Player Matchup

Cerberus
Cerberus
BelatedStorm972
Cerberus
Level 68
God Stats
2W - 1L
1,663 SR
Queue Stats
131W - 134L
1,300 Elo+
Solo
King Arthur
King Arthur
Gravy_Locomotive
King Arthur
Level 28
God Stats
1W - 6L
1,184 SR
Queue Stats
5W - 14L
1,219 Elo+
Party 2
Medusa
Medusa
MissSqueak
Medusa
Level 98
God Stats
1W - 1L
1,521 SR
Queue Stats
82W - 81L
1,348 Elo+
Solo
Nox
Nox
Papa_dragon1321
Nox
Level 89
God Stats
2W - 7L
1,405 SR
Queue Stats
335W - 324L
1,373 Elo+
Party 2
Lancelot
Lancelot
Smurf_Lord1996
Lancelot
Level 44
God Stats
0W - 4L
1,165 SR
Queue Stats
71W - 87L
1,292 Elo+
Party 2
Team Averages
Level 65
1,387 SR
1,307 Elo+

VS

Team Averages
Level 64
1,388 SR
1,252 Elo+
Zeus
Zeus
Eagleeye-5
Zeus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 69L
1,255 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
Level 156
God Stats
277W - 281L
1,478 SR
Queue Stats
760W - 796L
1,292 Elo+
Solo
Cthulhu
Cthulhu
Kevin_Almighty00
Cthulhu
Level 14
God Stats
6W - 8L
1,337 SR
Queue Stats
6W - 13L
1,139 Elo+
Party 1
Amaterasu
Amaterasu
ToxicTzuyu
Amaterasu
Level 18
God Stats
2W - 4L
1,241 SR
Queue Stats
19W - 29L
1,302 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zomie_Slayer115
Tsukuyomi
Level 45
God Stats
12W - 15L
1,384 SR
Queue Stats
33W - 48L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
4 / 5 / 8
13,001
448
13,488
33,908
40,956
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Gravy_Locomotive
King Arthur
18
2 / 5 / 5
11,701
403
7,006
24,121
22,410
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
MissSqueak
Medusa
2
0 / 0 / 0
5,721
197
0
0
0
20
7 / 4 / 13
13,691
472
29,928
16,567
8,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
17
12 / 12 / 3
12,497
431
24,684
28,696
18,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 9
15,401
531
22,920
19,597
9,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
20
3 / 7 / 7
14,836
512
16,009
21,079
9,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 7 / 6
12,569
433
8,924
32,581
43,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
ToxicTzuyu
Amaterasu
20
9 / 2 / 8
15,455
533
14,855
34,663
34,023
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Zomie_Slayer115
Tsukuyomi
20
6 / 6 / 4
14,433
498
16,168
26,779
13,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
59
25
Kills
25
26
Deaths
27
29
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
4
5
8
1.6
W
7
5
9
2.3
L
King Arthur
Gravy_Locomotive
King Arthur
2
5
5
0.9
W
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
3
7
7
0.93
W
0
7
6
0.43
L
Medusa
MissSqueak
Medusa
0
0
0
0
L
7
4
13
3.38
L
Lancelot
12
12
3
1.13
W
Amaterasu
ToxicTzuyu
Amaterasu
9
2
8
6.5
W
Tsukuyomi
Zomie_Slayer115
Tsukuyomi
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,106
Damage
78,876
103,292
Taken
134,699
90,002
Mitigated
110,546
9,190
Healing
36,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
13,488
1,452
221
7,371
33,908
40,956
1,152
8,182
25,653
90,464
0
W
22,920
3,791
0
1,882
19,597
9,309
1,674
6,378
13,219
91,990
0
L
King Arthur
Gravy_Locomotive
King Arthur
7,006
396
0
0
24,121
22,410
0
5,489
18,382
0
52,717
W
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
16,009
6,236
1,317
5,989
21,079
9,598
4,911
9,232
11,847
172
99,858
W
8,924
851
143
2,464
32,581
43,773
457
14,313
18,268
46,128
0
L
Medusa
MissSqueak
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
29,928
837
0
1,598
16,567
8,303
0
8,439
7,711
104,872
0
L
Lancelot
24,684
10,234
0
0
28,696
18,333
0
9,422
18,971
0
81,226
W
Amaterasu
ToxicTzuyu
Amaterasu
14,855
7,156
0
15,906
34,663
34,023
5,276
9,497
25,166
0
127,058
W
Tsukuyomi
Zomie_Slayer115
Tsukuyomi
16,168
4,776
0
9,109
26,779
13,843
1,406
8,009
18,770
0
114,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,611
Gold Earned
72,694
533
Minions Killed
640
0
Camps Cleared
0
1,991,513
Distance Traveled
2,609,246
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,001
448
181
6
0
464,414
3
W
Zeus
15,401
531
97
3
0
534,864
0
L
King Arthur
11,701
403
104
4
0
479,229
0
W
Ah Muzen Cab
14,836
512
176
6
0
468,471
1
W
Cthulhu
12,569
433
58
2
0
481,331
0
L
Medusa
5,721
197
0
0
0
0
0
L
Nox
13,691
472
173
6
0
546,051
1
L
Lancelot
12,497
431
75
3
0
501,819
0
W
Amaterasu
15,455
533
172
6
0
509,203
2
W
Tsukuyomi
14,433
498
137
5
0
615,377
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role