Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
andersonrigamont
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,423 Elo+
Party 2
Chang'e
Chang'e
ricklemmes94
Chang'e
Level 157
God Stats
1W - 3L
1,614 SR
Queue Stats
131W - 160L
1,403 Elo+
Party 2
Team Averages
Level 77
1,538 SR
1,442 Elo+

VS

Team Averages
Level 73
1,598 SR
1,466 Elo+
Sobek
Sobek
DosAvocados
Sobek
Level 117
God Stats
2W - 0L
1,667 SR
Queue Stats
376W - 386L
1,600 Elo+
Party 1
Hachiman
Hachiman
FeralFenix23
Hachiman
Level 74
God Stats
3W - 2L
1,500 SR
Queue Stats
179W - 284L
1,319 Elo+
Solo
Heimdallr
Heimdallr
RNsyndrome2
Heimdallr
Level 28
God Stats
6W - 4L
1,626 SR
Queue Stats
107W - 111L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 2 / 0
6,390
581
4,079
9,626
4,262
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 0
6,574
598
1,855
7,354
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
ricklemmes94
Chang'e
10
0 / 0 / 0
6,065
551
4,529
8,796
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
7,442
677
4,795
9,682
8,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
FeralFenix23
Hachiman
12
0 / 0 / 3
7,322
666
4,067
3,782
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
RNsyndrome2
Heimdallr
12
4 / 0 / 0
7,971
725
11,552
7,310
3,256
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
0
0
W
0
0
4
2
W
Hachiman
FeralFenix23
Hachiman
0
0
3
1.5
W
Heimdallr
RNsyndrome2
Heimdallr
4
0
0
4
L
0
2
0
0
L
Chang'e
ricklemmes94
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,463
Damage
20,414
25,776
Taken
20,774
11,469
Mitigated
13,500
7,865
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,079
1,138
80
420
9,626
4,262
0
1,884
7,742
0
14,163
W
4,795
409
461
4,080
9,682
8,669
143
3,157
6,525
27,120
0
W
Hachiman
FeralFenix23
Hachiman
4,067
2,064
371
1,162
3,782
1,575
1,327
1,181
2,601
0
19,676
W
Heimdallr
RNsyndrome2
Heimdallr
11,552
4,643
381
1,345
7,310
3,256
545
3,380
3,930
0
31,221
L
1,855
451
1,462
992
7,354
4,341
0
955
6,399
7,053
0
L
Chang'e
ricklemmes94
Chang'e
4,529
408
2,201
2,710
8,796
2,866
0
2,091
6,705
17,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,029
Gold Earned
22,735
72
Minions Killed
125
2
Camps Cleared
8
581,337
Distance Traveled
589,451
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,390
581
20
2
2
270,124
3
W
Sobek
7,442
677
46
4
4
203,038
1
W
Hachiman
7,322
666
40
4
3
189,109
1
W
Heimdallr
7,971
725
39
4
1
197,304
0
L
Yemoja
6,574
598
18
2
0
119,492
1
L
Chang'e
6,065
551
34
3
0
191,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role