matchup

Xbalanque
Xbalanque
Sarcasm163
Xbalanque
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
122W - 124L
1,501 Elo+
Solo
Artemis
Artemis
TotalMayhem101
Artemis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,382 Elo+
Party 1
Cabrakan
Cabrakan
Waddled_Away
Cabrakan
Level 81
God Stats
8W - 1L
1,880 SR
Queue Stats
181W - 145L
1,596 Elo+
Party 1
Hades
Hades
Za_Worldo_Muda
Hades
Level 158
God Stats
7W - 5L
1,830 SR
Queue Stats
217W - 195L
1,577 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
youngsterjoey31
Morgan Le Fay
Level 157
God Stats
3W - 1L
1,273 SR
Queue Stats
223W - 202L
1,577 Elo+
Party 1
Team Averages
Level 117
1,597 SR
1,527 Elo+

VS

Team Averages
Level 132
1,511 SR
1,511 Elo+
Anhur
Anhur
Downed Star
Anhur
Level 138
God Stats
0W - 1L
1,460 SR
Queue Stats
14W - 16L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
Elpityalvarez
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,503 Elo+
Solo
Vulcan
Vulcan
Jorhobbit001
Vulcan
Level 107
God Stats
0W - 1L
1,597 SR
Queue Stats
78W - 81L
1,484 Elo+
Party 3
Ullr
Ullr
NormalEzra
Ullr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,497 Elo+
Party 2
Merlin
Merlin
OrionJavier
Merlin
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 24L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Sarcasm163
Xbalanque
20
8 / 4 / 14
12,503
781
19,267
16,060
8,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

18
3 / 5 / 14
11,226
702
8,326
14,011
5,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Waddled_Away
Cabrakan
19
2 / 5 / 19
12,337
771
6,967
21,275
34,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 5 / 17
12,177
761
19,846
24,549
13,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
youngsterjoey31
Morgan Le Fay
20
10 / 2 / 11
12,437
777
20,121
11,221
5,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 7
10,860
679
6,676
19,200
9,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 6 / 7
10,928
683
18,221
16,051
7,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
16
1 / 7 / 4
9,972
623
10,087
12,742
7,084
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 6 / 5
11,007
688
6,818
15,692
10,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
18
7 / 5 / 6
11,603
725
19,780
14,312
8,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
46
30
Kills
17
21
Deaths
30
75
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
3
6
7
1.08
L
Vulcan
1
7
4
0.43
L
5
6
5
1.25
L
Merlin
7
5
6
2
W
Xbalanque
Sarcasm163
Xbalanque
8
4
14
3.75
W
3
5
14
2
W
Cabrakan
Waddled_Away
Cabrakan
2
5
19
2.3
W
7
5
17
3.1
W
Morgan Le Fay
youngsterjoey31
Morgan Le Fay
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,527
Damage
61,582
87,116
Taken
77,997
67,999
Mitigated
43,568
35,394
Healing
19,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,676
2,672
0
2,559
19,200
9,808
898
13,568
5,216
0
18,742
L
18,221
3,065
2,913
2,871
16,051
7,516
50
10,983
4,732
37,712
0
L
Vulcan
10,087
2,658
1,871
595
12,742
7,084
178
6,667
5,931
27,036
0
L
6,818
1,806
1,263
2,973
15,692
10,409
0
7,190
8,372
0
21,328
L
Merlin
19,780
880
1,719
2,379
14,312
8,751
765
7,298
6,812
31,184
0
W
Xbalanque
Sarcasm163
Xbalanque
19,267
6,406
3,158
5,252
16,060
8,530
3,659
8,420
7,580
0
54,202
W
8,326
1,439
1,932
1,625
14,011
5,757
3,112
11,868
1,989
0
24,204
W
Cabrakan
Waddled_Away
Cabrakan
6,967
953
1,485
3,061
21,275
34,013
596
9,529
11,581
19,998
0
W
19,846
887
3,122
11,253
24,549
13,845
1,759
10,880
13,560
44,531
0
W
Morgan Le Fay
youngsterjoey31
Morgan Le Fay
20,121
336
1,140
3,366
11,221
5,854
1,107
6,819
4,318
43,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,680
Gold Earned
54,370
212
Minions Killed
156
0
Camps Cleared
0
1,508,271
Distance Traveled
1,367,976
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,860
679
41
3
0
265,926
0
L
Nu Wa
10,928
683
40
3
0
267,356
2
L
Vulcan
9,972
623
35
2
0
285,420
1
L
Ullr
11,007
688
29
2
0
294,625
0
L
Merlin
11,603
725
11
1
0
254,649
1
W
Xbalanque
12,503
781
68
4
0
287,449
0
W
Artemis
11,226
702
35
2
0
278,533
0
W
Cabrakan
12,337
771
11
1
0
298,568
4
W
Hades
12,177
761
55
3
0
304,355
0
W
Morgan Le Fay
12,437
777
43
3
0
339,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role