Player Matchup

Charybdis
Charybdis
Bussyologist
Charybdis
Level 54
God Stats
6W - 7L
1,642 SR
Queue Stats
195W - 169L
1,589 Elo+
Party 3
Sol
Sol
ERXDD
Sol
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,555 Elo+
Party 2
Chaac
Chaac
NagaPapi
Chaac
Level 48
God Stats
9W - 3L
1,603 SR
Queue Stats
103W - 113L
1,519 Elo+
Party 2
He Bo
He Bo
Weemsly
He Bo
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 135L
1,616 Elo+
Party 3
Horus
Horus
slimjim640
Horus
Level 103
God Stats
2W - 6L
1,566 SR
Queue Stats
75W - 79L
1,531 Elo+
Party 3
Team Averages
Level 74
1,562 SR
1,562 Elo+

VS

Team Averages
Level 84
1,568 SR
1,511 Elo+
Bacchus
Bacchus
Bobbybeeble
Bacchus
Level 55
God Stats
1W - 1L
1,729 SR
Queue Stats
34W - 38L
1,470 Elo+
Solo
Jing Wei
Jing Wei
DRUNKENGUMBY
Jing Wei
Level 109
God Stats
14W - 16L
1,374 SR
Queue Stats
63W - 64L
1,446 Elo+
Party 1
Mercury
Mercury
HECHOU
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,592 Elo+
Party 1
Nike
Nike
WinterOphelia
Nike
Level 81
God Stats
2W - 1L
1,627 SR
Queue Stats
4W - 3L
1,523 Elo+
Party 1
Tiamat
Tiamat
drukman13
Tiamat
Level 126
God Stats
18W - 17L
1,612 SR
Queue Stats
78W - 71L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bussyologist
Charybdis
20
9 / 1 / 14
16,892
1,056
37,316
19,146
10,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sol
ERXDD
Sol
20
5 / 5 / 17
16,379
1,024
33,934
25,435
12,033
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
NagaPapi
Chaac
20
5 / 5 / 13
15,469
967
31,138
28,464
38,811
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Weemsly
He Bo
20
5 / 4 / 18
16,666
1,042
32,654
19,386
9,415
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
20
4 / 0 / 20
16,138
1,009
26,143
24,127
32,941
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bobbybeeble
Bacchus
20
4 / 6 / 9
16,926
1,058
12,845
37,087
80,135
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
DRUNKENGUMBY
Jing Wei
20
3 / 7 / 10
15,703
981
32,321
23,923
12,407
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
HECHOU
Mercury
20
6 / 4 / 5
15,948
997
17,823
32,615
17,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 7 / 9
14,184
887
14,618
35,391
25,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
drukman13
Tiamat
20
2 / 4 / 11
15,356
960
34,737
37,834
23,968
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
59
28
Kills
15
15
Deaths
28
82
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bobbybeeble
Bacchus
4
6
9
1.42
W
Charybdis
Bussyologist
Charybdis
9
1
14
16
L
Jing Wei
DRUNKENGUMBY
Jing Wei
3
7
10
1.14
W
Sol
ERXDD
Sol
5
5
17
2.7
L
Mercury
HECHOU
Mercury
6
4
5
2.13
W
Chaac
NagaPapi
Chaac
5
5
13
2.3
W
He Bo
Weemsly
He Bo
5
4
18
3.5
L
0
7
9
0.64
L
Tiamat
drukman13
Tiamat
2
4
11
1.88
W
Horus
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,185
Damage
112,344
116,558
Taken
166,850
103,299
Mitigated
158,821
36,242
Healing
14,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bobbybeeble
Bacchus
12,845
1,199
0
1,233
37,087
80,135
0
16,624
20,058
34,026
0
W
Charybdis
Bussyologist
Charybdis
37,316
30,053
0
5,087
19,146
10,099
0
7,496
11,650
0
72,114
L
Jing Wei
DRUNKENGUMBY
Jing Wei
32,321
25,819
0
187
23,923
12,407
0
11,219
12,418
0
67,095
W
Sol
ERXDD
Sol
33,934
12,190
880
5,846
25,435
12,033
0
9,308
16,127
65,333
0
L
Mercury
HECHOU
Mercury
17,823
10,520
0
1,870
32,615
17,241
0
13,306
19,044
0
48,038
W
Chaac
NagaPapi
Chaac
31,138
4,784
1,351
7,068
28,464
38,811
0
14,576
13,888
0
53,384
W
He Bo
Weemsly
He Bo
32,654
1,339
899
2,497
19,386
9,415
0
8,436
10,950
69,332
0
L
14,618
2,532
0
3,840
35,391
25,070
0
13,470
21,588
0
33,572
L
Tiamat
drukman13
Tiamat
34,737
2,898
444
6,918
37,834
23,968
0
14,685
22,963
74,690
0
W
Horus
26,143
7,952
4,449
8,165
24,127
32,941
0
7,766
16,361
5,080
27,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,544
Gold Earned
78,117
336
Minions Killed
334
6
Camps Cleared
14
1,624,361
Distance Traveled
1,663,959
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
16,926
1,058
65
4
2
316,434
0
W
Charybdis
16,892
1,056
106
7
1
297,259
0
L
Jing Wei
15,703
981
70
4
8
338,416
0
W
Sol
16,379
1,024
68
4
3
315,028
0
L
Mercury
15,948
997
51
3
1
397,987
0
W
Chaac
15,469
967
60
4
1
299,413
0
W
He Bo
16,666
1,042
87
5
1
339,180
1
L
Nike
14,184
887
59
4
1
292,490
0
L
Tiamat
15,356
960
89
6
2
318,632
0
W
Horus
16,138
1,009
15
1
0
373,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role