Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
HedonicPanda
Mercury
Level 119
God Stats
3W - 0L
1,717 SR
Queue Stats
157W - 161L
1,428 Elo+
Solo
Izanami
Izanami
IVCLI
Izanami
Level 85
God Stats
3W - 1L
1,459 SR
Queue Stats
288W - 268L
1,498 Elo+
Solo
Bellona
Bellona
Nabemii1
Bellona
Level 62
God Stats
23W - 22L
1,521 SR
Queue Stats
63W - 68L
1,397 Elo+
Solo
Sylvanus
Sylvanus
nomcookie1213
Sylvanus
Level 122
God Stats
1W - 1L
1,245 SR
Queue Stats
205W - 225L
1,406 Elo+
Solo
Team Averages
Level 103
1,488 SR
1,446 Elo+

VS

Team Averages
Level 106
1,474 SR
1,444 Elo+
Horus
Horus
Je_Force
Horus
Level 155
God Stats
27W - 34L
1,480 SR
Queue Stats
598W - 790L
1,421 Elo+
Solo
Ymir
Ymir
SuggestiveSorcer
Ymir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 200L
1,465 Elo+
Party 1
Zhong Kui
Zhong Kui
jhopp9
Zhong Kui
Level 63
God Stats
1W - 6L
1,238 SR
Queue Stats
51W - 66L
1,454 Elo+
Party 1
Neith
Neith
michaelleddy149
Neith
Level 106
God Stats
3W - 4L
1,619 SR
Queue Stats
25W - 38L
1,392 Elo+
Party 1
Loki
Loki
thegreatconky
Loki
Level 103
God Stats
13W - 19L
1,533 SR
Queue Stats
222W - 248L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 0 / 0
6,974
634
6,832
6,849
3,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
HedonicPanda
Mercury
10
2 / 0 / 1
5,874
534
4,917
8,645
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
IVCLI
Izanami
9
0 / 0 / 1
5,151
468
5,835
7,105
1,992
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Nabemii1
Bellona
11
1 / 1 / 1
6,423
584
7,466
10,287
7,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
nomcookie1213
Sylvanus
9
1 / 1 / 1
5,789
526
2,797
8,105
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Je_Force
Horus
9
1 / 0 / 0
5,527
502
2,929
7,674
5,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 1 / 0
6,489
590
6,477
9,599
5,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zhong Kui
jhopp9
Zhong Kui
9
0 / 1 / 0
4,947
450
3,408
8,462
5,660
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
5,053
459
5,733
8,670
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 0
5,580
507
3,285
10,964
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
7
Kills
2
2
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
0
3
W
Mercury
HedonicPanda
Mercury
2
0
1
2.5
W
Izanami
IVCLI
Izanami
0
0
1
0.5
L
Horus
Je_Force
Horus
1
0
0
1
W
Bellona
Nabemii1
Bellona
1
1
1
1.5
L
1
1
0
1
L
Zhong Kui
jhopp9
Zhong Kui
0
1
0
0
L
0
2
1
0.25
W
Sylvanus
nomcookie1213
Sylvanus
1
1
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,847
Damage
21,832
40,991
Taken
45,369
21,521
Mitigated
21,944
18,684
Healing
20,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,832
537
0
5,505
6,849
3,969
197
2,423
4,426
57,301
0
W
Mercury
HedonicPanda
Mercury
4,917
2,672
0
1,144
8,645
2,910
0
985
7,660
0
41,353
W
Izanami
IVCLI
Izanami
5,835
4,288
0
2,662
7,105
1,992
278
0
7,105
0
43,535
L
Horus
Je_Force
Horus
2,929
1,722
1,922
3,187
7,674
5,343
0
987
6,687
0
15,187
W
Bellona
Nabemii1
Bellona
7,466
3,546
0
4,478
10,287
7,426
0
6,018
3,810
0
44,629
L
6,477
1,924
0
4,343
9,599
5,304
0
0
9,599
45,940
0
L
Zhong Kui
jhopp9
Zhong Kui
3,408
450
0
2,519
8,462
5,660
0
4,184
4,278
31,375
0
L
5,733
2,751
0
3,853
8,670
2,464
0
1,371
7,299
0
36,243
W
Sylvanus
nomcookie1213
Sylvanus
2,797
401
1,538
3,357
8,105
5,224
0
0
8,105
19,541
0
L
3,285
511
0
4,759
10,964
3,173
0
3,087
7,877
0
43,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,211
Gold Earned
27,596
346
Minions Killed
314
0
Camps Cleared
0
1,012,805
Distance Traveled
1,012,364
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,974
634
93
8
0
177,310
8
W
Mercury
5,874
534
71
6
0
261,624
6
W
Izanami
5,151
468
70
6
0
196,551
0
L
Horus
5,527
502
25
2
0
219,701
4
W
Bellona
6,423
584
89
8
0
185,914
0
L
Ymir
6,489
590
101
9
0
198,867
3
L
Zhong Kui
4,947
450
38
3
0
202,356
1
L
Neith
5,053
459
69
6
0
190,980
1
W
Sylvanus
5,789
526
23
2
0
191,406
0
L
Loki
5,580
507
81
7
0
200,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role