Player Matchup

Arachne
Arachne
DLB850
Arachne
Level 69
God Stats
18W - 10L
1,758 SR
Queue Stats
648W - 316L
1,757 Elo+
Party 1
Charybdis
Charybdis
Ermii
Charybdis
Level 49
God Stats
8W - 1L
2,083 SR
Queue Stats
304W - 25L
2,088 Elo+
Party 1
Fafnir
Fafnir
Rarium
Fafnir
Level 67
God Stats
21W - 11L
1,831 SR
Queue Stats
627W - 319L
1,737 Elo+
Party 1
Tyr
Tyr
Valroy
Tyr
Level 120
God Stats
3W - 0L
1,827 SR
Queue Stats
308W - 32L
1,987 Elo+
Party 1
Discordia
Discordia
mermaiden710
Discordia
Level 8
God Stats
8W - 1L
2,024 SR
Queue Stats
10W - 3L
1,885 Elo+
Party 1
Team Averages
Level 63
1,905 SR
1,891 Elo+

VS

Team Averages
Level 73
1,551 SR
1,586 Elo+
Anhur
Anhur
AgentCherryCola
Anhur
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 20L
1,716 Elo+
Party 2
Khepri
Khepri
BaggioPronto
Khepri
Level 41
God Stats
43W - 34L
1,557 SR
Queue Stats
276W - 287L
1,508 Elo+
Party 3
Lancelot
Lancelot
ZooomZ
Lancelot
Level 153
God Stats
17W - 16L
1,610 SR
Queue Stats
266W - 293L
1,484 Elo+
Solo
Hera
Hera
alita005
Hera
Level 129
God Stats
7W - 6L
1,588 SR
Queue Stats
311W - 315L
1,508 Elo+
Party 3
Bellona
Bellona
jvinggiant
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DLB850
Arachne
17
14 / 1 / 13
12,686
1,269
24,237
14,834
10,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Ermii
Charybdis
17
9 / 2 / 18
11,918
1,192
29,674
10,902
5,536
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Rarium
Fafnir
17
2 / 1 / 26
11,818
1,182
7,902
15,748
27,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
Valroy
Tyr
17
6 / 2 / 18
11,494
1,149
9,026
13,140
14,166
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
mermaiden710
Discordia
17
2 / 1 / 20
10,397
1,040
10,066
4,396
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

399

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 4
10,912
1,091
15,391
20,572
9,712
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
14
0 / 3 / 3
8,792
879
3,881
13,726
13,883
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
ZooomZ
Lancelot
14
3 / 11 / 2
10,225
1,023
12,681
26,311
16,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
14
1 / 3 / 2
9,138
914
6,368
4,235
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
jvinggiant
Bellona
14
0 / 7 / 3
9,112
911
5,390
18,622
19,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
21
33
Kills
7
7
Deaths
33
95
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
L
Khepri
0
3
3
0.5
W
Arachne
DLB850
Arachne
14
1
13
20.5
W
Charybdis
Ermii
Charybdis
9
2
18
9
W
Fafnir
Rarium
Fafnir
2
1
26
15
W
Tyr
Valroy
Tyr
6
2
18
7.5
L
Lancelot
ZooomZ
Lancelot
3
11
2
0.36
L
Hera
1
3
2
0.67
L
Bellona
jvinggiant
Bellona
0
7
3
0.21
W
Discordia
mermaiden710
Discordia
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,905
Damage
43,711
59,020
Taken
83,466
59,610
Mitigated
61,603
13,873
Healing
3,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,391
9,640
0
1,515
20,572
9,712
0
4,433
16,139
0
29,590
L
Khepri
3,881
134
24
206
13,726
13,883
0
4,364
9,362
7,534
0
W
Arachne
DLB850
Arachne
24,237
16,952
0
4,899
14,834
10,592
0
2,439
12,264
0
39,838
W
Charybdis
Ermii
Charybdis
29,674
20,344
0
2,872
10,902
5,536
0
2,770
8,132
0
63,033
W
Fafnir
Rarium
Fafnir
7,902
4,274
0
2,301
15,748
27,225
0
1,802
13,946
10,090
0
W
Tyr
Valroy
Tyr
9,026
2,428
1,292
2,259
13,140
14,166
0
2,334
10,806
0
20,696
L
Lancelot
ZooomZ
Lancelot
12,681
1,733
18
531
26,311
16,762
0
4,042
22,269
0
17,695
L
Hera
6,368
974
0
0
4,235
1,635
0
643
3,592
14,197
0
L
Bellona
jvinggiant
Bellona
5,390
1,768
740
491
18,622
19,611
0
4,486
14,136
0
10,434
W
Discordia
mermaiden710
Discordia
10,066
324
0
250
4,396
2,091
0
904
3,492
25,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,313
Gold Earned
48,179
169
Minions Killed
79
8
Camps Cleared
3
1,009,887
Distance Traveled
796,415
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,912
1,091
36
4
2
153,283
1
L
Khepri
8,792
879
3
0
1
133,370
0
W
Arachne
12,686
1,269
39
4
3
216,012
1
W
Charybdis
11,918
1,192
70
7
2
163,219
1
W
Fafnir
11,818
1,182
0
0
0
216,177
2
W
Tyr
11,494
1,149
22
2
2
219,149
0
L
Lancelot
10,225
1,023
11
1
0
219,377
1
L
Hera
9,138
914
16
2
0
146,457
1
L
Bellona
9,112
911
13
1
0
143,928
0
W
Discordia
10,397
1,040
38
4
1
195,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role