Player Matchup

Chaac
Chaac
FriendVinc
Chaac
Level 94
God Stats
1W - 1L
1,609 SR
Queue Stats
15W - 24L
1,395 Elo+
Party 2
Freya
Freya
HopeSwolo
Freya
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,375 Elo+
Party 2
Lancelot
Lancelot
laundrymatthew
Lancelot
Level 28
God Stats
0W - 7L
1,352 SR
Queue Stats
7W - 16L
1,367 Elo+
Party 2
Team Averages
Level 66
1,487 SR
1,379 Elo+

VS

Team Averages
Level 81
1,553 SR
1,519 Elo+
Heimdallr
Heimdallr
NeroTheTyrant
Heimdallr
Level 26
God Stats
12W - 16L
1,387 SR
Queue Stats
27W - 36L
1,362 Elo+
Party 1
Artio
Artio
clueless1337
Artio
Level 104
God Stats
71W - 71L
1,600 SR
Queue Stats
448W - 307L
1,798 Elo+
Solo
Sol
Sol
oosquarepantsoo
Sol
Level 113
God Stats
2W - 0L
1,673 SR
Queue Stats
29W - 35L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 6 / 2
7,277
606
9,516
21,477
15,443
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
HopeSwolo
Freya
12
1 / 5 / 4
7,691
641
10,897
12,557
6,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
12
3 / 8 / 1
8,353
696
5,792
13,643
6,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NeroTheTyrant
Heimdallr
14
4 / 2 / 9
9,331
778
14,313
8,556
4,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 2 / 12
8,892
741
5,390
16,312
16,603
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
12 / 1 / 5
10,371
864
22,041
13,246
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
19
19
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
6
2
0.33
L
Freya
HopeSwolo
Freya
1
5
4
0.6
W
Heimdallr
NeroTheTyrant
Heimdallr
4
2
9
4.25
W
3
2
12
4.5
L
Lancelot
3
8
1
0.44
W
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,205
Damage
41,744
47,677
Taken
38,114
28,236
Mitigated
26,494
8,133
Healing
14,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,516
1,447
0
4,733
21,477
15,443
0
11,214
10,263
0
21,366
L
Freya
HopeSwolo
Freya
10,897
4,668
0
2,700
12,557
6,046
0
8,658
3,899
27,726
0
W
Heimdallr
NeroTheTyrant
Heimdallr
14,313
10,671
0
313
8,556
4,086
1,169
2,958
5,598
0
38,454
W
5,390
584
2,125
4,761
16,312
16,603
70
4,592
11,720
11,925
0
L
Lancelot
5,792
1,191
0
700
13,643
6,747
0
7,641
6,002
0
19,441
W
22,041
8,784
0
7,064
13,246
5,805
1,627
4,655
8,591
60,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,321
Gold Earned
28,594
104
Minions Killed
138
3
Camps Cleared
7
678,769
Distance Traveled
622,527
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,277
606
26
2
2
285,938
1
L
Freya
7,691
641
42
4
0
184,774
1
W
Heimdallr
9,331
778
60
5
2
193,162
0
W
Artio
8,892
741
15
1
1
231,912
3
L
Lancelot
8,353
696
36
3
1
208,057
3
W
Sol
10,371
864
63
5
4
197,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role