Player Matchup

Nox
Nox
Arkenstien
Nox
Level 82
God Stats
17W - 6L
1,493 SR
Queue Stats
160W - 159L
1,509 Elo+
Party 1
Khepri
Khepri
Clifspeare
Khepri
Level 26
God Stats
30W - 15L
1,676 SR
Queue Stats
61W - 62L
1,504 Elo+
Party 1
Lancelot
Lancelot
Helasar
Lancelot
Level 88
God Stats
20W - 11L
1,683 SR
Queue Stats
375W - 367L
1,563 Elo+
Party 1
Bakasura
Bakasura
UnholyAbductor
Bakasura
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 78L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
uSEd69
Danzaburou
Level 88
God Stats
9W - 6L
1,068 SR
Queue Stats
200W - 209L
1,513 Elo+
Party 1
Team Averages
Level 70
1,484 SR
1,520 Elo+

VS

Team Averages
Level 85
1,482 SR
1,567 Elo+
Apollo
Apollo
Feeniks1
Apollo
Level 24
God Stats
5W - 8L
1,545 SR
Queue Stats
14W - 13L
1,638 Elo+
Party 2
Lancelot
Lancelot
PapaRico
Lancelot
Level 45
God Stats
0W - 2L
1,319 SR
Queue Stats
44W - 57L
1,438 Elo+
Solo
King Arthur
King Arthur
RAM14000
King Arthur
Level 128
God Stats
0W - 2L
1,315 SR
Queue Stats
11W - 11L
1,510 Elo+
Party 2
Khepri
Khepri
SterlingShad
Khepri
Level 149
God Stats
19W - 11L
1,612 SR
Queue Stats
32W - 30L
1,614 Elo+
Party 2
Poseidon
Poseidon
kanyethegiantyo
Poseidon
Level 81
God Stats
17W - 9L
1,622 SR
Queue Stats
346W - 343L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 5
13,167
549
13,261
11,226
6,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Clifspeare
Khepri
16
0 / 0 / 10
11,984
499
3,146
13,807
14,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
Helasar
Lancelot
20
6 / 0 / 2
14,784
616
29,712
23,479
26,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
19
5 / 2 / 4
12,398
517
8,800
22,752
11,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
uSEd69
Danzaburou
19
7 / 5 / 6
13,814
576
19,854
21,371
9,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Feeniks1
Apollo
15
2 / 6 / 2
9,600
400
8,653
20,259
8,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
PapaRico
Lancelot
15
1 / 6 / 2
9,959
415
7,277
21,001
11,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
RAM14000
King Arthur
16
0 / 3 / 0
9,556
398
8,951
25,096
31,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
14
0 / 3 / 2
9,647
402
8,078
17,958
16,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
17
4 / 3 / 1
11,136
464
16,626
14,752
6,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
21
Kills
7
7
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Khepri
Clifspeare
Khepri
0
0
10
5
L
Apollo
Feeniks1
Apollo
2
6
2
0.5
W
Lancelot
Helasar
Lancelot
6
0
2
7
L
Lancelot
PapaRico
Lancelot
1
6
2
0.33
L
King Arthur
RAM14000
King Arthur
0
3
0
0
L
Khepri
0
3
2
0.33
W
Bakasura
5
2
4
3.5
L
Poseidon
4
3
1
1.5
W
Danzaburou
uSEd69
Danzaburou
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,773
Damage
49,585
92,635
Taken
99,066
68,952
Mitigated
74,558
37,154
Healing
11,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,261
1,556
0
3,491
11,226
6,716
1,464
4,346
6,566
128,832
0
W
Khepri
Clifspeare
Khepri
3,146
337
4,077
4,233
13,807
14,056
336
4,910
8,773
21,388
0
L
Apollo
Feeniks1
Apollo
8,653
4,368
0
5,011
20,259
8,509
1,006
1,762
18,039
0
73,946
W
Lancelot
Helasar
Lancelot
29,712
5,817
0
11,595
23,479
26,793
66
3,378
19,900
0
136,964
L
Lancelot
PapaRico
Lancelot
7,277
1,756
0
1,194
21,001
11,407
0
4,021
16,800
0
83,715
L
King Arthur
RAM14000
King Arthur
8,951
1,234
0
170
25,096
31,732
0
4,211
20,737
0
60,160
L
Khepri
8,078
501
0
4,606
17,958
16,089
102
4,723
13,025
48,983
0
W
Bakasura
8,800
6,235
0
6,685
22,752
11,572
594
6,255
16,253
0
97,096
L
Poseidon
16,626
1,282
0
750
14,752
6,821
0
2,513
11,994
103,925
0
W
Danzaburou
uSEd69
Danzaburou
19,854
13,033
0
7,073
21,371
9,815
7,576
6,045
15,092
0
113,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,147
Gold Earned
49,898
718
Minions Killed
594
0
Camps Cleared
0
2,466,632
Distance Traveled
2,474,173
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,167
549
201
8
0
454,310
1
W
Khepri
11,984
499
35
1
0
484,278
3
L
Apollo
9,600
400
118
5
0
480,794
5
W
Lancelot
14,784
616
189
8
0
518,806
8
L
Lancelot
9,959
415
116
5
0
496,963
3
L
King Arthur
9,556
398
106
4
0
456,141
0
L
Khepri
9,647
402
64
3
0
533,160
9
W
Bakasura
12,398
517
146
6
0
574,757
13
L
Poseidon
11,136
464
190
8
0
507,115
3
W
Danzaburou
13,814
576
147
6
0
434,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role