Player Matchup

Thanatos
Thanatos
DarkxxSoldiers
Thanatos
Level 120
God Stats
10W - 6L
1,606 SR
Queue Stats
72W - 70L
1,502 Elo+
Solo
Neith
Neith
MillyRockonEmm
Neith
Level 26
God Stats
13W - 6L
1,543 SR
Queue Stats
31W - 20L
1,537 Elo+
Party 3
Cabrakan
Cabrakan
OnewiththeEarth
Cabrakan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Scylla
Scylla
TheSuicidalTaco
Scylla
Level 115
God Stats
1W - 1L
1,291 SR
Queue Stats
59W - 50L
1,468 Elo+
Party 3
Heimdallr
Heimdallr
Zeke101
Heimdallr
Level 104
God Stats
9W - 8L
1,598 SR
Queue Stats
168W - 173L
1,452 Elo+
Party 2
Team Averages
Level 78
1,508 SR
1,492 Elo+

VS

Team Averages
Level 98
1,419 SR
1,494 Elo+
Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ChargedSloth819
Sol
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 101L
1,443 Elo+
Party 4
Rama
Rama
GreasySweatyGuy
Rama
Level 47
God Stats
1W - 3L
1,285 SR
Queue Stats
97W - 91L
1,530 Elo+
Party 1
Xing Tian
Xing Tian
KingBloop-
Xing Tian
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 104L
1,465 Elo+
Party 4
Shiva
Shiva
ePiC-fAiL4_two_0
Shiva
Level 146
God Stats
1W - 1L
1,309 SR
Queue Stats
155W - 144L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
4 / 1 / 4
6,784
485
6,428
9,427
4,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
3 / 2 / 3
6,753
482
7,431
7,209
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
11
4 / 0 / 6
6,618
473
6,277
12,038
11,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 2 / 4
7,120
509
6,588
6,567
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Zeke101
Heimdallr
13
1 / 0 / 1
7,251
518
5,423
7,569
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 0 / 0
7,048
503
4,719
9,277
7,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
2 / 3 / 0
7,212
515
7,032
9,261
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
3 / 3 / 1
7,025
502
6,846
10,275
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
KingBloop-
Xing Tian
9
0 / 3 / 3
6,215
444
2,762
13,270
8,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 2
6,253
447
4,192
12,850
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
14
Kills
5
5
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
L
2
3
0
0.67
W
Thanatos
4
1
4
6
L
3
3
1
1.17
L
Xing Tian
KingBloop-
Xing Tian
0
3
3
0.5
W
3
2
3
2.25
W
Cabrakan
4
0
6
7
W
2
2
4
2
W
Heimdallr
Zeke101
Heimdallr
1
0
1
1.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,147
Damage
25,551
42,810
Taken
54,933
24,471
Mitigated
28,059
15,375
Healing
19,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,719
914
0
6,020
9,277
7,368
0
260
8,958
0
48,403
L
7,032
2,459
0
2,856
9,261
3,479
0
3,261
5,745
46,379
6,386
W
Thanatos
6,428
1,469
0
7,856
9,427
4,347
1,137
1,368
8,059
0
32,252
L
6,846
5,605
0
4,209
10,275
3,613
225
1,704
8,387
0
58,018
L
Xing Tian
KingBloop-
Xing Tian
2,762
464
0
1,954
13,270
8,674
0
5,116
7,819
19,986
0
W
7,431
4,109
0
2,342
7,209
2,596
794
1,129
6,080
0
38,898
W
Cabrakan
6,277
1,409
257
2,683
12,038
11,134
15
3,894
8,144
22,654
0
W
6,588
890
0
500
6,567
2,420
0
2,686
3,849
50,265
0
W
Heimdallr
Zeke101
Heimdallr
5,423
3,596
0
1,737
7,569
3,974
0
909
6,250
0
55,641
L
4,192
1,876
0
4,197
12,850
4,925
0
2,236
10,409
0
40,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,526
Gold Earned
33,753
320
Minions Killed
380
0
Camps Cleared
0
1,268,712
Distance Traveled
1,267,005
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,048
503
107
8
0
273,136
6
L
Sol
7,212
515
90
6
0
234,099
1
W
Thanatos
6,784
485
48
3
0
277,038
3
L
Rama
7,025
502
95
7
0
218,917
2
L
Xing Tian
6,215
444
24
2
0
263,162
0
W
Neith
6,753
482
55
4
0
226,119
1
W
Cabrakan
6,618
473
26
2
0
258,847
6
W
Scylla
7,120
509
94
7
0
260,903
1
W
Heimdallr
7,251
518
97
7
0
245,805
2
L
Shiva
6,253
447
64
5
0
277,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role