Player Matchup

Awilix
Awilix
Gold III
Aesol
Awilix
Gold III
Level 159
God Stats
1W - 1L
1,482 SR
Queue Stats
47W - 30L
1,736 MMR
Solo
Raijin
Raijin
Platinum IV
BronzePlayer69
Raijin
Platinum IV
Level 47
God Stats
17W - 11L
1,937 SR
Queue Stats
286W - 280L
1,772 MMR
Solo
Rama
Rama
Platinum III
DepletingTP
Rama
Platinum III
Level 108
God Stats
5W - 4L
1,538 SR
Queue Stats
58W - 47L
1,956 MMR
Party 1
Khepri
Khepri
Gold II
SloppyMagician
Khepri
Gold II
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,580 MMR
Party 1
Bastet
Bastet
Platinum I
UghWrongHole
Bastet
Platinum I
Level 160
God Stats
26W - 18L
1,550 SR
Queue Stats
364W - 343L
1,750 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,601 SR
1,759 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 101
1,467 SR
1,670 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum III
 
Baron Samedi
Platinum III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Platinum IV
Feelmyted
Geb
Platinum IV
Level 60
God Stats
1W - 2L
1,334 SR
Queue Stats
77W - 65L
1,803 MMR
Party 3
Osiris
Osiris
Gold III
Z0bel
Osiris
Gold III
Level 129
God Stats
1W - 5L
1,457 SR
Queue Stats
131W - 117L
1,729 MMR
Solo
Ullr
Ullr
Platinum I
ƒreddy
Ullr
Platinum I
Level 123
God Stats
1W - 2L
1,544 SR
Queue Stats
104W - 92L
1,818 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aesol
Awilix
15
7 / 1 / 8
9,242
544
12,157
14,584
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 0 / 4
9,414
554
13,050
9,665
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 1
9,403
553
10,801
9,329
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 0 / 6
8,153
480
3,526
8,840
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
16
4 / 4 / 4
9,692
570
16,240
21,013
9,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ThothKaliCliodhna

VS

Bans
RavanaBakasuraPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 6 / 1
9,144
538
16,647
20,411
17,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
 
Baron Samedi
14
1 / 4 / 1
8,076
475
6,478
11,407
5,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 1
6,509
383
5,208
17,638
11,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Z0bel
Osiris
14
1 / 3 / 1
7,985
470
9,411
15,080
11,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
ƒreddy
Ullr
11
0 / 5 / 0
6,961
409
2,854
12,492
4,870
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
21
Kills
5
5
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
6
1
0.58
L
Baron Samedi
 
Baron Samedi
1
4
1
0.38
W
Awilix
Aesol
Awilix
7
1
8
11
W
5
0
4
7
W
5
0
1
5.5
L
0
4
1
0.13
W
0
0
6
3
W
Bastet
4
4
4
1.5
L
Osiris
Z0bel
Osiris
1
3
1
0.5
L
Ullr
ƒreddy
Ullr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,774
Damage
40,598
63,431
Taken
77,028
33,540
Mitigated
50,018
25,658
Healing
18,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,647
4,923
0
6,794
20,411
17,113
0
893
19,518
0
71,965
L
Baron Samedi
 
Baron Samedi
6,478
354
203
2,583
11,407
5,953
0
3,860
7,547
62,950
0
W
Awilix
Aesol
Awilix
12,157
6,136
0
4,345
14,584
6,516
0
1,683
12,901
0
72,430
W
13,050
1,458
0
2,607
9,665
4,467
0
3,565
6,100
89,624
0
W
10,801
9,339
0
5,513
9,329
4,464
1,129
1,914
7,415
0
104,497
L
5,208
575
0
4,818
17,638
11,043
0
5,822
11,816
22,697
0
W
3,526
1,179
0
2,364
8,840
8,251
0
3,369
5,471
26,372
0
W
Bastet
16,240
6,637
0
10,829
21,013
9,842
0
1,155
19,858
0
81,725
L
Osiris
Z0bel
Osiris
9,411
3,646
0
3,146
15,080
11,039
0
4,999
10,081
0
67,938
L
Ullr
ƒreddy
Ullr
2,854
1,242
0
770
12,492
4,870
0
1,002
11,490
0
49,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,904
Gold Earned
38,675
584
Minions Killed
477
0
Camps Cleared
0
1,777,838
Distance Traveled
1,678,671
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,144
538
119
7
0
323,887
1
L
Baron Samedi
8,076
475
103
6
0
329,405
5
W
Awilix
9,242
544
100
6
0
426,034
1
W
Raijin
9,414
554
149
9
0
335,320
2
W
Rama
9,403
553
167
10
0
311,261
0
L
Geb
6,509
383
23
1
0
352,649
4
W
Khepri
8,153
480
40
2
0
345,669
5
W
Bastet
9,692
570
128
8
0
359,554
0
L
Osiris
7,985
470
129
8
0
387,861
0
L
Ullr
6,961
409
103
6
0
284,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role